| | |
| | | ),
|
| | |
|
| | | "Success":(
|
| | | ("DWORD", "ID", 1),
|
| | | ("WORD", "Type", 0),
|
| | | ("DWORD", "SuccID", 0),
|
| | | ("WORD", "SuccType", 1),
|
| | | ("DWORD", "NeedCnt", 0),
|
| | | ("list", "Condition", 0),
|
| | | ("list", "PreSuccess", 0),
|
| | | ("dict", "AwardItem", 0),
|
| | | ("dict", "AwardItem2", 0),
|
| | | ("dict", "Money", 0),
|
| | | ("DWORD", "Exp", 0),
|
| | | ("dict", "AwardAttr", 0),
|
| | | ("DWORD", "RedPacketID", 0),
|
| | | ("DWORD", "MagicWeaponID", 0),
|
| | | ("DWORD", "MagicWeaponExp", 0),
|
| | | ("list", "AwardItemList", 0),
|
| | | ),
|
| | |
|
| | | "TongTianLV":(
|
| | |
| | | ("DWORD", "NPCID", 1),
|
| | | ("WORD", "PerPlayerMoneyAward", 0),
|
| | | ("list", "PersonFirstKillAward", 0),
|
| | | ),
|
| | |
|
| | | "FamilyRedPack":(
|
| | | ("WORD", "ID", 1),
|
| | | ("WORD", "GetType", 0),
|
| | | ("WORD", "MoneyNum", 0),
|
| | | ("BYTE", "MoneyType", 0),
|
| | | ("BYTE", "PacketCnt", 0),
|
| | | ),
|
| | |
|
| | | "ActFeastRedPacketSucc":(
|
| | | ("BYTE", "FeastDay", 1),
|
| | | ("list", "FeastSuccIDList", 0),
|
| | | ),
|
| | |
|
| | | "NPCShow":(
|
| | |
| | | ("list", "GridItemRateList1", 0),
|
| | | ("list", "GridItemRateList2", 0),
|
| | | ("dict", "GridItemRateList3", 0),
|
| | | ("list", "GridItemRateList4", 0),
|
| | | ("dict", "LuckyItemRateInfo", 0),
|
| | | ),
|
| | |
|
| | |
| | | ("list", "EquipColorRateList", 0),
|
| | | ("list", "EquipColorRateList1", 0),
|
| | | ("list", "EquipColorRateList2", 0),
|
| | | ),
|
| | |
|
| | | "LLMJ":(
|
| | | ("BYTE", "MJLV", 1),
|
| | | ("DWORD", "CostWarhammer", 0),
|
| | | ("BYTE", "ExpAddPer", 0),
|
| | | ("DWORD", "ExpExUpper", 0),
|
| | | ("BYTE", "DecomposeAddPer", 0),
|
| | | ("DWORD", "DecomposeExUpper", 0),
|
| | | ),
|
| | |
|
| | | "GoldRushCamp":(
|
| | |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetID(self): return self.attrTuple[0] # 成就ID DWORD
|
| | | def GetType(self): return self.attrTuple[1] # 成就类型 WORD
|
| | | def GetSuccID(self): return self.attrTuple[0] # 成就ID DWORD
|
| | | def GetSuccType(self): return self.attrTuple[1] # 成就类型 WORD
|
| | | def GetNeedCnt(self): return self.attrTuple[2] # 需要数量 DWORD
|
| | | def GetCondition(self): return self.attrTuple[3] # 辅助条件 list
|
| | | def GetPreSuccess(self): return self.attrTuple[4] # 需要达成前置成就 list
|
| | | def GetAwardItem(self): return self.attrTuple[5] # 奖励物品列表 dict
|
| | | def GetAwardItem2(self): return self.attrTuple[6] # 通行证奖励物品列表 dict
|
| | | def GetMoney(self): return self.attrTuple[7] # 金钱 dict
|
| | | def GetExp(self): return self.attrTuple[8] # 经验 DWORD
|
| | | def GetAwardAttr(self): return self.attrTuple[9] # 奖励属性 dict
|
| | | def GetRedPacketID(self): return self.attrTuple[10] # 红包ID DWORD
|
| | | def GetMagicWeaponID(self): return self.attrTuple[11] # 法宝ID DWORD
|
| | | def GetMagicWeaponExp(self): return self.attrTuple[12] # 法宝升级经验 DWORD |
| | | def GetAwardItemList(self): return self.attrTuple[4] # 奖励物品列表 list |
| | | |
| | | # 通天令等级表 |
| | | class IPY_TongTianLV(): |
| | |
| | | def GetNPCID(self): return self.attrTuple[0] # ID DWORD
|
| | | def GetPerPlayerMoneyAward(self): return self.attrTuple[1] # 首杀全服玩家奖励灵石额度/人 WORD
|
| | | def GetPersonFirstKillAward(self): return self.attrTuple[2] # 个人首次击杀奖励 [[物品ID,个数,是否拍品], ...] list |
| | | |
| | | # 仙盟红包表 |
| | | class IPY_FamilyRedPack(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetID(self): return self.attrTuple[0] # ID WORD
|
| | | def GetGetType(self): return self.attrTuple[1] # 获得途径 WORD
|
| | | def GetMoneyNum(self): return self.attrTuple[2] # 红包额度 WORD
|
| | | def GetMoneyType(self): return self.attrTuple[3] # 金钱类型 BYTE
|
| | | def GetPacketCnt(self): return self.attrTuple[4] # 红包个数 BYTE |
| | | |
| | | # 节日红包每日成就表 |
| | | class IPY_ActFeastRedPacketSucc(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetFeastDay(self): return self.attrTuple[0] # 节日第几天 BYTE
