| | |
| | |
|
| | | # self.sendOKString(CommonDefine.dgPlayerLogin, pack, accountRec.getBuffer())
|
| | | # return True
|
| | |
|
| | | curPlayer = GameWorld.GetPlayerManager().FindPlayerByAccID(authAccID)
|
| | | if curPlayer:
|
| | | # 因为一些不确定的情况 玩家没有登出
|
| | | from Player import ChPlayer
|
| | | mylog.warning('玩家异常未登出 accid = %s-%s...'%(authAccID, authPack.IDType))
|
| | | ChPlayer.PlayerDisconnectEx(curPlayer, GameWorld.GetGameWorld().GetTick())
|
| | | self.sendFailString(CommonDefine.dgPlayerLogin, pack, disKickRepeatPlayer)
|
| | | return True
|
| | |
|
| | | mylog.debug('auth accid = %s-%s...'%(authAccID, authPack.IDType))
|
| | |
|