hch
2025-07-11 3bc2e9aae7e595d5be896a9db4c909b76fa6f5be
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_NormalNPC.py
@@ -105,7 +105,7 @@
    
    #普通NPC
    if GameObj.GetHP(defender) <= 0:
        if TurnAttack.SetKilled(defender):
        if TurnAttack.SetTurnObjKilled(defender, attacker):
            return
        if not ChNPC.OnCheckCanDie(attacker, defender, skill, tick):
            return