| | |
| | | ("list", "AttrValueList", 0),
|
| | | ),
|
| | |
|
| | | "HeroSkin":(
|
| | | "HeroSkinAttr":(
|
| | | ("DWORD", "SkinID", 1),
|
| | | ("DWORD", "NeedItemID", 0),
|
| | | ("BYTE", "StarMax", 0),
|
| | | ("list", "WearAttrIDList", 0),
|
| | | ("list", "WearAttrValueList", 0),
|
| | | ("list", "AllBatAttrIDList", 0),
|
| | | ("list", "AllBatAttrValueList", 0),
|
| | | ("list", "WearAttrPerStarAddList", 0),
|
| | | ("list", "RoleAttrIDList", 0),
|
| | | ("list", "RoleAttrValueList", 0),
|
| | | ("list", "RoleAttrPerStarAddList", 0),
|
| | | ),
|
| | |
|
| | | "HeroQuality":(
|
| | |
| | | ("DWORD", "StarAddPer", 0),
|
| | | ("list", "BookActAwardMoney", 0),
|
| | | ("list", "DismissReturnItems", 0),
|
| | | ("list", "BeautyReturnItems", 0),
|
| | | ("list", "TitleReturnItems", 0),
|
| | | ("list", "RecommendAwardMoney", 0),
|
| | | ),
|
| | |
|
| | |
| | | ("list", "AttrIDList", 0),
|
| | | ("list", "InitAttrValueList", 0),
|
| | | ("list", "AttrPerStarAddList", 0),
|
| | | ("BYTE", "EffType", 0),
|
| | | ("DWORD", "EffTypeValue", 0),
|
| | | ("DWORD", "EffValue", 0),
|
| | | ("DWORD", "EffPerStarAdd", 0),
|
| | | ),
|
| | |
|
| | | "Model":(
|
| | |
| | | ("list", "ItemListEx", 0),
|
| | | ("BYTE", "ResetType", 0),
|
| | | ("DWORD", "LimitCnt", 0),
|
| | | ("DWORD", "CostItemID", 0),
|
| | | ("BYTE", "MoneyType", 0),
|
| | | ("DWORD", "MoneyNum", 0),
|
| | | ("DWORD", "MoneyOriginal", 0),
|
| | |
| | |
|
| | | "TreasureSet":(
|
| | | ("BYTE", "TreasureType", 1),
|
| | | ("BYTE", "PackType", 0),
|
| | | ("BYTE", "CheckPack", 0),
|
| | | ("BYTE", "IsActType", 0),
|
| | | ("list", "CheckPackList", 0),
|
| | | ("BYTE", "ActType", 0),
|
| | | ("DWORD", "DailyMaxCount", 0),
|
| | | ("DWORD", "DailyMaxCountMoney", 0),
|
| | | ("BYTE", "DailyFreeCount", 0),
|
| | | ("list", "TreasureCountList", 0),
|
| | | ("char", "RecycleItemMail", 0),
|
| | |
| | | ("char", "LuckyRateFormat", 0),
|
| | | ("BYTE", "LuckyGridNum", 0),
|
| | | ("dict", "GridNumMaxLimitInfo", 0),
|
| | | ("list", "RecordGridNumList", 0),
|
| | | ("list", "NotifyGridNumList", 0),
|
| | | ("dict", "NotifyKeyDict", 0),
|
| | | ("BYTE", "AwardMoneyType", 0),
|
| | | ("WORD", "AwardMoneyValue", 0),
|
| | | ("list", "AwardItemInfo", 0),
|
| | | ("BYTE", "WishReset", 0),
|
| | | ("dict", "WishLibSelect", 0),
|
| | | ("dict", "WishLibPubFreeCnt", 0),
|
| | |
| | | ("list", "GridItemRateList2", 0),
|
| | | ("dict", "GridItemRateList3", 0),
|
| | | ("list", "GridItemRateList4", 0),
|
| | | ("dict", "AtLeastCntLimitInfo", 0),
|
| | | ("dict", "LuckyItemRateInfo", 0),
|
| | | ("dict", "LuckyItemRateInfoEx", 0),
|
| | | ),
|
| | |
|
| | | "TreasureItemLib":(
|
| | |
| | | ("list", "AwardItemList", 0),
|
| | | ),
|
| | |
|
| | | "ActLoginNew":(
|
| | | ("DWORD", "CfgID", 1),
|
| | | ("char", "StartDate", 0),
|
| | | ("char", "EndDate", 0),
