| | |
| | | GameWorld.ErrLog('DoLogic_PutItemInPack Error 物品无法放入背包')
|
| | | return False
|
| | |
|
| | | def GetIsBindValue(isBind=0, srcSign=0):
|
| | | ## 获取IsBind值,适用于配置或者通知前端特殊标记用,兼容是否绑定/拍品设定
|
| | | # @param isBind: 可支持原绑定/拍品逻辑,如果该项目没有该逻辑暂时默认都为0
|
| | | # @param srcSign: 标记物品特殊来源,如xx特权额外产出等
|
| | | return srcSign * 10 + isBind
|
| | |
|
| | | ## 是否拍品
|
| | | def GetIsAuctionItem(curItem): return curItem.GetIsBind()
|
| | | def GetIsAuctionItem(curItem): return 0#curItem.GetIsBind()
|
| | | def SetIsAuctionItem(curItem, isAuctionItem, curPlayer=None):
|
| | | curItem.SetIsBind(isAuctionItem)
|
| | | |
| | | if isAuctionItem:
|
| | | curItem.SetUserAttr(ShareDefine.Def_IudetAuctionItemCreateTime, int(time.time()))
|
| | | return
|
| | | #curItem.SetIsBind(isAuctionItem)
|
| | | #
|
| | | #if isAuctionItem:
|
| | | # curItem.SetUserAttr(ShareDefine.Def_IudetAuctionItemCreateTime, int(time.time()))
|
| | | # return
|
| | | return
|
| | |
|
| | | def GetItemCountByID(curPlayer, itemID):
|
| | |
| | | break
|
| | |
|
| | | if isSendMail:
|
| | | PlayerControl.SendMailByKey(mailKey, [curPlayer.GetPlayerID()], giveItemList)
|
| | | PlayerMail.SendMailByKey(mailKey, curPlayer.GetPlayerID(), giveItemList)
|
| | | GameWorld.DebugLog("GivePlayerItemOrMail背包空间不够,发送邮件: mailItemList=%s" % str(giveItemList), curPlayer.GetPlayerID())
|
| | | else:
|
| | | for itemID, itemCnt, isAuctionItem in giveItemList:
|