hxp
2025-10-22 5925409bdea13d819e4e4356a51043de5f3f9bd8
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
@@ -131,33 +131,6 @@
Def_PstMax,                                 # 最大数量
) = range(10, 13 + 1)
#---家族相关---
Def_PlayerMoney_Change_FamilyMoney_Rate = 1        #玩家银子兑换家族资金比率 (PlayerMoney * 1)
(
TViewFamilyType_None,                              #无点击家族NPC
TViewFamilyType_CreateFamily,                      #点击家族NPC, 创建家族状态
TViewFamilyType_FamilyWar,                         #查看家族战
TViewFamilyType_AddFamily,                         #查看申请加入家族
) = range(0, 3 + 1)
#家族允许加入类型
FamilyAcceptJoinType = (
                            FamilyAcceptJoin_Examine,    #0 默认需要审核
                            FamilyAcceptJoin_Agree,      #1 自动同意申请,除非已满员
                            FamilyAcceptJoin_Refuse,     #2 拒绝申请
                        ) = range(0, 3)
#开启的副本对战仙盟信息
(
VSFamilyInfo_IsFinalMatch, # 是否最终决赛场次
VSFamilyInfo_RoundNum, # 轮次
VSFamilyInfo_GroupID, # 联赛组级别
VSFamilyInfo_FamilyIDList, # 对战仙盟ID列表
VSFamilyInfo_FamilyRankList, # 对战仙盟排名列表
VSFamilyInfo_FamilyNameList, # 对战仙盟名列表
VSFamilyInfo_WinCountList, # 对战仙盟连胜次数列表
) = range(7)
Def_OnEventHour = 5 # 特殊时间点凌晨X点过天/周
Def_OnEventType = 1 # 常规过天/周策划表配置类型
Def_OnEventTypeEx = 2 # 特殊时间点过天/周策划表配置类型
@@ -199,14 +172,6 @@
Def_Notify_WorldKey_WorldAverageLv = "WorldAverageLv"  #世界等级
Def_Notify_WorldKey_YdayLoginCnt= 'YdayLoginCnt'  # 昨天总在线人数
Def_Notify_WorldKey_YdayNewCoinCnt = 'YdayNewCoinCnt'  # 昨天总充值点券数
Def_Notify_WorldKey_VSFamilyInfo = "VSFamilyInfo"  # 仙盟联赛对战仙盟信息
Def_Notify_WorldKey_ChampionFamilyID = "ChampionFamilyID"  # 仙盟联赛上次冠军仙盟ID
Def_Notify_WorldKey_FamilyZhenfaInfo = "FamilyZhenfaInfo"  # 仙盟阵法数据
Def_Notify_WorldKey_AddFamilyAuctionItem = "AddFamilyAuctionItem"  # 添加仙盟拍品
Def_Notify_WorldKey_AddSystemAuctionItem = "AddSystemAuctionItem"  # 添加系统拍品
Def_Notify_WorldKey_CrossServerConnState = "CrossServerConnState"  # 跨服服务器链接状态
Def_Notify_WorldKey_CrossServerOpen = "CrossServerOpen"  # 跨服服务器是否开启中
@@ -611,7 +576,7 @@
CDBPlayerRefresh_ProDefHPPer,           # 生命上限换算为防护值的百分比 165
CDBPlayerRefresh_ProDefAbsorb,          # 防护盾吸收伤害百分比
CDBPlayerRefresh_FamilyContribution,    # 战盟贡献度
CDBPlayerRefresh_FamilyStoreScore,      # 战盟仓库积分
CDBPlayerRefresh_168,                   # 战盟仓库积分
CDBPlayerRefresh_Rune,                  # 符印精华点
CDBPlayerRefresh_RuneSplinters,         # 符印碎片 170
CDBPlayerRefresh_RealmPoint,            # 境界修炼点
@@ -635,10 +600,10 @@
CDBPlayerRefresh_FinalDamPer,           # 最终输出伤害百分比
