ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -146,6 +146,12 @@
                        ("DWORD", "FightPower", 0),
                        ),
                "PresetUnlock":(
                        ("BYTE", "PresetType", 1),
                        ("BYTE", "UnlockType", 0),
                        ("DWORD", "UnlockValue", 0),
                        ),
                "Hero":(
                        ("DWORD", "HeroID", 1),
                        ("char", "Name", 0),
@@ -612,6 +618,7 @@
                        ("DWORD", "DefBase", 0),
                        ("DWORD", "HPBase", 0),
                        ("DWORD", "AtkSpeedBase", 0),
                        ("dict", "BatAttrBaseDict", 0),
                        ),
                "MGGuayuQuality":(
@@ -2440,6 +2447,17 @@
    def GetBuffRetain(self): return self.attrTuple[40] # Buff保留规则 BYTE
    def GetFightPower(self): return self.attrTuple[41] # 技能战斗力 DWORD
# 预设解锁
class IPY_PresetUnlock():
    def __init__(self):
        self.attrTuple = None
        return
    def GetPresetType(self): return self.attrTuple[0] # 预设类型 BYTE
    def GetUnlockType(self): return self.attrTuple[1] #  解锁类型 BYTE
    def GetUnlockValue(self): return self.attrTuple[2] #  解锁所需值 DWORD
# 武将表
class IPY_Hero():
    
@@ -3126,7 +3144,8 @@
    def GetAtkBase(self): return self.attrTuple[2] # 攻击基础值 DWORD
    def GetDefBase(self): return self.attrTuple[3] # 防御基础值 DWORD
    def GetHPBase(self): return self.attrTuple[4] # 生命基础值 DWORD
    def GetAtkSpeedBase(self): return self.attrTuple[5] # 先攻基础值 DWORD
    def GetAtkSpeedBase(self): return self.attrTuple[5] # 先攻基础值 DWORD
    def GetBatAttrBaseDict(self): return self.attrTuple[6] # 其他战斗属性基础值字典,{属性ID:基础值, ...} dict
# 卦玉品质表
class IPY_MGGuayuQuality():
@@ -3141,8 +3160,8 @@
    def GetHPPlus(self): return self.attrTuple[3] # 生命加成 float
    def GetAtkSpeedPlus(self): return self.attrTuple[4] # 先攻加成 float
    def GetAttrLibCnt(self): return self.attrTuple[5] # 库属性条数 BYTE
    def GetAttrRange(self): return self.attrTuple[6] # 通用属性范围,下限|上限 list
    def GetAttrRangeDict(self): return self.attrTuple[7] # 指定属性范围字典,{指定属性ID:[范围下限, 上限], ...} dict
    def GetAttrRange(self): return self.attrTuple[6] # 其他属性通用加成范围,下限|上限 list
    def GetAttrRangeDict(self): return self.attrTuple[7] # 其他指定属性加成范围字典,{指定属性ID:[范围下限, 上限], ...} dict
# 卦玉类型表
class IPY_MGGuayuType():
@@ -5782,6 +5801,7 @@
        self.__LoadFileData("NPC", onlyCheck)
        self.__LoadFileData("NPCStronger", onlyCheck)
        self.__LoadFileData("Skill", onlyCheck)
        self.__LoadFileData("PresetUnlock", onlyCheck)
        self.__LoadFileData("Hero", onlyCheck)
        self.__LoadFileData("HeroTalent", onlyCheck)
        self.__LoadFileData("HeroBreak", onlyCheck)
@@ -6268,6 +6288,13 @@
        self.CheckLoadData("Skill")
        return self.ipySkillCache[index]
    def GetPresetUnlockCount(self):
        self.CheckLoadData("PresetUnlock")
        return self.ipyPresetUnlockLen
    def GetPresetUnlockByIndex(self, index):
        self.CheckLoadData("PresetUnlock")
        return self.ipyPresetUnlockCache[index]
    def GetHeroCount(self):
        self.CheckLoadData("Hero")
        return self.ipyHeroLen