ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
@@ -42,7 +42,6 @@
import ReadChConfig
import OperControlManager
import ShareDefine
import PlayerAttrFruit
import DataRecordPack
import ChPyNetSendPack
import NetPackCommon
@@ -190,8 +189,6 @@
    mapItemCount = singItem.GetCount()
    singItemGUID = singItem.GetGUID()
    curEffID = singItem.GetEffectByIndex(0).GetEffectID()
    playerTeam = curPlayer.GetTeam()
    #isTeamNotify = (ownerType == ChConfig.Def_NPCHurtTypeTeam and playerTeam != None)
    isTeamNotify = False
    # 拾取金钱
    if mapItemType == ChConfig.Def_ItemType_Money:
@@ -199,10 +196,6 @@
                                       ChConfig.Def_GiveMoney_Pickup, {}, not isTeamNotify):
            return
        
        # 提示获得金钱数量
        if isTeamNotify:
            PlayerControl.TeamNotify(playerTeam.GetTeamID(), "GeRen_lhs_295695", [curPlayer.GetName(),
                                                                                   mapItemCount])
        # 副本拾取金钱
        FBLogic.OnFBPickUpItem(curPlayer, singItem, tick)
        singItem.Clear()
@@ -462,12 +455,12 @@
def __DoLogic_PlayerUseItemSelf(curPlayer, useItemIndex, tick, useCnt=1, exData=0):
    
    #使用物品行为状态, 判断客户端限制
    if not OperControlManager.IsObjCanDoAction(
                                        curPlayer,
                                        ChConfig.Def_Obj_ActState_ClientAct,
                                        IPY_GameWorld.oalUseItem
                                        ):
        return False
    #if not OperControlManager.IsObjCanDoAction(
    #                                    curPlayer,
    #                                    ChConfig.Def_Obj_ActState_ClientAct,
    #                                    IPY_GameWorld.oalUseItem
    #                                    ):
    #    return False
    #------------------封包参数 获得 玩家物品
    backPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptItem)
@@ -674,10 +667,6 @@
#  @return None or True
#  @remarks 函数详细说明.
def __DealWith_SpecialItem(curPlayer, curItem, tick, useCnt, exData):
    #果实物品
    useFruitResult = PlayerAttrFruit.DoPlayerEatFruitItem(curPlayer, curItem, useCnt)
    if useFruitResult != -1:
        return useFruitResult
    
    #------------------------获得物品相关属性
    itemTypeID = curItem.GetItemTypeID()  #物品类型id
@@ -887,25 +876,25 @@
#  @return 布尔值
#  @remarks 检查使用物品的玩家属性.
def CheckUseItemSelf_Player(curPlayer):
    if GameObj.GetHP(curPlayer) <= 0 :
        return False
    #if GameObj.GetHP(curPlayer) <= 0 :
    #    return False
    
#    #眩晕时, 不可使用物品
#    if curPlayer.GetAbnormalState() == IPY_GameWorld.sctFaint:
#        return False
    
    #使用物品行为状态, 判断服务端限制
    if not OperControlManager.IsObjCanDoAction(
                                        curPlayer,
                                        ChConfig.Def_Obj_ActState_ServerAct,
                                        IPY_GameWorld.oalUseItem
                                        ):
        return False
    #if not OperControlManager.IsObjCanDoAction(
    #                                    curPlayer,
    #                                    ChConfig.Def_Obj_ActState_ServerAct,
    #                                    IPY_GameWorld.oalUseItem
    #                                    ):
    #    return False
    
    #交易状态, 不可使用物品
    if curPlayer.GetPlayerAction() == IPY_GameWorld.paTrade:
        PlayerControl.NotifyCode(curPlayer, "GeRen_lhs_372238")
        return False
    #if curPlayer.GetPlayerAction() == IPY_GameWorld.paTrade:
    #    PlayerControl.NotifyCode(curPlayer, "GeRen_lhs_372238")
    #    return False
    
#    #GM禁止使用
#    if GameWorld.IsGM(curPlayer):