ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
@@ -2005,14 +2005,20 @@
    GameWorld.ErrLog('DoLogic_PutItemInPack Error 物品无法放入背包')
    return False
def GetIsBindValue(isBind=0, srcSign=0):
    ## 获取IsBind值,适用于配置或者通知前端特殊标记用,兼容是否绑定/拍品设定
    # @param isBind: 可支持原绑定/拍品逻辑,如果该项目没有该逻辑暂时默认都为0
    # @param srcSign: 标记物品特殊来源,如xx特权额外产出等
    return srcSign * 10 + isBind
## 是否拍品
def GetIsAuctionItem(curItem): return curItem.GetIsBind()
def GetIsAuctionItem(curItem): return 0#curItem.GetIsBind()
def SetIsAuctionItem(curItem, isAuctionItem, curPlayer=None):
    curItem.SetIsBind(isAuctionItem)
    if isAuctionItem:
        curItem.SetUserAttr(ShareDefine.Def_IudetAuctionItemCreateTime, int(time.time()))
        return
    #curItem.SetIsBind(isAuctionItem)
    #
    #if isAuctionItem:
    #    curItem.SetUserAttr(ShareDefine.Def_IudetAuctionItemCreateTime, int(time.time()))
    #    return
    return
def GetItemCountByID(curPlayer, itemID):
@@ -2265,7 +2271,7 @@
            break
           
    if isSendMail:
        PlayerControl.SendMailByKey(mailKey, [curPlayer.GetPlayerID()], giveItemList)
        PlayerMail.SendMailByKey(mailKey, curPlayer.GetPlayerID(), giveItemList)
        GameWorld.DebugLog("GivePlayerItemOrMail背包空间不够,发送邮件: mailItemList=%s" % str(giveItemList), curPlayer.GetPlayerID())
    else:
        for itemID, itemCnt, isAuctionItem in giveItemList: