ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/RecvPackToMapDB.py
@@ -12,6 +12,7 @@
import PyGameData
import GameWorld
# C++调用 用封包格式 通知map处理DB数据
def RecvPackToMapDB(packBuff):
    pack =  MMORPGPack.MMORPGPacket()
    pack.readData(packBuff)
@@ -25,4 +26,15 @@
        return False
    #GameWorld.Log("RecvPackToMapDB packlen %s"%len(packBuff))
    PyGameData.g_usrCtrlDB.requestLogicProcess(pack)
# 地图自己调用处理DB数据,不一定要符合封包格式,PY根据功能自定义组成封包
def MapCallDB(packBuff, isBuffer = True):
    pack =  MMORPGPack.MMORPGPacket()
    if isBuffer:
        pack.setBuffer(packBuff)    # 只设置数据
    else:
        pack.readData(packBuff)     # 设置封包头 和 数据
    PyGameData.g_usrCtrlDB.requestLogicProcess(pack)