ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -44,6 +44,7 @@ import IpyGameDataPY import PyGameData import OpenServerActivity import PlayerActLunhuidian import PlayerActivity import ChNetSendPack import PlayerState @@ -2700,6 +2701,9 @@ TurnAttack.GetMainFightMgr(curPlayer).useZhanchui += price #轮回殿 PlayerActLunhuidian.AddLunhuidianValue(curPlayer, PlayerActLunhuidian.AwardType_PayMoney, type_Price, price) unitPrice = price if quantity == 1 else int(math.ceil(price * 1.0 / quantity)) # 单价 #reason_name = "Unknown" if not costType else costType reason_name = costType