ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
@@ -2238,14 +2238,14 @@ def OnTurnFightRequest(curPlayer, mapID, funcLineID, tagType, tagID, valueList): ## 回合战斗请求 - 地图验证 # @return: 是否允许 # @return: 是否允许, 后端验证通过的funcLineID do_FBLogic_ID = __GetFBLogic_MapID(mapID) callFunc = GameWorld.GetExecFunc(FBProcess, "GameLogic_%s.%s" % (do_FBLogic_ID, "OnTurnFightRequest")) if callFunc == None: # 默认不限制 return True return True, funcLineID return callFunc(curPlayer, mapID, funcLineID, tagType, tagID, valueList)