| | |
| | | Def_PDict_PetTrainLV = "PetTrainLV_%s" # 灵宠培养等阶,参数(培养类型)
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| | | Def_PDict_PetTrainItemCount = "PetTrainItemCount_%s" # 灵宠培养当前阶已吃培养丹个数,参数(培养类型)
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| | |
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| | | #装备分解
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| | | Def_PDict_EquipDecomposeLV = "EquipDecomposeLV" #等级
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| | | Def_PDict_EquipDecomposeExp = "EquipDecomposeExp" #经验
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| | | Def_PDict_EquipDecomposeSeting = "EquipDecomposeSeting" #设置数据
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| | | Def_PDict_EquipDecomposeCnt = "EquipDecomposeCnt" #已分解件数
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| | |
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| | | #试炼之塔
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| | | Def_Player_Dict_TrialTower_PassLV = "TrialTower_PassLV" # 试炼之塔通关层数
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| | | Def_Player_Dict_TrialTower_LastDayPassLV = "Tower_LastDayPassLV" # 试炼之塔昨日通关层数
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| | |
| | | #武将
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| | | Def_PDict_HeroSkin = "HeroSkin_%s" # 武将皮肤解锁状态,按皮肤索引二进制存储,参数(武将ID)
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| | | Def_PDict_HeroBook = "HeroBook_%s" # 武将图鉴激活等级,参数(武将ID) cccbbba a-初始激活状态1-英雄激活,2-初始图鉴激活; bbb-存星级图鉴激活等级;ccc-存突破图鉴激活等级
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| | | Def_PDict_HeroBookH = "HeroBookH_%s" # 武将图鉴历史最高等级,参数(武将ID) cccbbba: bbb-存星级图鉴最高等级;ccc-存突破图鉴最高等级
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| | | Def_PDict_HeroAwakeRebirthCnt = "HeroAwakeRebirthCnt" # 已觉醒过的武将今日已重生次数,共享次数
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| | |
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| | | #主线
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| | |
| | | CME_FB_RunDaily:"日常跑环",
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| | | CME_FB_RunFamily:"战盟跑环",
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| | | }
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| | |
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| | | # 功能对应的事件记录类型
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| | | FuncCMEDict = {
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| | | ShareDefine.GameFuncID_RunDaily:CME_FB_RunDaily,
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| | | ShareDefine.GameFuncID_RunFamily:CME_FB_RunFamily,
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| | | }
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| | |
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| | | # 需要发送到任务事件扩展记录的类型 ShareDefine.Def_UserAction_ExMissionLog
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| | | CME_Ex_Log_List = [CME_Class_Horse, CME_Class_Wing, CME_Class_Official]
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