CDBPlayerRefresh_TalentPoint,           # 天赋点数 190
CDBPlayerRefresh_DamagePVPReduce,       # PVP固定伤害减少
CDBPlayerRefresh_GodWeaponLV_1,         # 神兵等级 - 类型1 192
CDBPlayerRefresh_GodWeaponLV_2,         # 神兵等级 - 类型2 193
CDBPlayerRefresh_GodWeaponLV_3,         # 神兵等级 - 类型3 194
CDBPlayerRefresh_GodWeaponLV_4,         # 神兵等级 - 类型4 195
CDBPlayerRefresh_192,                   # 神兵等级 - 类型1 192
CDBPlayerRefresh_193,                   # 神兵等级 - 类型2 193
CDBPlayerRefresh_194,                   # 神兵等级 - 类型3 194
CDBPlayerRefresh_195,                   # 神兵等级 - 类型4 195
CDBPlayerRefresh_SoulDust,              # 魂尘 196
CDBPlayerRefresh_SoulSplinters,         # 聚魂碎片 197
CDBPlayerRefresh_SoulCore,              # 核心环 198
@@ -690,7 +655,7 @@
CDBPlayerRefresh_ExAttr20, # ExAttr20 244
CDBPlayerRefresh_JiYuan, # 机缘币  245
CDBPlayerRefresh_BTGMYuE, # BTGM余额  246
CDBPlayerRefresh_SuccessScore, # 成就积分  247
CDBPlayerRefresh_247, # 成就积分  247
CDBPlayerRefresh_FamilyFlagWarPoint, # 成就积分  248
CDBPlayerRefresh_ComboRateDef, # 抗连击概率 249
CDBPlayerRefresh_AtkBackRate, # 反击概率 250
@@ -705,7 +670,7 @@
CDBPlayerRefresh_SuperDamPer, # 强化暴伤 259
CDBPlayerRefresh_SuperDamPerDef, # 弱化暴伤 260
CDBPlayerRefresh_Lingyu, # 灵玉 261
CDBPlayerRefresh_262, # 凭证积分 262
CDBPlayerRefresh_HeroSoul, # 将魂 262
CDBPlayerRefresh_GatherSoul, # 聚魂精华 263
CDBPlayerRefresh_BossFinalHurtPer,  # Boss最终输出伤害百分比 264
CDBPlayerRefresh_265, # 骑宠养成积分 265
@@ -734,7 +699,7 @@
TYPE_Price_Gold_Paper_Money = 5    # 金钱类型,(先用礼券,再用金子)
TYPE_Price_FamilyExp = 6 # 战盟经验
TYPE_Price_FamilyStoreScore = 10    # 战盟仓库积分
TYPE_Price_10 = 10    # 战盟仓库积分
TYPE_Price_RealmPoint = 13    # 境界修炼点
TYPE_Price_Ysog = 14    # 魔精
TYPE_Price_FamilyCoin = 15    # 仙盟公会贡献币
@@ -761,7 +726,7 @@
TYPE_Price_FamilyFlagWarPoint = 40    # 万界积分
TYPE_Price_Xiantao = 41    # 仙桃/战锤
TYPE_Price_Lingyu = 42    # 灵玉/将星玉髓
TYPE_Price_43 = 43    # boss历练凭证积分
TYPE_Price_HeroSoul = 43    # 将魂
TYPE_Price_GatherSoul = 44    # 聚魂精华
TYPE_Price_45 = 45    # 骑宠养成积分
TYPE_Price_46 = 46    # 古宝养成积分
@@ -777,7 +742,7 @@
#key可用于遍历所有货币,value仅GM相关会用到
MoneyNameDict = {
                 1:"金币", 15:"公会贡献币", 41:"战锤", 42:"将星玉髓", 51:"招募积分", 52:"淘金令", 53:"挑战券",
                 1:"金币", 15:"公会贡献币", 41:"战锤", 42:"将星玉髓", 43:"将魂", 51:"招募积分", 52:"淘金令", 53:"挑战券",
                 98:"代币时效", 99:"代币"
                 }
#MoneyNameDict = {
@@ -794,7 +759,6 @@
# 自定义积分及通知字典 {货币类型:通知客户端刷新类型, ...} , 如果不通知的话刷新类型则配置 None
TYPE_Price_CurrencyDict = {
                           TYPE_Price_FamilyStoreScore:CDBPlayerRefresh_FamilyStoreScore,
