| | |
| | |
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| | | Def_BuffValue_Count = 3 # buff记录的value个数
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| | |
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| | | # buff保留类型定义
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| | | (
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| | | BuffRetainType_Dead, # 死亡保留 1
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| | | BuffRetainType_Revive, # 复活保留 2
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| | | ) = range(1, 1 + 2)
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| | |
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| | | #游戏对象属性--------------------------------------------
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| | | # 属性ID列表,所有对象类型通用,如Player、NPC
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| | | AttrIDList = (
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| | |
| | | AttrID_ComboDamPerDef, # 连击减伤 70
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| | | AttrID_PVPDamPer, # PVP增伤 71
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| | | AttrID_PVPDamPerDef, # PVP减伤 72
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| | | ) = range(1, 1 + 72)
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| | | AttrID_ReviveHPPer, # 复活生命加成 73
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| | | AttrID_ReviveXPPer, # 复活怒气加成 74
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| | | ) = range(1, 1 + 74)
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| | |
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| | | # 需要计算的武将战斗属性ID列表
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| | | CalcBattleAttrIDList = [AttrID_Atk, AttrID_Def, AttrID_MaxHP, AttrID_StunRate, AttrID_StunRateDef,
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| | |
| | | AttrID_WeiFinalDamPer, AttrID_WeiFinalDamPerDef, AttrID_ShuFinalDamPer, AttrID_ShuFinalDamPerDef,
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| | | AttrID_WuFinalDamPer, AttrID_WuFinalDamPerDef, AttrID_QunFinalDamPer, AttrID_QunFinalDamPerDef,
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| | | AttrID_BatDamPer, AttrID_BatDamPerDef, AttrID_PursueDamPer, AttrID_PursueDamPerDef,
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| | | AttrID_ComboDamPer, AttrID_ComboDamPerDef, AttrID_XPRecoverPer, AttrID_PVPDamPer, AttrID_PVPDamPerDef
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| | | AttrID_ComboDamPer, AttrID_ComboDamPerDef, AttrID_XPRecoverPer, AttrID_PVPDamPer, AttrID_PVPDamPerDef,
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| | | AttrID_ReviveHPPer, AttrID_ReviveXPPer,
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| | | ]
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| | |
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| | | # 基础三维属性ID列表
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| | |
| | | TriggerWay_BeAtkBack, # 被反击时 39
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| | | TriggerWay_InBattlefield, # 在场时 40
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| | | TriggerWay_Revive, # 复活时 41
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| | | ) = range(1, 1 + 41)
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| | | TriggerWay_BigTurnStartByDead, # 大回合开始时(死亡后有效) 42
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| | | ) = range(1, 1 + 42)
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| | |
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| | | # 不加载的被动触发方式,一般用于本技能固定触发逻辑用的
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| | | TriggerWayNoLoadList = [TriggerWay_CurSkillEff, TriggerWay_CurSkillEffLst]
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| | | # 死亡可以触发的方式
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| | | DeadCanTriggerWayList = [TriggerWay_BigTurnStartByDead]
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| | |
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| | | # 被动触发有效来源
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| | | TriggerSrc_Skill = 1 # 身上技能有效
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