hxp
9 天以前 6147d46800b735eedf348f7b7b80038b1a5efe7c
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -56,6 +56,7 @@
import PlayerActManyDayRecharge
import PlayerActSingleRecharge
import OpenServerActivity
import GameLogic_Qunying
import ChNetSendPack
import PlayerArena
import PyGameData
@@ -770,7 +771,7 @@
    PlayerControl.SendMailByKey("MixServer1", [playerID], addItemList, gold=gold, silver=silver, detail=detailDict)
    
    # 同步排行榜
    PlayerBillboard.UpdatePlayerBillboardOnLeaveServer(curPlayer, isAll=True)
    #PlayerBillboard.UpdatePlayerBillboardOnLeaveServer(curPlayer, isAll=True)
    return
#---------------------------------------------------------------------
        
@@ -1376,6 +1377,7 @@
    if (curPlayer.GetAccState() & pow(2, ChConfig.Def_PysForbidByPy)) <= 0:
        return True
    
    GameWorld.Log("玩家被封号禁止登录" , curPlayer.GetPlayerID())
    curPlayer.Kick(IPY_GameWorld.disGMKick)
    return
@@ -3146,6 +3148,9 @@
    # 领取活动签到奖励 70
    elif rewardType == ChConfig.Def_RewardType_ActSignAward:
        PlayerActSign.OnGetActSignAward(curPlayer, dataEx, dataExStr)
    # 群英榜历史最高名次奖励 7
    elif rewardType == ChConfig.Def_RewardType_QunyingRankHighest:
        GameLogic_Qunying.GetQunyingRankHighestAward(curPlayer)
        
        
    # 首充礼包奖励
@@ -3201,16 +3206,16 @@
        PlayerZhanling.GetZhanlingReward(curPlayer, dataEx, dataExStr)
    #玩法前瞻奖励
    elif rewardType == ChConfig.Def_RewardType_GameNotice:
        OnGiveAwardByClient(curPlayer, rewardType, ChConfig.Def_PDict_GameNoticeAwardState, IpyGameDataPY.GetFuncEvalCfg("GameNoticeReward", 1))
        OnGiveAwardByClient(curPlayer, rewardType, ChConfig.Def_PDict_GameNoticeAwardState, IpyGameDataPY.GetFuncEvalCfg("GameNoticeReward", 1), "GameNotice")
    #每日分享奖励34
    elif rewardType == ChConfig.Def_RewardType_ShareGame:
        OnGiveAwardByClient(curPlayer, rewardType, ChConfig.Def_PDict_ShareGameAwardState, IpyGameDataPY.GetFuncEvalCfg("ShareGameReward", 1))
        OnGiveAwardByClient(curPlayer, rewardType, ChConfig.Def_PDict_ShareGameAwardState, IpyGameDataPY.GetFuncEvalCfg("ShareGameReward", 1), "ShareGame")
    #游戏好评奖励35
    elif rewardType == ChConfig.Def_RewardType_GoodGame:
        OnGiveAwardByClient(curPlayer, rewardType, ChConfig.Def_PDict_GoodGameAwardState, IpyGameDataPY.GetFuncEvalCfg("GoodGameReward", 1))
        OnGiveAwardByClient(curPlayer, rewardType, ChConfig.Def_PDict_GoodGameAwardState, IpyGameDataPY.GetFuncEvalCfg("GoodGameReward", 1), "GoodGame")
    #游戏点赞奖励67
    elif rewardType == ChConfig.Def_RewardType_LikeGame:
        OnGiveAwardByClient(curPlayer, rewardType, ChConfig.Def_PDict_LikeGameAwardState, IpyGameDataPY.GetFuncEvalCfg("GoodGameReward", 4))
        OnGiveAwardByClient(curPlayer, rewardType, ChConfig.Def_PDict_LikeGameAwardState, IpyGameDataPY.GetFuncEvalCfg("GoodGameReward", 4), "LikeGame")
    #领取开服每日奖励
    elif rewardType == ChConfig.Def_RewardType_OpenServerDailyAward:
        openServerDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay) + 1
@@ -3256,6 +3261,8 @@
    # 游历体力
    elif adAwardType == 4:
        PlayerTravel.AddTravelEnergy(curPlayer, adAwardValue)
    DataRecordPack.DR_ADAward(curPlayer, adID)
    return
def ADCntOnDay(curPlayer):