                           TYPE_Price_Rune:CDBPlayerRefresh_Rune,
                           TYPE_Price_RuneSplinters:CDBPlayerRefresh_RuneSplinters,
                           TYPE_Price_TreasureScore:CDBPlayerRefresh_TreasureScore,
@@ -813,9 +777,9 @@
                           TYPE_Price_BTGMPoint:CDBPlayerRefresh_BTGMPoint,
                           TYPE_Price_GuShenMoney:CDBPlayerRefresh_GuShenMoney,
                           TYPE_Price_GongdePoint:CDBPlayerRefresh_GongdePoint,
                           TYPE_Price_SuccessSocre:CDBPlayerRefresh_SuccessScore,
                           TYPE_Price_Xiantao:CDBPlayerRefresh_Xiantao,
                           TYPE_Price_Lingyu:CDBPlayerRefresh_Lingyu,
                           TYPE_Price_HeroSoul:CDBPlayerRefresh_HeroSoul,
                           TYPE_Price_FamilyFlagWarPoint:CDBPlayerRefresh_FamilyFlagWarPoint,
                           TYPE_Price_GatherSoul:CDBPlayerRefresh_GatherSoul,
                           TYPE_Price_TiandaoFruit:CDBPlayerRefresh_TiandaoFruit,
@@ -843,13 +807,13 @@
# 游戏功能ID定义,需确保唯一,与PyGameFuncControl.txt中FuncId一致
GameFuncID_Official = 10        # 官爵,境界
GameFuncID_Family = 11          # 战盟,仙盟
GameFuncID_Arena = 27          # 竞技场
GameFuncID_Shop = 16            # 商城,坊市
GameFuncID_Arena = 27           # 竞技场
# 以下为暂时无用的
GameFuncID_Wing = -1            # 翅膀 3
GameFuncID_Pet = -1             # 宠物,灵宠 6
GameFuncID_Horse = -1           # 坐骑 8
GameFuncID_GodWeapon = -1       # 神器 20
GameFuncID_OSSail = -1          # 开服特惠 132
GameFuncID_AddPoint = -1        # 加点功能/灵根功能 145
@@ -1029,7 +993,7 @@
                      Def_ActionType_5,
                      Def_ActionType_6,
                      Def_ActionType_7,
                      Def_ActionType_FamilyZhenfa,    #仙盟阵法8
                      Def_ActionType_8,
                      Def_ActionType_9,
                      Def_ActionType_10,
                      Def_ActionType_11,
@@ -1080,27 +1044,6 @@
Def_FamActivityList = (
Def_FamActivity_War, # 战盟争霸
) = range(1)
# 开服活动类型标识, 不可超过32
Def_Campaign_Type_List = (
Def_Campaign_Type_Plus,             # 强化战力排行 1
Def_Campaign_Type_Horse,            # 坐骑战力排行 2
Def_Campaign_Type_StoneLV,          # 宝石等级排行 3
Def_Campaign_Type_LV,               # 冲级等级排行 4
Def_Campaign_Type_RealmLV,          # 境界等级排行 5
Def_Campaign_Type_FightPower,       # 总战斗力排行 6
Def_Campaign_Type_RuneLV,           # 符印等级排行 7
