| | |
| | | AttrID_GuanchuanDef, # 抗贯穿 78
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| | | AttrID_Zhaojia, # 招架 79
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| | | AttrID_ZhaojiaDef, # 抗招架 80
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| | | ) = range(1, 1 + 80)
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| | | AttrID_AbsoluteMissRate, # 绝对闪避 81
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| | | AttrID_AbsoluteMissRateDef, # 抗绝对闪避 82
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| | | ) = range(1, 1 + 82)
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| | |
|
| | | # 需要计算的武将战斗属性ID列表
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| | | CalcBattleAttrIDList = [AttrID_Atk, AttrID_Def, AttrID_MaxHP, AttrID_AtkSpeed, AttrID_StunRate, AttrID_StunRateDef,
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| | |
| | | AttrID_ComboDamPer, AttrID_ComboDamPerDef, AttrID_XPRecoverPer, AttrID_PVPDamPer, AttrID_PVPDamPerDef,
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| | | AttrID_ReviveHPPer, AttrID_ReviveXPPer, AttrID_DOTBurnPer, AttrID_DOTBurnPerDef,
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| | | AttrID_Guanchuan, AttrID_GuanchuanDef, AttrID_Zhaojia, AttrID_ZhaojiaDef,
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| | | AttrID_AbsoluteMissRate, AttrID_AbsoluteMissRateDef,
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| | | ]
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| | |
|
| | | # 基础三维属性ID列表
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| | |
| | | HurtAtkType_IgnoreShield, # 无视承伤盾 14
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| | | HurtAtkType_Guanchuan, # 贯穿 15
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| | | HurtAtkType_Zhaojia, # 招架 16
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| | | ) = range(17)
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| | | HurtAtkType_AbsoluteMiss, # 绝对闪避 17
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| | | ) = range(18)
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| | |
|
| | | #伤害类型
|
| | | (
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| | |
| | | Def_Player_Dict_FamilyTaofaAnger = "FamilyTaofaAnger" # 当前怒气
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| | | Def_Player_Dict_FamilyTaofaBoxTotalGetCnt = "FamilyTaofaBoxTotalGetCnt" # 累计已领取宝箱奖励数
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| | | Def_Player_Dict_FamilyTaofaBoxUnGetCnt = "FamilyTaofaBoxUnGetCnt" # 当前未领取的宝箱奖励数
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| | | Def_Player_Dict_FamilyTaofaBoxLastTime = "FamilyTaofaBoxLastTime" # 上一次统计未领取宝箱时间戳,超过该时间戳的宝箱才可以再增加未领取
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| | | Def_Player_Dict_FamilyTaofaLeaveGetCnt = "FamilyTaofaLeaveGetCnt" # 上一次离开公会时累计领取宝箱数
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| | | Def_Player_Dict_FamilyTaofaBoxContribCnt = "FamilyTaofaBoxContribCnt" # 累计贡献的宝箱奖励数
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| | | Def_Player_Dict_FamilyTaofaBoxHurt = "FamilyTaofaBoxHurt" # 宝箱奖励计算累计伤害,求余亿部分
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| | | Def_Player_Dict_FamilyTaofaBoxHurtEx = "FamilyTaofaBoxHurtEx" # 宝箱奖励计算累计伤害,整除亿部分
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| | |
| | | TriggerWay_EnemyBeControlledHard, # 敌方受控时(硬控) 58
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| | | TriggerWay_PursueAtk, # 追击直接攻击时 59
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| | | TriggerWay_Frozen, # 冰冻目标时 60
|
| | | ) = range(1, 1 + 60)
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| | | TriggerWay_AddDOTBuff, # 附加持续伤害buff时 61
|
| | | ) = range(1, 1 + 61)
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| | |
|
| | | # 不加载的被动触发方式,一般用于本技能固定触发逻辑用的
|
| | | TriggerWayNoLoadList = [TriggerWay_CurSkillEff, TriggerWay_CurSkillEffLst]
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| | |
| | | SkillEff_SkillUseCntLimit = 7009 # 限制技能最多触发次数
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| | | SkillEff_UseSkillStealBuff = 7010 # 释放技能前偷取buff
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| | | SkillEff_ReviveNoUse = 7011 # 没有复活目标时释放其他技能
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| | | SkillEff_LearnSkillEx = 7012 # 额外学习技能(用于拆分完全独立的技能,视为已学习)
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| | |
|
| | | (
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| | | TriggerType_BeSuperHit, # 被暴击触发技能 1
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