| | |
| | | DWORD _NPCID; //NPCID
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| | | char NPCName; //名称
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| | | DWORD RelatedHeroID; //关联武将ID
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| | | BYTE Country; //国家
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| | | BYTE AtkDistType; //远近类型;1-近战;2-远程
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| | | BYTE Sex; //性别;1-男,2-女
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| | | WORD LV; //等级
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| | | BYTE BossType; //Boss类型
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| | | DWORD Atk; //攻击力
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| | | DWORD Def; //防御值
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| | | DWORD MaxHP; //最大生命值,可超过20E
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| | | list SkillIDList; //技能ID列表
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| | | DWORD FinalDamPer; //最终增伤
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| | | DWORD FinalDamPerDef; //最终减伤
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| | | DWORD MissRate; //闪避概率
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| | |
| | | DWORD SuckHPPer; //吸血比率
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| | | DWORD SuckHPPerDef; //抗吸血比率
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| | | dict SpecAttrInfo; //特殊属性信息 {"属性ID":值, ...}
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| | | BYTE Specialty; // 特长
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| | | };
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| | |
|
| | | //NPC成长表
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| | |
| | | {
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| | | DWORD _HeroID; //英雄ID
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| | | char Name; //名称
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| | | BYTE PlayerCanUse; //玩家可用
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| | | BYTE Country; // 国家
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| | | BYTE Quality; // 品质
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| | | BYTE AtkDistType; //远近类型;1-近战;2-远程
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