| | |
| | | AttrID_WuFinalDamPerDef, # 对吴减伤 62
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| | | AttrID_QunFinalDamPer, # 对群增伤 63
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| | | AttrID_QunFinalDamPerDef, # 对群减伤 64
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| | | ) = range(1, 1 + 64)
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| | | AttrID_SkillPer, # 技能增伤 65
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| | | AttrID_SkillPerDef, # 技能减伤 66
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| | | ) = range(1, 1 + 66)
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| | |
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| | | # 需要计算的武将战斗属性ID列表
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| | | CalcBattleAttrIDList = [AttrID_Atk, AttrID_Def, AttrID_MaxHP, AttrID_StunRate, AttrID_StunRateDef,
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| | |
| | | TriggerWay_HeroTurnEnd, # 武将回合开始时 5
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| | | TriggerWay_HeroActionStart, # 武将行动前 6
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| | | TriggerWay_HeroActionEnd, # 武将行动后 7
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| | | TriggerWay_CalcTagInState, # 攻击计算时对方处于xx状态时(参数:状态1|2|...)一般用于攻击时属性计算 8
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| | | TriggerWay_AttackOverTagInState, # 攻击计算后对方处于xx状态时(参数:状态1|2|...)一般用于攻击后触发效果 9
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| | | TriggerWay_CalcEffValue, # 统计计算效果值时 8
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| | | TriggerWay_9, # 9
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| | | TriggerWay_AttackOverDirect, # 直接攻击后 (非buff攻击)10
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| | | TriggerWay_BeAttackedDirect, # 受到直接攻击时 (非buff攻击)11
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| | | TriggerWay_ShieldBroken, # 承伤盾被击破时 12
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| | |
| | | ) = range(1, 1 + 13)
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| | |
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| | | # 被动触发有效来源
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| | | TriggerSrc_Skill = 1
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| | | TriggerSrc_Buff = 2
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| | | TriggerSrc_Skill = 1 # 身上技能有效
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| | | TriggerSrc_Buff = 2 # 身上buff有效
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| | | TriggerSrc_SkillSelf = 3 # 本技能有效
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| | | TriggerSrc_BuffSelf = 4 # 本buff有效
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| | |
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| | | (
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| | | TriggerType_BeSuperHit, # 被暴击触发技能 1
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