ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTreasure.py
@@ -355,6 +355,8 @@ itemWeightList = [] for libItem in libItemList: itemWeight, itemID, itemCount = libItem.GetItemWeight(), libItem.GetItemID(), libItem.GetItemCount() if not itemWeight: continue itemData = GameWorld.GetGameData().GetItemByTypeID(itemID) if not itemData: continue