|
| | | ("WORD", "RelateFuncID", 0),
|
| | | ("BYTE", "FuncActDays", 0),
|
| | | ("BYTE", "FuncLoop", 0),
|
| | | ("WORD", "LVLimit", 0),
|
| | | ("list", "RepSignCostMoneyInfo", 0),
|
| | | ("BYTE", "TemplateID", 0),
|
| | | ("WORD", "AwardExCTGID", 0),
|
| | | ("WORD", "ActZhanlingType", 0),
|
| | | ),
|
| | |
|
| | | "ActLoginNewAward":(
|
| | | "ActSignAward":(
|
| | | ("BYTE", "TemplateID", 1),
|
| | | ("BYTE", "DayNum", 0),
|
| | | ("list", "LoginAwardItemList", 0),
|
| | | ("list", "LoginAwardItemListEx", 0),
|
| | | ("list", "SignAwardItemList", 0),
|
| | | ),
|
| | |
|
| | | "ActBillboardAward":(
|
| | | ("DWORD", "TemplateID", 1),
|
| | | ("WORD", "RankA", 0),
|
| | | ("WORD", "RankB", 0),
|
| | | ("float", "NeedValue", 0),
|
| | | ("list", "AwardItemList", 0),
|
| | | ),
|
| | |
|
| | | "ActHeroAppear":(
|
| | | ("DWORD", "CfgID", 1),
|
| | | ("list", "PlatformList", 0),
|
| | | ("list", "ServerIDList", 0),
|
| | | ("BYTE", "ActNum", 0),
|
| | | ("char", "StartDate", 0),
|
| | | ("char", "EndDate", 0),
|
| | | ("list", "ActHeroIDList", 0),
|
| | | ("WORD", "ActTreasureType", 0),
|
| | | ("BYTE", "StarGiftTempID", 0),
|
| | | ("list", "SkinCTGIDList", 0),
|
| | | ("list", "GiftCTGIDList", 0),
|
| | | ("WORD", "GiftShopType", 0),
|
| | | ("WORD", "ExShopType", 0),
|
| | | ("char", "ExShopRecycleMail", 0),
|
| | | ("WORD", "SignTempID", 0),
|
| | | ("WORD", "BillTempID", 0),
|
| | | ("char", "BillAwardMail", 0),
|
| | | ),
|
| | |
|
| | | "ActHeroAppearStar":(
|
| | | ("BYTE", "StarTempID", 1),
|
| | | ("BYTE", "NeedStar", 0),
|
| | | ("BYTE", "AwardIndex", 0),
|
| | | ("list", "FreeAwardItemList", 0),
|
| | | ("WORD", "StarGiftCTGID", 0),
|
| | | ("dict", "HeroGiftItemInfo", 0),
|
| | | ),
|
| | |
|
| | | "EquipPlaceIndexMap":(
|
| | |
| | | ("WORD", "NeedPlusLV", 0),
|
| | | ("dict", "CostItem", 0),
|
| | | ("dict", "Attr", 0),
|
| | | ),
|
| | |
|
| | | "QunyingCross":(
|
| | | ("char", "AppID", 1),
|
| | | ("WORD", "ZoneID", 1),
|
| | | ("DWORD", "CrossServerID", 0),
|
| | | ("list", "ServerIDList", 0),
|
| | | ("BYTE", "SplitServerCnt", 0),
|
| | | ("BYTE", "MatchServerCnt", 0),
|
| | | ),
|
| | |
|
| | | "FamilyCross":(
|
| | |
| | | "Robot":(
|
| | | ("DWORD", "ID", 1),
|
| | | ("char", "RobotName", 0),
|
| | | ("BYTE", "RealmLV", 0),
|
| | | ("DWORD", "TempNum", 0),
|
| | | ("DWORD", "TempValue1", 0),
|
| | | ("DWORD", "TempValue2", 0),
|
| | | ("char", "ViewCache", 0),
|
| | | ),
|
| | | }
|
| | |
| | | def GetAttrIDList(self): return self.attrTuple[2] # 属性ID列表 list
|
| | | def GetAttrValueList(self): return self.attrTuple[3] # 属性值列表 list |
| | | |
| | | # 皮肤表 |
| | | class IPY_HeroSkin(): |
| | | # 皮肤时装属性表 |
| | | class IPY_HeroSkinAttr(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetSkinID(self): return self.attrTuple[0] # 皮肤NPCID DWORD
|
| | | def GetWearAttrIDList(self): return self.attrTuple[1] # 穿戴属性ID列表 list
|
| | | def GetWearAttrValueList(self): return self.attrTuple[2] # 穿戴属性值列表 list
|
| | | def GetAllBatAttrIDList(self): return self.attrTuple[3] # 全体上阵属性ID列表 list
|
| | | def GetAllBatAttrValueList(self): return self.attrTuple[4] # 全体上阵属性值列表 list |
| | | def GetNeedItemID(self): return self.attrTuple[1] # 所需道具 DWORD
|
| | | def GetStarMax(self): return self.attrTuple[2] # 最高星级 BYTE
|
| | | def GetWearAttrIDList(self): return self.attrTuple[3] # 穿戴属性ID列表 list
|
| | | def GetWearAttrValueList(self): return self.attrTuple[4] # 穿戴属性值列表 list
|
| | | def GetWearAttrPerStarAddList(self): return self.attrTuple[5] # 穿戴每星加成值列表 list
|
| | | def GetRoleAttrIDList(self): return self.attrTuple[6] # 主公属性ID列表 list
|
| | | def GetRoleAttrValueList(self): return self.attrTuple[7] # 主公属性初始值列表 list
|
| | | def GetRoleAttrPerStarAddList(self): return self.attrTuple[8] # 主公每星加成值列表 list |
| | | |
| | | # 武将品质表 |
| | | class IPY_HeroQuality(): |
| | |
| | | def GetStarAddPer(self): return self.attrTuple[6] # 卡牌每星级加成 DWORD
|
| | | def GetBookActAwardMoney(self): return self.attrTuple[7] # 图鉴激活奖励货币 类型|值 list
|
| | | def GetDismissReturnItems(self): return self.attrTuple[8] # 遣散每星返还道具 [[物品ID,个数], ...] list
|
| | | def GetRecommendAwardMoney(self): return self.attrTuple[9] # 阵容推荐激活奖励货币 类型|值 list |
| | | def GetBeautyReturnItems(self): return self.attrTuple[9] # 红颜效果返还道具基数 [[物品ID,个数], ...] list
|
| | | def GetTitleReturnItems(self): return self.attrTuple[10] # 称号效果返还道具基数 [[物品ID,个数], ...] list
|
| | | def GetRecommendAwardMoney(self): return self.attrTuple[11] # 阵容推荐激活奖励货币 类型|值 list |
| | | |
| | | # 武将品质突破表 |
| | | class IPY_HeroQualityBreak(): |
| | |
| | | def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
|
| | | def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
|
| | | def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
|
| | | def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list |
| | | def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list
|
| | | def GetEffType(self): return self.attrTuple[10] # 天赋效果类型 BYTE
|
| | | def GetEffTypeValue(self): return self.attrTuple[11] # 效果类型值 DWORD
|
| | | def GetEffValue(self): return self.attrTuple[12] # 效果初始值 DWORD
|
| | | def GetEffPerStarAdd(self): return self.attrTuple[13] # 效果每星成长 DWORD |
| | | |
| | | # 形象表 |
| | | class IPY_Model(): |
| | |
| | | def GetItemListEx(self): return self.attrTuple[4] # 扩展物品列表[[物品ID,个数,是否绑定],...] list
|
| | | def GetResetType(self): return self.attrTuple[5] # 重置类型 BYTE
|
| | | def GetLimitCnt(self): return self.attrTuple[6] # 个人限制数量 DWORD
|
| | | def GetMoneyType(self): return self.attrTuple[7] # 金钱类型 BYTE
|
| | | def GetMoneyNum(self): return self.attrTuple[8] # 金钱数量 DWORD
|
| | | def GetMoneyOriginal(self): return self.attrTuple[9] # 原价 DWORD
|
