ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTreasure.py
@@ -355,6 +355,8 @@
            itemWeightList = []
            for libItem in libItemList:
                itemWeight, itemID, itemCount = libItem.GetItemWeight(), libItem.GetItemID(), libItem.GetItemCount()
                if not itemWeight:
                    continue
                itemData = GameWorld.GetGameData().GetItemByTypeID(itemID)
                if not itemData:
                    continue