ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Zhanchui.py
@@ -74,9 +74,10 @@
    itemList += FBCommon.GetSweepAwardList(mapID, lineID, sweepCnt)
    GameWorld.DebugLog("白骨盈野扫荡: mapID=%s,lineID=%s,sweepCnt=%s,itemList=%s" % (mapID, lineID, sweepCnt, itemList))
    
    isBind = ItemControler.GetIsBindValue(srcSign=ChConfig.ItemSrcSign_BeautyEff)
    exItemCount, exItemID = PlayerBeauty.GetBeautyEffInfo(curPlayer, PlayerBeauty.EffType_FBZhanchuiItemEx) # 扫荡额外物品奖励
    if exItemCount and exItemID:
        itemList += [[exItemID, exItemCount, 1]] # 标记是红颜效果额外获得的
        itemList += [[exItemID, exItemCount, isBind]] # 标记是红颜效果额外获得的
        GameWorld.DebugLog("红颜额外增加扫荡物品奖励: exItemID=%s, exItemCount=%s, itemList=%s" % (exItemID, exItemCount, itemList))
        
    ItemControler.GivePlayerItemOrMail(curPlayer, itemList, event=["Zhanchui", False, {}], isNotifyAward=False)
@@ -86,7 +87,7 @@
    for itemInfo in itemList:
        itemDict = {"ItemID":itemInfo[0], "Count":itemInfo[1]}
        if len(itemInfo) > 2:
            itemDict['BeautyEx'] = itemInfo[2]
            itemDict['IsBind'] = itemInfo[2]
        jsonItemList.append(itemDict)
    overDict = {FBCommon.Over_itemInfo:jsonItemList, FBCommon.Over_isSweep:1}
    FBCommon.NotifyFBOver(curPlayer, mapID, lineID, isPass, overDict)