hxp
2025-10-22 55c2c6434a554d87f7387f04077a28558db23be6
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -108,6 +108,7 @@
import PlayerCustomAward
import PlayerZhanling
import PlayerTree
import PlayerLLMJ
import PlayerLianTi
import PlayerTask
import PlayerYinji
@@ -746,6 +747,7 @@
        SyncADCntInfo(curPlayer)
        UpdatePlayerName.OnPlayerLogin(curPlayer)
        PlayerActivity.OnPlayerLogin(curPlayer)
        PlayerLLMJ.OnPlayerLogin(curPlayer)
        
        # 上线查询一次充值订单
        curPlayer.SendDBQueryRecharge()
@@ -844,9 +846,6 @@
    
    # 重置首充双倍
    PlayerCoin.DoResetCTGCount(curPlayer, "MixServer")
    # 重置商店购买次数,暂定只重置类型 7 的
    FunctionNPCCommon.ResetShopItemBuyCount(curPlayer, [7])
    
    # 合服邮件,盟主专属邮件在GameServer处理
    mailItemList = IpyGameDataPY.GetFuncEvalCfg("MixServerMail", 1)
@@ -3265,12 +3264,18 @@
    # 每日任务奖励
    elif rewardType == ChConfig.Def_RewardType_DailyTask:
        PlayerActivity.GetDailyTaskAward(curPlayer, dataEx)
    # 成就奖励
    elif rewardType == ChConfig.Def_RewardType_Success:
        PlayerSuccess.GetSuccessAward(curPlayer, dataEx)
    # 仙树免费减时
    elif rewardType == ChConfig.Def_RewardType_TreeFreeTime:
        PlayerTree.FreeReduceTreeLVTime(curPlayer)
    # 广告奖励
    elif rewardType == ChConfig.Def_RewardType_ADAward:
        OnGetADAward(curPlayer, dataEx)
    # 历练秘笈升级
    elif rewardType == ChConfig.Def_RewardType_LLMJLVUp:
        PlayerLLMJ.OnLLMJLVUp(curPlayer)
    # 每日免费直购礼包
    elif rewardType == ChConfig.Def_RewardType_DayFreeGoldGift:
        PlayerDailyGiftbag.OnGetDailyFreeGiftbag(curPlayer)
@@ -3349,12 +3354,6 @@
    # 跨服妖魔boss伤害奖励
    elif rewardType == ChConfig.Def_RewardType_CrossYaomoBossHurt:
        PlayerCrossYaomoBoss.GetCrossYaomoBossHurtAward(curPlayer, dataEx, tick)
    # 古宝特殊效果物品奖励
    #elif rewardType == ChConfig.Def_RewardType_GubaoItemEff:
    #    PlayerGubao.GetGubaoItemEffAward(curPlayer, dataEx, dataExStr)
    # 成就积分奖励
    elif rewardType == ChConfig.Def_RewardType_SuccessScore:
        PlayerSuccess.GetSuccessScoreAward(curPlayer, dataEx)
    # 买一送多活动免费奖励
    elif rewardType == ChConfig.Def_RewardType_BuyOne:
        PlayerActBuyOne.GetBuyOneFreeAward(curPlayer, dataEx, dataExStr)