hxp
2025-11-24 3861b284c63fd8ba519c71e386a8f49dcad26dab
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFace.py
@@ -16,6 +16,7 @@
#-------------------------------------------------------------------------------
import GameWorld
import PlayerFamily
import PlayerControl
import IPY_GameWorld
import ChPyNetSendPack
@@ -148,6 +149,7 @@
        randFace = random.choice(defaultFaceIDList) if defaultFaceIDList else 0
        curPlayer.SetFace(randFace)
        GameWorld.DebugLog("玩家佩戴的头像被删除,随机重置默认头像! randFace=%s" % randFace, playerID)
        PlayerFamily.RefreshFamilyMember(curPlayer)
        
    if isRefreshAttr:
        RefreshFaceAttr(curPlayer)
@@ -198,6 +200,7 @@
        return    
    GameWorld.DebugLog("头像幻化! faceID=%s" % (faceID), playerID)
    curPlayer.SetFace(faceID)
    PlayerFamily.RefreshFamilyMember(curPlayer)
    return
def OnFaceStarUP(curPlayer, faceID):
@@ -216,7 +219,7 @@
    if ipyData.GetUnlockWay() != 2:
        return
    itemID = ipyData.GetUnlockValue()
    itemCount = ipyData.GetUnlockNeedCnt()
    itemCount = ipyData.GetUpNeedCnt()
    if not itemID or not itemCount:
        return
    needItemList = [[itemID, itemCount]]
@@ -351,6 +354,7 @@
        randFacePic = random.choice(defaultFacePicIDList) if defaultFacePicIDList else 0
        curPlayer.SetFacePic(randFacePic)
        GameWorld.DebugLog("玩家佩戴的头像框过期,随机重置默认头像框! randFacePic=%s" % randFacePic, playerID)
        PlayerFamily.RefreshFamilyMember(curPlayer)
        
    if isRefreshAttr:
        RefreshFacePicAttr(curPlayer)
@@ -396,6 +400,7 @@
        return    
    GameWorld.DebugLog("头像框幻化! facePicID=%s" % (facePicID), playerID)
    curPlayer.SetFacePic(facePicID)
    PlayerFamily.RefreshFamilyMember(curPlayer)
    return
def OnFacePicStarUP(curPlayer, facePicID):
@@ -414,7 +419,7 @@
    if ipyData.GetUnlockWay() != 2:
        return
    itemID = ipyData.GetUnlockValue()
    itemCount = ipyData.GetUnlockNeedCnt()
    itemCount = ipyData.GetUpNeedCnt()
    if not itemID or not itemCount:
        return
    needItemList = [[itemID, itemCount]]