| | | def GetUnlockType(self): return self.attrTuple[10] # 解锁类型 BYTE
|
| | | def GetUnlockValue(self): return self.attrTuple[11] # 解锁所需值 DWORD |
| | | def GetCostItemID(self): return self.attrTuple[7] # 消耗道具ID DWORD
|
| | | def GetMoneyType(self): return self.attrTuple[8] # 金钱类型 BYTE
|
| | | def GetMoneyNum(self): return self.attrTuple[9] # 金钱数量 DWORD
|
| | | def GetMoneyOriginal(self): return self.attrTuple[10] # 原价 DWORD
|
| | | def GetUnlockType(self): return self.attrTuple[11] # 解锁类型 BYTE
|
| | | def GetUnlockValue(self): return self.attrTuple[12] # 解锁所需值 DWORD |
| | | |
| | | # 每日任务表 |
| | | class IPY_DailyTask(): |
| | |
| | | return |
| | | |
| | | def GetTreasureType(self): return self.attrTuple[0] # 寻宝类型 BYTE
|
| | | def GetPackType(self): return self.attrTuple[1] # 放入背包 BYTE
|
| | | def GetCheckPack(self): return self.attrTuple[2] # 是否检查背包 BYTE
|
| | | def GetIsActType(self): return self.attrTuple[3] # 是否活动寻宝 BYTE
|
| | | def GetDailyMaxCount(self): return self.attrTuple[4] # 每日最大次数 DWORD
|
| | | def GetCheckPackList(self): return self.attrTuple[1] # 检查背包类型列表 list
|
| | | def GetActType(self): return self.attrTuple[2] # 活动寻宝类型 BYTE
|
| | | def GetDailyMaxCount(self): return self.attrTuple[3] # 每日最大次数 DWORD
|
| | | def GetDailyMaxCountMoney(self): return self.attrTuple[4] # 每日货币次数 DWORD
|
| | | def GetDailyFreeCount(self): return self.attrTuple[5] # 每日免费次数 BYTE
|
| | | def GetTreasureCountList(self): return self.attrTuple[6] # 抽奖次数列表 list
|
| | | def GetRecycleItemMail(self): return self.attrTuple[7] # 重置回收道具邮件,如果有配置回收邮件key,则重置时会回收多余的寻宝道具 char
|
| | |
| | | def GetLuckyRateFormat(self): return self.attrTuple[14] # 幸运格子概率公式 char
|
| | | def GetLuckyGridNum(self): return self.attrTuple[15] # 幸运格子编号 BYTE
|
| | | def GetGridNumMaxLimitInfo(self): return self.attrTuple[16] # 格子最大产出次数限制,{"格子":最大可产出次数, ...} dict
|
| | | def GetNotifyGridNumList(self): return self.attrTuple[17] # 需要额外广播的格子 list
|
| | | def GetNotifyKeyDict(self): return self.attrTuple[18] # 广播key dict
|
| | | def GetAwardMoneyType(self): return self.attrTuple[19] # 额外奖励货币类型 BYTE
|
| | | def GetAwardMoneyValue(self): return self.attrTuple[20] # 单次奖励货币数 WORD
|
| | | def GetWishReset(self): return self.attrTuple[21] # 心愿重置规则 BYTE
|
| | | def GetWishLibSelect(self): return self.attrTuple[22] # 心愿库选择数 dict
|
| | | def GetWishLibPubFreeCnt(self): return self.attrTuple[23] # 心愿库公共免费次数 dict
|
| | | def GetWishLibCard(self): return self.attrTuple[24] # 心愿库心愿卡 dict |
| | | def GetRecordGridNumList(self): return self.attrTuple[17] # 需要记录产出的格子 list
|
| | | def GetNotifyGridNumList(self): return self.attrTuple[18] # 需要额外广播的格子 list
|
| | | def GetNotifyKeyDict(self): return self.attrTuple[19] # 广播key dict
|
| | | def GetAwardMoneyType(self): return self.attrTuple[20] # 额外奖励货币类型 BYTE
|
| | | def GetAwardMoneyValue(self): return self.attrTuple[21] # 单次奖励货币数 WORD
|
| | | def GetAwardItemInfo(self): return self.attrTuple[22] # 单次额外奖励道具,物品ID|个数 list
|
| | | def GetWishReset(self): return self.attrTuple[23] # 心愿重置规则 BYTE
|
| | | def GetWishLibSelect(self): return self.attrTuple[24] # 心愿库选择数 dict
|
| | | def GetWishLibPubFreeCnt(self): return self.attrTuple[25] # 心愿库公共免费次数 dict
|
| | | def GetWishLibCard(self): return self.attrTuple[26] # 心愿库心愿卡 dict |
| | | |
| | | # 寻宝产出库表 |
| | | class IPY_TreasureHouse(): |
| | |
| | | def GetGridItemRateList2(self): return self.attrTuple[7] # 每满x次保底产出格子编号饼图 [[概率, 格子编号], ...] list
|
| | | def GetGridItemRateList3(self): return self.attrTuple[8] # 第x次必出产出格子编号饼图 {次数:[[概率, 格子编号], ...], ...} dict
|
| | | def GetGridItemRateList4(self): return self.attrTuple[9] # 第x次x抽必出 list
|
| | | def GetLuckyItemRateInfo(self): return self.attrTuple[10] # 幸运产出概率饼图 {"幸运值":[[概率, 格子编号], ...], ...} dict |
| | | def GetAtLeastCntLimitInfo(self): return self.attrTuple[10] # 最小次数才能产出限制 {格子:至少所需次数才可产出, ...} dict
|
| | | def GetLuckyItemRateInfo(self): return self.attrTuple[11] # 幸运产出概率饼图 {"幸运值":[[概率, 格子编号], ...], ...} dict
|
| | | def GetLuckyItemRateInfoEx(self): return self.attrTuple[12] # 非永久卡玩家幸运产出概率饼图 {"幸运值":[[概率, 格子编号], ...], ...} dict |
| | | |
| | | # 寻宝物品库 |
| | | class IPY_TreasureItemLib(): |
| | |
| | | def GetNeedValue(self): return self.attrTuple[3] # 完成任务所需值 DWORD
|
| | | def GetAwardItemList(self): return self.attrTuple[4] # 任务奖励列表[[物品ID,个数,是否拍品], ...] list |
| | | |
| | | # 登录活动奖励时间表新 |
| | | class IPY_ActLoginNew(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
|
| | | def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
|
| | | def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
|
| | | def GetRelateFuncID(self): return self.attrTuple[3] # 关联功能ID WORD
|
| | | def GetFuncActDays(self): return self.attrTuple[4] # 功能活动天数 BYTE
|
| | | def GetFuncLoop(self): return self.attrTuple[5] # 功能是否循环 BYTE
|
| | | def GetLVLimit(self): return self.attrTuple[6] # 限制等级 WORD
|
| | | def GetRepSignCostMoneyInfo(self): return self.attrTuple[7] # 补签消耗货币类型数量 list
|
| | | def GetTemplateID(self): return self.attrTuple[8] # 登录奖励模板编号 BYTE
|
| | | def GetAwardExCTGID(self): return self.attrTuple[9] # 扩展奖励礼包充值ID WORD
|
| | | def GetActZhanlingType(self): return self.attrTuple[10] # 关联活动战令类型 WORD |
| | | |
| | | # 登录活动奖励模板表新 |
| | | class IPY_ActLoginNewAward(): |
| | | # 活动签到奖励表 |
| | | class IPY_ActSignAward(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | |
| | | |
| | | def GetTemplateID(self): return self.attrTuple[0] # 模板ID BYTE
|
| | | def GetDayNum(self): return self.attrTuple[1] # 第X天从1开始 BYTE
|
| | | def GetLoginAwardItemList(self): return self.attrTuple[2] # 奖励列表[[物品ID,个数,是否拍品], ...] list
|
| | | def GetLoginAwardItemListEx(self): return self.attrTuple[3] # 扩展奖励列表[[物品ID,个数,是否拍品], ...] list |
| | | def GetSignAwardItemList(self): return self.attrTuple[2] # 奖励列表[[物品ID,个数], ...] list |
| | | |
| | | # 活动排行奖励表 |
| | | class IPY_ActBillboardAward(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetTemplateID(self): return self.attrTuple[0] # 模板ID DWORD
|
| | | def GetRankA(self): return self.attrTuple[1] # 名次A WORD
|
| | | def GetRankB(self): return self.attrTuple[2] # 至名次B WORD
|
| | | def GetNeedValue(self): return self.attrTuple[3] # 至少所需值 float
|
| | | def GetAwardItemList(self): return self.attrTuple[4] # 奖励物品列表[[物品ID,个数], ...] list |
| | | |
| | | # 武将登场时间表 |
| | | class IPY_ActHeroAppear(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
|
| | | def GetPlatformList(self): return self.attrTuple[1] # 活动平台列表["平台A", "平台A", ...],配[]代表所有 list
|
| | | def GetServerIDList(self): return self.attrTuple[2] # 服务器ID列表 list
|
| | | def GetActNum(self): return self.attrTuple[3] # 活动分组编号, 活动类型 * 10 + 不同界面编号 BYTE
|
| | | def GetStartDate(self): return self.attrTuple[4] # 开启日期 char
|
| | | def GetEndDate(self): return self.attrTuple[5] # 结束日期 char
|
| | | def GetActHeroIDList(self): return self.attrTuple[6] # 登场武将ID列表 list
|
| | | def GetActTreasureType(self): return self.attrTuple[7] # 招募寻宝类型 WORD
|
| | | def GetStarGiftTempID(self): return self.attrTuple[8] # 专属升星礼包模板 BYTE
|
| | | def GetSkinCTGIDList(self): return self.attrTuple[9] # 时装充值ID列表 list
|
| | | def GetGiftCTGIDList(self): return self.attrTuple[10] # 礼包充值ID列表 list
|
| | | def GetGiftShopType(self): return self.attrTuple[11] # 礼包商店类型 WORD
|
| | | def GetExShopType(self): return self.attrTuple[12] # 兑换商店类型 WORD
|
| | | def GetExShopRecycleMail(self): return self.attrTuple[13] # 兑换货币回收邮件 char
|
| | | def GetSignTempID(self): return self.attrTuple[14] # 签到奖励模板 WORD
|
| | | def GetBillTempID(self): return self.attrTuple[15] # 排行奖励模板 WORD
|
| | | def GetBillAwardMail(self): return self.attrTuple[16] # 榜单奖励发放邮件 char |
| | | |
| | | # 升星计划奖励表 |
| | | class IPY_ActHeroAppearStar(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetStarTempID(self): return self.attrTuple[0] # 模板ID BYTE
|
| | | def GetNeedStar(self): return self.attrTuple[1] # 所需星 BYTE
|
| | | def GetAwardIndex(self): return self.attrTuple[2] # 奖励记录索引 BYTE
|
| | | def GetFreeAwardItemList(self): return self.attrTuple[3] # 免费奖励物品信息列表[[物品ID,个数], ...] list
|
| | | def GetStarGiftCTGID(self): return self.attrTuple[4] # 星级礼包充值ID WORD
|
| | | def GetHeroGiftItemInfo(self): return self.attrTuple[5] # 登场武将额外专属奖励信息{"武将ID":[[专属物品ID,个数], ...], ...} dict |
| | | |
| | | # 装备位背包索引映射表 |
| | | class IPY_EquipPlaceIndexMap(): |
| | |
| | | def GetNeedPlusLV(self): return self.attrTuple[2] # 需要强化等级 WORD
|
| | | def GetCostItem(self): return self.attrTuple[3] # 消耗材料 dict
|
| | | def GetAttr(self): return self.attrTuple[4] # 属性 dict |
| | | |
| | | # 群英榜分区表 |
