| | |
| | | import PlayerActivity
|
| | | import FBCommon
|
| | | import ChItem
|
| | | import GameLogic_Tianzi
|
| | | import PlayerGoldInvest
|
| | | import PlayerActTask
|
| | | import PlayerActBuyCountGift
|
| | |
| | |
|
| | | def DoLogic_OnDay(tick):
|
| | | GameWorld.Log("MapServer -> OnDay!")
|
| | | #副本OnDay事件响应
|
| | | #FBLogic.OnDay(tick)
|
| | |
|
| | | OpenServerActivity.OnDay()
|
| | | #仙盟
|
| | | FBLogic.OnDay()
|
| | | PlayerFamily.FamilyOnDay()
|
| | | PlayerArena.OnDay()
|
| | | GameLogic_Tianzi.OnDay()
|
| | |
|
| | | PlayerOfflineSupport.OnDay()
|
| | | playerManager = GameWorld.GetPlayerManager()
|
| | |
| | | def DoLogic_OnWeek(tick):
|
| | | GameWorld.Log("MapServer -> OnWeek!")
|
| | |
|
| | | FBLogic.OnWeek()
|
| | | PlayerArena.OnWeek()
|
| | |
|
| | | playerManager = GameWorld.GetPlayerManager()
|
| | |
| | |
|
| | | PlayerOnWeek(curPlayer)
|
| | |
|
| | | #副本OnWeek事件响应
|
| | | FBLogic.OnWeek(tick)
|
| | | return
|
| | |
|
| | | def DoLogic_OnMonth(tick):
|