ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameServerRefresh.py
@@ -340,15 +340,15 @@
#  @return None
#  @remarks 函数详细说明.
def GameServer_PlayerSave(index, tick):
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    #2009-07-04 因地图服务器有可能关闭重开,这里要判定空
    if not curPlayer:
        return
    # curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    # #2009-07-04 因地图服务器有可能关闭重开,这里要判定空
    # if not curPlayer:
    #     return
    
    # 1为保存 0为正常下线
    curPlayer.SetCountryLastWeekHornor(1) # 利用此字段通知为保存数据,非下线数据
    curPlayer.PushSaveData()
    curPlayer.SetCountryLastWeekHornor(0) # 利用此字段通知为保存数据,非下线数据
    # # 1为保存 0为正常下线
    # curPlayer.SetCountryLastWeekHornor(1) # 利用此字段通知为保存数据,非下线数据
    # curPlayer.PushSaveData()
    # curPlayer.SetCountryLastWeekHornor(0) # 利用此字段通知为保存数据,非下线数据
    return
#===============================================================================