ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/TurnAttack.py
@@ -1006,7 +1006,7 @@ if winFaction: nextLineupID = turnFight.nextLineupID() if nextLineupID: GameWorld.DebugLog("---开始进入下一小队: lineupIndex=%s,nextLineupID=%s,%s" % (turnFight.lineupIndex, nextLineupID, turnFight.npcLineupIDList)) GameWorld.DebugLog("---开始进入下一小队: lineupIndex=%s,nextLineupID=%s,%s" % (turnFight.lineupIndex, nextLineupID, turnFight.lineupIDList)) turnFight.nextTurnFight() # 切换小队时,玩家阵容不需要处理,保留状态