ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py
@@ -29,7 +29,6 @@
import PyGameData
import GameFuncComm
import PlayerPet
import PlayerVip
import datetime
import time
import FormulaControl
@@ -313,7 +312,7 @@
    PlayerActGarbageSorting.AddActGarbageTaskProgress(curPlayer, ChConfig.Def_GarbageTask_Activity, addValue)
    PlayerTongTianLing.AddTongTianTaskValue(curPlayer, ChConfig.TTLTaskType_Activity, addValue)
    PlayerActTask.AddActTaskValue(curPlayer, ChConfig.ActTaskType_Activity, addValue)
    PlayerControl.NotifyCode(curPlayer, "GetActivity", [addValue])
    #PlayerControl.NotifyCode(curPlayer, "GetActivity", [addValue])
    SyncDailyActivityInfo(curPlayer)
    GameWorld.DebugLog("增加活跃度,addValue=%s,multiple=%s,addExtraPoint=%s,isLVUp=%s" 
                       % (addValue, multiple, addExtraPoint, isLVUp), curPlayer.GetPlayerID())
@@ -588,9 +587,6 @@
    
    if addType == 0:
        dayBuyTimesLimit = ipyData.GetDayBuyTimes()
        buyTimesPrivilegeID = ipyData.GetBuyTimesPrivilegeID()
        vipBuyCountEx = PlayerVip.GetPrivilegeValue(curPlayer, buyTimesPrivilegeID)
        dayBuyTimesLimit += vipBuyCountEx
        moneyType = ipyData.GetMoneyType()
        buyNeedMoneyList = ipyData.GetBuyNeedMoney()
        if not dayBuyTimesLimit or not buyNeedMoneyList: