ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTalk.py
@@ -20,7 +20,6 @@
import ShareDefine
import IPY_GameWorld
import ChPyNetSendPack
import CrossRealmPlayer
import PlayerViewCache
import NetPackCommon
import IpyGameDataPY
@@ -39,9 +38,9 @@
    NotifyTalkCache(curPlayer)
    return
#// B3 20 聊天 #tagCMTalk
#// B3 20 聊天 #tagCSTalk
#
#struct    tagCMPyTalk
#struct    tagCSTalk
#{
#    tagHead        Head;
#    BYTE        ChannelType;    // 频道
@@ -64,9 +63,6 @@
    elif channelType == IPY_GameWorld.tcCountry:
        if GameWorld.IsCrossServer():
            return
        if not CrossRealmPlayer.IsCrossServerOpen():
            PlayerControl.NotifyCode(curPlayer, "CrossMatching18")
            return
        
    if not __CheckTalk(curPlayer, channelType, content, tick):
        return
@@ -78,7 +74,7 @@
        #发送到跨服,待扩展
        return
    
    bubbleBox = PlayerControl.GetChatBubbleBox(curPlayer) # 气泡框
    bubbleBox = PlayerControl.GetChatBox(curPlayer) # 气泡框
    
    clientPack = ChPyNetSendPack.tagMCTalk()
    clientPack.ChannelType = channelType
@@ -93,6 +89,7 @@
    clientPack.RealmLV = curPlayer.GetOfficialRank()
    clientPack.Face = curPlayer.GetFace()
    clientPack.FacePic = curPlayer.GetFacePic()
    clientPack.TitleID = PlayerControl.GetTitleID(curPlayer)
    clientPack.ServerID = GameWorld.GetPlayerServerID(curPlayer)
    
    if channelType == IPY_GameWorld.tcWorld:
@@ -218,6 +215,7 @@
            talkCache.RealmLV = viewCache.GetRealmLV()
            talkCache.Face = viewCache.GetFace()
            talkCache.FacePic = viewCache.GetFacePic()
            talkCache.TitleID = viewCache.GetTitleID()
            talkCache.ServerID = viewCache.GetServerID()
            talkCache.TalkTime = talkTime
            packCacheList.append(talkCache)