| | | class IPY_QunyingCross(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetAppID(self): return self.attrTuple[0] # AppID char
|
| | | def GetZoneID(self): return self.attrTuple[1] # 分区ID WORD
|
| | | def GetCrossServerID(self): return self.attrTuple[2] # 跨服服务器ID DWORD
|
| | | def GetServerIDList(self): return self.attrTuple[3] # 互通服务器ID列表 list
|
| | | def GetSplitServerCnt(self): return self.attrTuple[4] # 按X个相邻服分割 BYTE
|
| | | def GetMatchServerCnt(self): return self.attrTuple[5] # 分割区服内X个服随机匹配一组 BYTE |
| | | |
| | | # 跨服公会表 |
| | | class IPY_FamilyCross(): |
| | |
| | | |
| | | def GetID(self): return self.attrTuple[0] # 机器人ID,同玩家ID DWORD
|
| | | def GetRobotName(self): return self.attrTuple[1] # char
|
| | | def GetViewCache(self): return self.attrTuple[2] # 机器人缓存 char |
| | | def GetRealmLV(self): return self.attrTuple[2] # 指定官职 BYTE
|
| | | def GetTempNum(self): return self.attrTuple[3] # 功能模版 DWORD
|
| | | def GetTempValue1(self): return self.attrTuple[4] # 功能值1 DWORD
|
| | | def GetTempValue2(self): return self.attrTuple[5] # 功能值2 DWORD
|
| | | def GetViewCache(self): return self.attrTuple[6] # 机器人缓存 char |
| | |
|
| | |
|
| | | def Log(msg, playerID=0, par=0):
|
| | |
| | | self.__LoadFileData("HeroAwake", onlyCheck)
|
| | | self.__LoadFileData("HeroFetter", onlyCheck)
|
| | | self.__LoadFileData("HeroLineupHalo", onlyCheck)
|
| | | self.__LoadFileData("HeroSkin", onlyCheck)
|
| | | self.__LoadFileData("HeroSkinAttr", onlyCheck)
|
| | | self.__LoadFileData("HeroQuality", onlyCheck)
|
| | | self.__LoadFileData("HeroQualityBreak", onlyCheck)
|
| | | self.__LoadFileData("HeroQualityAwake", onlyCheck)
|
| | |
| | | self.__LoadFileData("ActBuyCountGift", onlyCheck)
|
| | | self.__LoadFileData("ActTask", onlyCheck)
|
| | | self.__LoadFileData("ActTaskTemp", onlyCheck)
|
| | | self.__LoadFileData("ActLoginNew", onlyCheck)
|
| | | self.__LoadFileData("ActLoginNewAward", onlyCheck)
|
| | | self.__LoadFileData("ActSignAward", onlyCheck)
|
| | | self.__LoadFileData("ActBillboardAward", onlyCheck)
|
| | | self.__LoadFileData("ActHeroAppear", onlyCheck)
|
| | | self.__LoadFileData("ActHeroAppearStar", onlyCheck)
|
| | | self.__LoadFileData("EquipPlaceIndexMap", onlyCheck)
|
| | | self.__LoadFileData("EquipShenAttr", onlyCheck)
|
| | | self.__LoadFileData("EquipShenEvolve", onlyCheck)
|
| | | self.__LoadFileData("EquipStarUp", onlyCheck)
|
| | | self.__LoadFileData("EquipPlusEvolve", onlyCheck)
|
| | | self.__LoadFileData("QunyingCross", onlyCheck)
|
| | | self.__LoadFileData("FamilyCross", onlyCheck)
|
| | | self.__LoadFileData("Family", onlyCheck)
|
| | | self.__LoadFileData("FamilyEmblem", onlyCheck)
|
| | |
| | | self.CheckLoadData("HeroLineupHalo") |
| | | return self.ipyHeroLineupHaloCache[index]
|
| | | |
| | | def GetHeroSkinCount(self): |
| | | self.CheckLoadData("HeroSkin") |
| | | return self.ipyHeroSkinLen
|
| | | def GetHeroSkinByIndex(self, index): |
| | | self.CheckLoadData("HeroSkin") |
| | | return self.ipyHeroSkinCache[index]
|
| | | def GetHeroSkinAttrCount(self): |
| | | self.CheckLoadData("HeroSkinAttr") |
| | | return self.ipyHeroSkinAttrLen
|
| | | def GetHeroSkinAttrByIndex(self, index): |
| | | self.CheckLoadData("HeroSkinAttr") |
| | | return self.ipyHeroSkinAttrCache[index]
|
| | | |
| | | def GetHeroQualityCount(self): |
| | | self.CheckLoadData("HeroQuality") |
| | |
| | | self.CheckLoadData("ActTaskTemp") |
| | | return self.ipyActTaskTempCache[index]
|
| | | |
| | | def GetActLoginNewCount(self): |
| | | self.CheckLoadData("ActLoginNew") |
| | | return self.ipyActLoginNewLen
|
| | | def GetActLoginNewByIndex(self, index): |
| | | self.CheckLoadData("ActLoginNew") |
| | | return self.ipyActLoginNewCache[index]
|
| | | def GetActSignAwardCount(self): |
| | | self.CheckLoadData("ActSignAward") |
| | | return self.ipyActSignAwardLen
|
| | | def GetActSignAwardByIndex(self, index): |
| | | self.CheckLoadData("ActSignAward") |
| | | return self.ipyActSignAwardCache[index]
|
| | | |
| | | def GetActLoginNewAwardCount(self): |
| | | self.CheckLoadData("ActLoginNewAward") |
| | | return self.ipyActLoginNewAwardLen
|
| | | def GetActLoginNewAwardByIndex(self, index): |
| | | self.CheckLoadData("ActLoginNewAward") |
| | | return self.ipyActLoginNewAwardCache[index]
|
| | | def GetActBillboardAwardCount(self): |
| | | self.CheckLoadData("ActBillboardAward") |
| | | return self.ipyActBillboardAwardLen
|
| | | def GetActBillboardAwardByIndex(self, index): |
| | | self.CheckLoadData("ActBillboardAward") |
| | | return self.ipyActBillboardAwardCache[index]
|
| | | |
| | | def GetActHeroAppearCount(self): |
| | | self.CheckLoadData("ActHeroAppear") |
| | | return self.ipyActHeroAppearLen
|
| | | def GetActHeroAppearByIndex(self, index): |
| | | self.CheckLoadData("ActHeroAppear") |
| | | return self.ipyActHeroAppearCache[index]
|
| | | |
| | | def GetActHeroAppearStarCount(self): |
| | | self.CheckLoadData("ActHeroAppearStar") |
| | | return self.ipyActHeroAppearStarLen
|
| | | def GetActHeroAppearStarByIndex(self, index): |
| | | self.CheckLoadData("ActHeroAppearStar") |
| | | return self.ipyActHeroAppearStarCache[index]
|
| | | |
| | | def GetEquipPlaceIndexMapCount(self): |
| | | self.CheckLoadData("EquipPlaceIndexMap") |
| | |
| | | self.CheckLoadData("EquipPlusEvolve") |
| | | return self.ipyEquipPlusEvolveCache[index]
|
| | | |
| | | def GetQunyingCrossCount(self): |
| | | self.CheckLoadData("QunyingCross") |
| | | return self.ipyQunyingCrossLen
|
| | | def GetQunyingCrossByIndex(self, index): |
| | | self.CheckLoadData("QunyingCross") |
| | | return self.ipyQunyingCrossCache[index]
|
| | | |
| | | def GetFamilyCrossCount(self): |
| | | self.CheckLoadData("FamilyCross") |
| | | return self.ipyFamilyCrossLen
|