ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_6014.py
@@ -15,5 +15,17 @@
#"""Version = 2025-09-25 18:00"""
#-------------------------------------------------------------------------------
import GameWorld
def GetHappenValue(attacker, defender, curEffect, effSkill, effBuff, connSkill, **skillkwargs):
    onlyFirstUse = curEffect.GetEffectValue(1) # 是否仅首次释放技能有效
    if onlyFirstUse:
        skillID = connSkill.GetSkillID() if connSkill else skillkwargs.get("connSkillID", 0)
        if not skillID:
            #GameWorld.DebugLog("没有增加概率的技能ID! %s" % skillkwargs)
            return
        useCnt = attacker.GetSkillUseCnt(skillID)
        if useCnt > 0:
            GameWorld.DebugLog("技能非首次使用不增加额外概率! skillID=%s,useCnt=%s" % (skillID, useCnt))
            return
    return curEffect.GetEffectValue(0)