| | |
| | | import IPY_GameWorld
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| | | import DataRecordPack
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| | | import PlayerEventCounter
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| | | import GameWorldAction
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| | | import PlayerViewCache
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| | | import PlayerControl
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| | | import NetPackCommon
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| | |
| | | DoCheckNewServerOpen(tick)
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| | | DBDataMgr.OnMinute(curTime)
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| | | DoLogic_GameWorldEvenByTime(tick)
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| | | GameWorldAction.OnProcessGameAction(curTime)
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| | |
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| | | #每5分钟
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| | | if curMinute % 5 == 0:
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| | | OnMinute_5(curTime, tick)
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| | |
|
| | | #其他功能逻辑
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| | | #GameWorldActionControl.Dispose_OperationActionState()
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| | | #GameWorldActionControl.Dispose_DailyActionState()
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| | | #GameWorldActionControl.Dispose_FBStateTime()
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| | | PlayerControl.OnMinute(curTime)
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| | | PlayerFamily.OnMinute()
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| | | PlayerOnline.OnMinute()
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