|
| | | def GetFeastSuccIDList(self): return self.attrTuple[1] # 节日成就ID列表 list |
| | | |
| | | # NPC秀表 |
| | | class IPY_NPCShow(): |
| | |
| | | def GetGridItemRateList1(self): return self.attrTuple[6] # 常规产出格子编号饼图 [[概率, 格子编号], ...] list
|
| | | def GetGridItemRateList2(self): return self.attrTuple[7] # 每满x次保底产出格子编号饼图 [[概率, 格子编号], ...] list
|
| | | def GetGridItemRateList3(self): return self.attrTuple[8] # 第x次必出产出格子编号饼图 {次数:[[概率, 格子编号], ...], ...} dict
|
| | | def GetLuckyItemRateInfo(self): return self.attrTuple[9] # 幸运产出概率饼图 {"幸运值":[[概率, 格子编号], ...], ...} dict |
| | | def GetGridItemRateList4(self): return self.attrTuple[9] # 第x次x抽必出 list
|
| | | def GetLuckyItemRateInfo(self): return self.attrTuple[10] # 幸运产出概率饼图 {"幸运值":[[概率, 格子编号], ...], ...} dict |
| | | |
| | | # 寻宝物品库 |
| | | class IPY_TreasureItemLib(): |
| | |
| | | def GetEquipColorRateList1(self): return self.attrTuple[4] # 精英产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
|
| | | def GetEquipColorRateList2(self): return self.attrTuple[5] # boss产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list |
| | | |
| | | # 历练秘笈 |
| | | class IPY_LLMJ(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetMJLV(self): return self.attrTuple[0] # 秘笈等级 BYTE
|
| | | def GetCostWarhammer(self): return self.attrTuple[1] # 消耗战锤 DWORD
|
| | | def GetExpAddPer(self): return self.attrTuple[2] # 经验加成比例,百分比 BYTE
|
| | | def GetExpExUpper(self): return self.attrTuple[3] # 经验加成每日上限 DWORD
|
| | | def GetDecomposeAddPer(self): return self.attrTuple[4] # 分解加成比例,百分比 BYTE
|
| | | def GetDecomposeExUpper(self): return self.attrTuple[5] # 结晶加成每日上限 DWORD |
| | | |
| | | # 淘金营地表 |
| | | class IPY_GoldRushCamp(): |
| | | |
| | |
| | | self.__LoadFileData("DailyLivenessReward", onlyCheck)
|
| | | self.__LoadFileData("BOSSInfo", onlyCheck)
|
| | | self.__LoadFileData("BOSSFirstKill", onlyCheck)
|
| | | self.__LoadFileData("FamilyRedPack", onlyCheck)
|
| | | self.__LoadFileData("ActFeastRedPacketSucc", onlyCheck)
|
| | | self.__LoadFileData("NPCShow", onlyCheck)
|
| | | self.__LoadFileData("MapRefreshNPC", onlyCheck)
|
| | | self.__LoadFileData("RuneCompound", onlyCheck)
|
| | |
| | | self.__LoadFileData("Xiangong", onlyCheck)
|
| | | self.__LoadFileData("TiandaoTree", onlyCheck)
|
| | | self.__LoadFileData("TreeLV", onlyCheck)
|
| | | self.__LoadFileData("LLMJ", onlyCheck)
|
| | | self.__LoadFileData("GoldRushCamp", onlyCheck)
|
| | | self.__LoadFileData("GoldRushWorker", onlyCheck)
|
| | | self.__LoadFileData("GoldRushItem", onlyCheck)
|
| | |
| | | self.CheckLoadData("BOSSFirstKill") |
| | | return self.ipyBOSSFirstKillCache[index]
|
| | | |
| | | def GetFamilyRedPackCount(self): |
| | | self.CheckLoadData("FamilyRedPack") |
| | | return self.ipyFamilyRedPackLen
|
| | | def GetFamilyRedPackByIndex(self, index): |
| | | self.CheckLoadData("FamilyRedPack") |
| | | return self.ipyFamilyRedPackCache[index]
|
| | | |
| | | def GetActFeastRedPacketSuccCount(self): |
| | | self.CheckLoadData("ActFeastRedPacketSucc") |
| | | return self.ipyActFeastRedPacketSuccLen
|
| | | def GetActFeastRedPacketSuccByIndex(self, index): |
| | | self.CheckLoadData("ActFeastRedPacketSucc") |
| | | return self.ipyActFeastRedPacketSuccCache[index]
|
| | | |
| | | def GetNPCShowCount(self): |
| | | self.CheckLoadData("NPCShow") |
| | | return self.ipyNPCShowLen
|
| | |
| | | self.CheckLoadData("TreeLV") |
| | | return self.ipyTreeLVCache[index]
|
| | | |
| | | def GetLLMJCount(self): |
| | | self.CheckLoadData("LLMJ") |
| | | return self.ipyLLMJLen
|
| | | def GetLLMJByIndex(self, index): |
| | | self.CheckLoadData("LLMJ") |
| | | return self.ipyLLMJCache[index]
|
| | | |
| | | def GetGoldRushCampCount(self): |
| | | self.CheckLoadData("GoldRushCamp") |
| | | return self.ipyGoldRushCampLen
|