| | |
| | | if not mailObj:
|
| | | continue
|
| | | createTime = GameWorld.ChangeTimeStrToNum(mailObj.GetCreateTime())
|
| | | limitTime = createTime + (mailObj.GetLimitDays() + 7) * 3600 * 24
|
| | | if curTime < limitTime:
|
| | | #GameWorld.DebugLog("全服邮件未超时,不删除! %s,createTime=%s,limitTime=%s" % (guid, mailObj.GetCreateTime(), GameWorld.ChangeTimeNumToStr(limitTime)))
|
| | | passDays = GameWorld.GetDiff_Day(curTime, createTime) + 1 # 过期判断按0点算天数
|
| | | limitDays = mailObj.GetLimitDays()
|
| | | if passDays <= limitDays:
|
| | | #GameWorld.DebugLog("全服邮件未超时,不删除! %s,createTime=%s,passDays=%s <= limitDays=%s" % (guid, mailObj.GetCreateTime(), passDays, limitDays))
|
| | | continue
|
| | |
|
| | | DelServerMail(guid, "Timeout")
|
| | |
| | | notifyGUIDState = {}
|
| | | for guid, mailObj in mailDict.items():
|
| | | createTime = GameWorld.ChangeTimeStrToNum(mailObj.GetCreateTime())
|
| | | limitTime = createTime + (mailObj.GetLimitDays() + 0) * 3600 * 24
|
| | | if curTime < limitTime:
|
| | | #GameWorld.DebugLog("个人邮件未超时,不删除! %s,createTime=%s,limitTime=%s" % (guid, mailObj.GetCreateTime(), GameWorld.ChangeTimeNumToStr(limitTime)), playerID)
|
| | | passDays = GameWorld.GetDiff_Day(curTime, createTime) + 1 # 过期判断按0点算天数
|
| | | limitDays = mailObj.GetLimitDays()
|
| | | if passDays <= limitDays:
|
| | | #GameWorld.DebugLog("个人邮件未超时,不删除! %s,createTime=%s,passDays=%s <= limitDays=%s" % (guid, mailObj.GetCreateTime(), passDays, limitDays), playerID)
|
| | | continue
|
| | |
|
| | | mailState = mailObj.GetMailState()
|
| | | mailItemCount = mailMgr.GetMailItemCount(guid)
|
| | | if mailItemCount and mailState != ShareDefine.MailState_Got:
|
| | | #GameWorld.DebugLog("个人邮件有物品未领取不删除! %s" % guid, playerID)
|
| | | continue
|
| | | #mailState = mailObj.GetMailState()
|
| | | #mailItemCount = mailMgr.GetMailItemCount(guid)
|
| | | #if mailItemCount and mailState != ShareDefine.MailState_Got:
|
| | | # #GameWorld.DebugLog("个人邮件有物品未领取不删除! %s" % guid, playerID)
|
| | | # continue
|
| | |
|
| | | mailMgr.DelPersonalMail(playerID, guid)
|
| | | DataRecordPack.DR_MailDel(playerID, guid, "Timeout")
|
| | |
| | | itemCount = mailItem.GetCount()
|
| | | isBind = mailItem.GetIsBind()
|
| | | userData = mailItem.GetUserData()
|
| | | #setAttrDict = {} if not userData else eval(userData) 之后扩展有指定属性的,可参考砍树版本
|
| | | setAttrDict = None
|
| | | if userData:
|
| | | try:
|
| | | setAttrDict = eval(userData)
|
| | | except:
|
| | | setAttrDict = None
|
| | | if not ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isBind, [IPY_GameWorld.rptItem],
|
| | | event=[ChConfig.ItemGive_Mail, False, {"MailGUID":guid}]):
|
| | | event=[ChConfig.ItemGive_Mail, False, {"MailGUID":guid}], setAttrDict=setAttrDict):
|
| | | continue
|
| | |
|
| | | DataRecordPack.DR_MailGiveSuccess(playerID, guid)
|