ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGoldRush.py
@@ -23,6 +23,7 @@ import ChPyNetSendPack import PlayerControl import GameFuncComm import PlayerGubao import ShareDefine import ObjPool @@ -500,6 +501,7 @@ SetCampInfo(curPlayer, campID, 0, 0, 0, False) syncCampIDList.append(campID) GameWorld.DebugLog("淘金结束: campID=%s,goldID=%s,放入淘金仓库index=%s,panningCnt=%s" % (campID, goldID, index, panningCnt)) PlayerGubao.AddGubaoSpecEffLayer(curPlayer, PlayerGubao.GubaoEffType_GoldRush, 1) if not syncCampIDList: return