ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerViewCache.py
@@ -532,7 +532,7 @@ tagServerID = clientPack.ServerID # 本服或主服是本服 if not tagServerID or tagServerID == GameWorld.GetGameWorld().GetServerID(): if not tagServerID or tagServerID == GameWorld.GetGameWorld().GetServerID() or playerID < ShareDefine.RealPlayerIDStart: NetPackCommon.SendFakePack(curPlayer, GetPack_ViewCache(tagPlayerID)) return