hxp
2025-10-30 47eb171907516123892ea3f5d1888c6394c72382
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py
@@ -23,7 +23,6 @@
import ItemControler
import IpyGameDataPY
import ChConfig
import PlayerSuccess
import DataRecordPack
import random
@@ -218,13 +217,6 @@
            
        # 通知合成成功
        ItemCommon.SyncMakeItemAnswer(curPlayer, ShareDefine.Def_mitItemCompound, ChConfig.Def_ComposeState_Sucess, makeItemID)
        #成功合成1个物品成就
        PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_CompoundItemEx, compoundCnt, [makeItemID])
        #合成X阶X颜色X星级以上装备, 星级改为装备位了,暂时没有用,屏蔽
        #classLV = ItemCommon.GetItemClassLV(makeItemData)
        #itemColor = makeItemData.GetItemColor()
        #itemQuality = makeItemData.GetItemQuality()
        #PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_CompoundEquip, compoundCnt, [classLV, itemColor, itemQuality])
    # 合成失败
    else:
        GameWorld.DebugLog("合成失败!")
@@ -484,6 +476,7 @@
        curSingleItem.Clear()
        return
    
    ItemControler.NotifyGiveAwardInfo(curPlayer, {newItemID:itemCount}, "Compound")
    return userData
#// A3 13 物品拆解 #tagCMItemDecompound