ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerOnline.py
@@ -29,12 +29,12 @@
import GameLogic_Dingjunge
import PlayerMingge
import PlayerBeauty
import PlayerFamily
import PlayerHorse
import PlayerGubao
import PlayerHero
import PlayerHJG
import GameWorld
import ChPlayer
import ChConfig
import ChEquip
@@ -365,8 +365,6 @@
            
            effCardAddPerAft = heroPreset.GetEffCardAddPer()
            
            if effCardAddPerBef == effCardAddPerAft:
                continue
            heroPresetID = heroPreset.heroPresetID
            GameWorld.DebugLog("武将物品变化影响: itemIndex=%s,heroPresetID=%s,effCardAddPerBef=%s,effCardAddPerAft=%s" 
                               % (itemIndex, heroPresetID, effCardAddPerBef, effCardAddPerAft), self.playerID)
@@ -782,9 +780,9 @@
        skinID = 0
        skinIDList = heroIpyData.GetSkinIDList()
        if skinIndex < 0 or skinIndex >= len(skinIDList):
            skinID = skinIDList[skinIndex]
        elif skinIDList:
            skinID = skinIDList[0]
        elif skinIDList:
            skinID = skinIDList[skinIndex]
            
        lineupHero = presetLineup.GetLineupHero(posNum)
        #if False:
@@ -1198,7 +1196,4 @@
    else:
        GameWorld.DebugLog("主线阵容没有在战斗中,不需要处理", playerID)
        
    PlayerFamily.RefreshFamilyMember(curPlayer) # 更新公会
    # 更新排行榜
    return