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| | | g_broadCastList = [] # 后台gm广播
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| | | g_arenaPlayerMatchDict = {} # 本服竞技场玩家匹配记录缓存 {playerID:[tagPlayerID, ...], ...}
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| | | g_beautyEffTypeDict = {} # 红颜特殊效果缓存 {playerID:{effType:[effValue, effTypeValue], ...}, ...}
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| | | g_qunyingPlayerMatchDict = {} # 群英榜玩家匹配记录缓存,该功能允许重复的机器人ID,所以记录匹配名次 {playerID:[rank, ...], ...}
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| | | g_mapIDTxtInfo = {} # MapID.txt 加载的信息
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| | | g_realmDiffPlayerDict = {} # 境界难度玩家信息 {realm:[playerID, ...], ...}
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| | | g_luckyCloudBuyInfo = {} # 幸运云购最新一期信息
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| | | g_crossZoneName = "" # 跨服分区名
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| | | g_crossRegPlayerAttrDict = {} #跨服注册时登记的会影响战力的属性值 {playerID:[value, ...], ...}
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| | | g_crossSyncTickDict = {} #需要同步跨服数据的玩家同步tick字典 {playerID:tick, ...}
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| | | g_crossPlayerDictChangeInfo = {} #跨服玩家字典变化信息 {playerID:{(key, dType):value, ...}, ...}
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| | | g_crossPlayerItemsChangeInfo = {} #跨服玩家物品变化信息 {playerID:{"背包类型-物品位":itemMD5, ...}, ...}
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| | | g_crossPlayerSkillsChangeInfo = {} #跨服玩家技能变化信息 {playerID:[技能ID], ...}
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| | | g_crossFuncLineDataCache = {} # 动态分配的跨服虚拟分线数据缓存 {(mapID, copyMapID):funcLineDataCache, ...}
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| | | g_crossPlayerServerGroupIDInfo = {} #跨服玩家服务器组ID缓存,副本线路关闭时才释放,所以支持离线跨服玩家 {copyMapID:{playerID:serverGroupID, ...}, ...}
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| | | g_elemntSkillDict = {} #{skillID:[attrID*100000+needValue,..]}
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