Def_Campaign_Type_GodWeaponLV,      # 神兵等级排行 8
Def_Campaign_Type_Recharge,         # 累计充值排行 9
Def_Campaign_Type_PetLV,            # 灵宠等级排行 10
Def_Campaign_Type_LingGen,          # 灵根点数排行 11
Def_Campaign_Type_StarLV,           # 升星等级排行 12
Def_Campaign_Type_Wash,             # 洗练战力排行 13
) = range(1, 1 + 13)
# 活动类型对应的奖励排行榜{活动类型:排行榜, ...}
Def_Campaign_Billboard_Dict = {
                               }
#队伍最大人数
Def_Team_MaxPlayerCount = 4
@@ -1364,7 +1307,7 @@
Def_MFPType_Pet, # 灵宠 7
Def_MFPType_Horse, # 坐骑 8
Def_MFPType_Prestige, # 境界 9
Def_MFPType_GodWeapon, # 神兵 10
Def_MFPType_10, # 神兵 10
Def_MFPType_Dienstgrad, #称号 11
Def_MFPType_Rune, # 符印 12
Def_MFPType_Star, # 升星 13
@@ -1441,7 +1384,6 @@
Def_UserAction_EquipItem = "DwzCw4q8cWTB_ex-equip-item" # 玩家装备统计
Def_UserAction_ItemRecord = 1404 # 物品流水记录
Def_UserAction_CoinToGold = "DwzCw4q8cWTB_ex-coin-to-gold" # 兑换点券
Def_UserAction_GodWeaponLV = "DwzCw4q8cWTB_ex-god-weapon-lv" # 神兵升级记录
Def_UserAction_RuneLV = "DwzCw4q8cWTB_ex-wing-soul-lv" # 符印升级记录
Def_UserAction_ChangeName = "DwzCw4q8cWTB_ex-change-name" # 改名记录
Def_UserAction_AddZhenqi = "DwzCw4q8cWTB_ex-add-zhenqi" # 增加真气记录
@@ -1457,232 +1399,22 @@
# 成就类型定义
SuccessTypeList = (
SuccType_HeroLV, # 等级达到XX级成就1
SuccType_DecomposeEquip, # 分解X件装备(装备碎片也算2
SuccType_MainTaskNode, # 主线任务节点3
SuccType_MunekadoTrialEx, #通关X次宗门试炼4
SuccType_TaskCRun, # 完成x次日常环任务成就5
SuccType_TaskFRun, # 完成x次10环战盟环任务成就6
SuccType_KirinHomeEx, #通关麒麟之府X次成就7
SuccType_GodWeapon, # x神器达到X级成就8
SuccType_XXX9, # 废弃9
SuccType_HorseAllLV, # 坐骑等级达到X级 10
SuccType_XXX11, # 废弃11
SuccType_KillBossHomeBoss, # BOSS之家BOSS击杀成就12
SuccType_XXX13, # 废弃13
SuccType_XXX14, # 废弃14
SuccType_XXX15, # 废弃15
SuccType_XXX16, # 废弃16
SuccType_XXX17, # 废弃17
SuccType_XXX18, # 废弃18
SuccType_AddFriend, # 添加XX个好友成就19
SuccType_TalkWorld, # 世界频道发言20
SuccType_XXX21 , # 废弃21
SuccType_XXX22 , # 废弃22
SuccType_XXX23 , # 废弃23
SuccType_XXX24 , # 废弃24
SuccType_XXX25, # 废弃25
SuccType_EquipPlus, # x件x阶x强化等级 26
SuccType_XXX27, # 废弃27
SuccType_KillWorldBoss, # 击杀世界bossx次成就(有伤害就算)28
SuccType_XXX29, # 废弃29
SuccType_PassWagicWeapon, # 通关法宝副本30
SuccType_XXX31, # 废弃31
SuccType_XXX32, # 废弃32
SuccType_GetMagicWeapon, # 获得x法宝成就33
SuccType_XXX34, # 废弃34
SuccType_Pray, # 祈祷x次35
SuccType_KillSpecificNPC, # 击杀特定NPC36
SuccType_XXX37, # 废弃37
SuccType_EquipPlace, # x件x阶x部位 38
SuccType_EquipColorItem, # x件x阶x品质 39
SuccType_XXX40, #废弃40
SuccType_XXX41, #废弃41
SuccType_PassRuneTower, #通关符印塔成就42
SuccType_XXX43, #废弃43
SuccType_InlayRune, #镶嵌X枚X品质符印44
SuccType_RuneLvUp, #累计符印总等级XX45
SuccType_BZZD, #通关仙界秘境成就46
SuccType_XXX47, #废弃47
SuccType_SealDemon, #封魔坛击杀BOSS几只48
SuccType_KirinHome, #通关麒麟之府X层X次成就49
SuccType_RealmlvUp, #境界提升成就50
SuccType_RefineItem, #完成1次炼丹成就51
SuccType_XXX52, #废弃52
SuccType_XXX53, #废弃53
SuccType_MunekadoTrial, #X人及以上组队X评级及以上通关X层宗门试炼54
SuccType_ElderBattlefieldKill, #上古战场击杀成就55
SuccType_ElderBattlefieldConKill, #上古战场15连杀成就56
SuccType_XXX57, #废弃57
SuccType_PetClassLV, #X灵宠达到X阶58
SuccType_XXX59, #废弃59
SuccType_InlayStone1, #镶嵌X枚X级以上生命翡翠60
SuccType_InlayStone2, #镶嵌X枚X级以上毁灭炎晶61
SuccType_XJMJGetExp, #仙界秘境单场获得X亿经验62
SuccType_QueenRelics, #S级通关娲皇遗迹X层63
SuccType_XXX64, #废弃64
SuccType_XMZZConWin, #仙魔之争X连胜X次65
SuccType_XXX66, #废弃66
SuccType_ChaosDemon, #混乱妖域X人以上队伍X评级通关67
SuccType_XXX68, #废弃68
SuccType_CompoundItemEx, #物品X的合成成功X次69
SuccType_EquipWash, #x件x阶x洗练等级 70
SuccType_XXX71, #废弃71
SuccType_XXX72, #废弃72
SuccType_XXX73, #废弃73
SuccType_XXX74, #废弃74
SuccType_XXX75, #废弃75
SuccType_XXX76, #废弃76
SuccType_XXX77, #废弃77
SuccType_DujieFBHelp, #渡劫护法成功X次 78
SuccType_DujieFBHelpPass, #渡劫助战成功X次 79
SuccType_XXX80, #废弃 80
SuccType_81, #x副本累计鼓舞X次 81
SuccType_EquipStar, #x件x阶x星 82
SuccType_XXX83, #废弃 83
SuccType_XXX84, #废弃 84
SuccType_XXX85, #废弃85
SuccType_XXX86, #废弃 86
SuccType_XXX87, #废弃 87
SuccType_XXX88, #废弃 88
SuccType_XXX89, #废弃 89
SuccType_XXX90, #废弃 90
SuccType_MWSkillUp, #X法宝潜力技能提升X级 91
SuccType_EquipSuit, # X件X阶套装 92
SuccType_TalkFamily, # 仙盟频道发言93
SuccType_UseItem, # 使用X物品X次94
SuccType_XXX95, # 废弃95
SuccType_XXX96, # 废弃96
SuccType_XXX97, # 废弃97
SuccType_XXX98, # 废弃98
SuccType_XXX99, # 废弃99
SuccType_100, # 100
SuccType_XXX101, # 废弃101
SuccType_XXX102, # 废弃102
SuccType_XXX103, # 废弃103
SuccType_XXX104, # 废弃104
SuccType_FMTFirst, # 获得封魔坛双倍奖励X次105
SuccType_XXX106, # 废弃106
SuccType_XXX107, # 废弃107
SuccType_XXX108, # 废弃108
SuccType_XXX109, # 废弃109
SuccType_XXX110, # 废弃110
SuccType_WingRefine, # 羽翼精炼X次111
SuccType_GetSpecialItem, # 获得特殊物品112
SuccType_XXX113, # 废弃113
SuccType_GetRealmPoint, # 获得多少修行点114
SuccType_AlchemyLV, # 炼丹炉等级115
SuccType_PickUpItem, # 拾取物品116
SuccType_VIPLV, # VIP等级117
SuccType_XMZZWinCnt, # 仙魔之争累积胜利场数118
SuccType_XMZZGetScore, # 仙盟之争累积获得积分119
SuccType_StoneTotalLV, #镶嵌宝石总等级120
SuccType_TowerSD, #符印塔扫荡X次121
SuccType_XXX122, # 废弃122
SuccType_XBXZ, # 仙宝寻主完成进度123
SuccType_CompoundEquip, # 合成X阶X颜色X星级以上装备124
SuccType_IceLode, #通关冰晶矿脉成就125
SuccType_RefineStoveColor, #炼制X品质丹药X枚126
SuccType_UseStoveBylv, #使用X品丹药X枚127
SuccType_QueenRelicsEx, #通关娲皇遗迹128
