ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5012.py
@@ -32,7 +32,7 @@
        passiveSkill = IpyGameDataPY.GetIpyGameData("Skill", skillID)
    if not passiveSkill:
        return
    return TurnSkill.OnUseSkill(turnFight, batObj, passiveSkill, batType=ChConfig.TurnBattleType_Pursue, bySkill=connSkill, byBuff=connBuff)
    return TurnSkill.OnUseSkill(turnFight, batObj, passiveSkill, batType=ChConfig.TurnBattleType_Pursue, bySkill=connSkill, byBuff=connBuff, **kwargs)
def DoBuffEffectLogic(turnFight, batObj, tagObj, effBuff, curEffect, connSkill, connBuff, **kwargs):
    effSkill = effBuff.GetSkillData().GetIpyData()