SuccType_DogzBattle, #x神兽出战129
SuccType_DogzEquipPlus, #出战神兽装备总强化X级130
SuccType_Collect, #采集X物品X次131
SuccType_InlayGatherSoul, #镶嵌X枚X品质聚魂(不包含核心)132
SuccType_GatherSoulLvUp, #累计聚魂总等级XX(不包含核心)133
SuccType_134, #节日红包 - 世界频道发言 x次 134
SuccType_135, # 节日红包 - 祈祷x次 135
SuccType_136, # 节日红包 - 击杀特定NPC x次 136
SuccType_137, # 节日红包 - 指定类型boss x次 137
SuccType_138, # 节日红包 - 进入指定地图 x次  138
SuccType_139, # 节日红包 - 完成x次日常环任务成就 139
SuccType_140, # 节日红包 - 天机摇骰子x次  140
SuccType_141, # 节日红包 - 跨服PK x次  141
SuccType_142, # 节日红包 - 副本扫荡 x次  142
SuccType_PassSkyTower, #通关天星塔 143
SuccType_Battlefield_Join, # 古神战场 - 参与 x次  144
SuccType_Battlefield_CallOpen, # 古神战场 - 召集开启 x次  145
SuccType_Battlefield_Called, # 古神战场 - 当被召集人 x次  146
SuccType_Battlefield_WinJ, # 古神战场 - 道家获胜 x次  147
SuccType_Battlefield_WinE, # 古神战场 - 佛家获胜 x次  148
SuccType_Battlefield_KillCnt, # 古神战场 - 击败玩家 x次  149
SuccType_Battlefield_CKillCnt, # 古神战场 - 连续击败y玩家 x次  150
SuccType_Battlefield_KillBoss, # 古神战场 - 阵营击败boss x次  151
SuccType_Battlefield_KillScoreKing, # 古神战场 - 不同场次击败积分王 x次  152
SuccType_Battlefield_KillGuard, # 古神战场 - 击败守卫  x次  153
SuccType_Battlefield_Score, # 古神战场 - 累计获得个人积分 xx  154
SuccType_Battlefield_ScoreMore, # 古神战场 - 单场个人积分超过yy积分 x次  155
SuccType_Battlefield_AuraScore, # 古神战场 - 累计在积分光环中获得积分 xx  156
SuccType_Battlefield_SuperItem, # 古神战场 - 累计获得古神大奖 x次  157
SuccType_Battlefield_FactionBuff, # 古神战场 - 累计采集阵营buff x次  158
SuccType_Battlefield_PersonBuff, # 古神战场 - 累计获得个人buff x次  159
SuccType_Battlefield_Crystal, # 古神战场 - 累计采集占领资源 x次  160
SuccType_Battlefield_Wall, # 古神战场 - 累计采集积分墙 x次  161
SuccType_Battlefield_BillFirst, # 古神战场 - 任意周榜榜首 x次  162
SuccType_Battlefield_BillIn, # 古神战场 - 结算时累计上榜 x次  163
SuccType_ActivityPlace, # 活跃放置x次 164
SuccType_UseStoveByType, # 使用丹药X枚 165
SuccType_Arena, # 参与竞技场x次 166
SuccType_KillCrossPenglaiBoss, # 击杀蓬莱仙境bossx只 167
SuccType_KillCrossDemonLandBoss, # 击杀魔化之地bossx只 168
SuccType_EquipPlusClass, # X阶装备强化总等级X级 169
SuccType_EquipStarClass, # X阶装备升星总等级X星 170
SuccType_EquipStoneClass, # X阶装备宝石总等级X级 171
SuccType_EquipWashClass, # X阶装备洗炼总等级X级 172
SuccType_EquipPlusTotal, # 全身强化总等级X级 173
SuccType_EquipStarTotal, # 全身升星总星数X星 174
SuccType_EquipWashTotal, # 全身洗炼总等级X级 175
SuccType_CrossPK, # 跨服PK x次  176
SuccType_FamilyZhenfaExp, # 仙盟阵法捐献累计经验 177
SuccType_PassAdventure, #通关冒险 178
SuccType_GatherTheSoulColor, #聚魂激活x品质x个 179
SuccType_GatherTheSoulLV, #聚魂总等级x 180
SuccType_MineAreaCnt, #采集福地x次数 181
SuccType_MineAreaSelfCnt, #采集自己福地x次数 182
SuccType_MineAreaRobCnt, #采集他人福地x次数 183
) = range(1, 184)
# 连续天规则的成就类型
ContinueSuccessTypeList = []
SuccType_MainLevel, # 通过主线关卡xxx 1
) = range(1, 1 + 1)
# 不向下适配检查的成就类型(指相对较高成就条件不会增加较低成就条件的进度)
UnDownCheckSuccessTypeList = [
                              SuccType_GodWeapon,
                              SuccType_MainTaskNode,SuccType_PassWagicWeapon,
                              SuccType_KillSpecificNPC, SuccType_UseStoveBylv, SuccType_UseStoveByType,
                              SuccType_Pray,SuccType_PetClassLV,
                              SuccType_QueenRelics,SuccType_XMZZConWin,
                              SuccType_Collect,SuccType_DogzBattle,
                              SuccType_GetSpecialItem,SuccType_GetMagicWeapon,SuccType_XBXZ,
                              ]
UnDownCheckSuccessTypeList = []
# 部分参数不向下适配检查的成就类型,此配置的类型不能在 UnDownCheckSuccessTypeList 里 {类型:[不向下适配的参数索引, ...], ...}
PartUnDownCheckSuccessTypeInfo = {
                                  SuccType_EquipSuit:[0], # 阶不向下适配
                                  SuccType_EquipPlace:[0,1], # 阶、部位不向下适配
                                  SuccType_EquipColorItem:[0], # 阶不向下适配
                                  SuccType_EquipPlus:[0], # 阶不向下适配
                                  SuccType_EquipWash:[0], # 阶不向下适配
                                  SuccType_EquipStar:[0], # 阶不向下适配
                                  SuccType_EquipPlusClass:[0], # 阶不向下适配
                                  SuccType_EquipStarClass:[0], # 阶不向下适配
                                  SuccType_EquipStoneClass:[0], # 阶不向下适配
                                  SuccType_EquipWashClass:[0], # 阶不向下适配
                                  SuccType_GatherTheSoulColor:[0], # 品质不向下适配
                                  }
PartUnDownCheckSuccessTypeInfo = {}
#传进来的条件满足配置的条件列表中的一个就行的成就类型
ContainSuccessTypeList = [SuccType_CompoundItemEx, SuccType_PickUpItem, SuccType_MWSkillUp]
ContainSuccessTypeList = []
#传进来的条件是配置条件的整数倍的成就类型
MultipleSuccessTypeList = [SuccType_ElderBattlefieldConKill, SuccType_Battlefield_CKillCnt]
MultipleSuccessTypeList = []
#增加进度前需要重置的成就类型
NeedResetSuccessTypeList = [
                            SuccType_InlayStone1,SuccType_InlayStone2,SuccType_InlayRune,
                            SuccType_DogzEquipPlus,
                            SuccType_PetClassLV,SuccType_InlayGatherSoul,
                            ]
#------------------------------------------------------------------------
# 聊天类型, 从100开始, 前100个给c++用
TalkTypeList = (