| | |
| | | AttrID_GuanchuanDef, # 抗贯穿 78
|
| | | AttrID_Zhaojia, # 招架 79
|
| | | AttrID_ZhaojiaDef, # 抗招架 80
|
| | | ) = range(1, 1 + 80)
|
| | | AttrID_AbsoluteMissRate, # 绝对闪避 81
|
| | | AttrID_AbsoluteMissRateDef, # 抗绝对闪避 82
|
| | | ) = range(1, 1 + 82)
|
| | |
|
| | | # 需要计算的武将战斗属性ID列表
|
| | | CalcBattleAttrIDList = [AttrID_Atk, AttrID_Def, AttrID_MaxHP, AttrID_AtkSpeed, AttrID_StunRate, AttrID_StunRateDef,
|
| | |
| | | AttrID_ComboDamPer, AttrID_ComboDamPerDef, AttrID_XPRecoverPer, AttrID_PVPDamPer, AttrID_PVPDamPerDef,
|
| | | AttrID_ReviveHPPer, AttrID_ReviveXPPer, AttrID_DOTBurnPer, AttrID_DOTBurnPerDef,
|
| | | AttrID_Guanchuan, AttrID_GuanchuanDef, AttrID_Zhaojia, AttrID_ZhaojiaDef,
|
| | | AttrID_AbsoluteMissRate, AttrID_AbsoluteMissRateDef,
|
| | | ]
|
| | |
|
| | | # 基础三维属性ID列表
|
| | |
| | | Def_CalcAttr_Horse, # 坐骑 6
|
| | | Def_CalcAttr_Beauty, # 红颜 7
|
| | | Def_CalcAttr_Dingjunge, # 定军阁 8
|
| | | ) = range(9)
|
| | | Def_CalcAttr_Mingge, # 命格 9
|
| | | ) = range(10)
|
| | |
|
| | | CalcAttrName = {
|
| | | Def_CalcAttr_LV:"主公等级",
|
| | |
| | | Def_CalcAttr_Horse:"坐骑",
|
| | | Def_CalcAttr_Beauty:"红颜",
|
| | | Def_CalcAttr_Dingjunge:"定军阁",
|
| | | Def_CalcAttr_Mingge:"命格",
|
| | | }
|
| | |
|
| | | ##-----------------------------------------------------------------------------------------------
|
| | |
| | | AfterLogic_DelBuff = "DelBuff"
|
| | | AfterLogic_AddBuff = "AddBuff"
|
| | | AfterLogic_SyncBuff = "SyncBuff"
|
| | | AfterLogic_TriggerAddBuff = "TriggerAddBuff" # 后置处理添加buff后的被动触发
|
| | |
|
| | | #伤害飘血类型
|
| | | (
|
| | |
| | | HurtAtkType_IgnoreShield, # 无视承伤盾 14
|
| | | HurtAtkType_Guanchuan, # 贯穿 15
|
| | | HurtAtkType_Zhaojia, # 招架 16
|
| | | ) = range(17)
|
| | | HurtAtkType_AbsoluteMiss, # 绝对闪避 17
|
| | | ) = range(18)
|
| | |
|
| | | #伤害类型
|
| | | (
|
| | |
| | | # @return: 1 ~ 总行数
|
| | | return (posNum - 1) / TurnFightCols + 1
|
| | |
|
| | | # 回合战斗站位定义, 1~20 以内为战斗武将固定位置
|
| | | TFPosNum_Mingge = 99 # 命格固定站位
|
| | | TFPosNum_Lingshou = 101 # 灵兽起始站位 101~xxx
|
| | |
|
| | | # 战斗对象类型,根据 PosNum 区分
|
| | | BatObjType_BatHero = 1 # 主战斗武将
|
| | | BatObjType_Mingge = 2 # 命格
|
| | | BatObjType_Lingshou = 3 # 灵兽
|
| | |
|
| | | # 性别
|
| | | BatObjSex_Male = 1 # 男
|
| | | BatObjSex_Female = 2 # Ů
|
| | |
| | | }
|
| | |
|
| | | # 伤害型技能
|
| | | Def_HurtSkill_List = [Def_SkillType_Atk, Def_SkillType_LstPlsBuffAtk, Def_SkillType_PassiveLstPlsBuffAtk]
|
| | | Def_HurtSkill_List = [Def_SkillType_Atk, Def_SkillType_AtkEx, Def_SkillType_LstPlsBuffAtk, Def_SkillType_PassiveLstPlsBuffAtk]
|
| | |
|
| | |
|
| | | #持续型技能列表
|
| | |
| | | ReportCenterMapIDList = [Def_FBMapID_Zhanchui, Def_FBMapID_Dingjunge]
|
| | | #需要阵容战斗属性单独专用的地图 - 一般是有地图专有属性的,仅该功能战斗有效,用的是专项的主线阵容,战力独立计算,不影响通用主线阵容战力
|
| | | ExclusiveBatAttrMapIDList = [Def_FBMapID_Dingjunge]
|
| | | #地图专用阵容,注:这里只针对非主动进攻时使用的阵容,不一定是防守,如系统PK的双方阵容也可以
|
| | | MapLineIDDict = {Def_FBMapID_ArenaBattle:ShareDefine.Lineup_ArenaDef}
|
| | | #地图功能专用预设方案,如果没有配置的功能则默认使用主线方案
|
| | | MapAtkBatPresetTypeDict = {}
|
| | | MapDefBatPresetTypeDict = {Def_FBMapID_ArenaBattle:ShareDefine.BatPreset_ArenaDef}
|
| | |
|
| | | #注册上传跨服服务器数据后直接进入跨服服务器的地图
|
| | | RegisterEnter_CrossServerMapIDList = []
|
| | |
| | | TYPE_Time_Format = "%Y-%m-%d %H:%M:%S"
|
| | | TYPE_Time_Format_Day = "%Y-%m-%d"
|
| | | TYPE_Time_Format_YmdHMS = "%Y%m%d%H%M%S"
|
| | | TYPE_Time_Format_YmdH = "%Y%m%d%H"
|
| | | #---------------------------------------------------------------------
|
| | |
|
| | | #请求类型(需要和GameServer中的一致)
|
| | |
| | | Def_PDictType_Default, # 默认
|
| | | Def_PDictType_FlashSale, #限时抢购
|
| | | Def_PDictType_LVAward, # 等级奖励领取信息记录
|
| | | Def_PDictType_WeekParty, #周狂欢
|
| | | Def_PDictType_FeastWeekParty, # 节日巡礼
|
| | | Def_PDictType_3,
|
| | | Def_PDictType_4,
|
| | | Def_PDictType_LoginAward, # 登录奖励运营活动
|
| | | Def_PDictType_FB, # 副本相关
|
| | | Def_PDictType_FlashSaleMix, #限时抢购 合服
|
| | |
| | | Def_PDict_OnDayEx = "OnDayEx" # 特殊时间点凌晨X点过天
|
| | | Def_PDict_OnWeekEx = "OnWeekEx" # 特殊时间点凌晨X点过周
|
| | | Def_PDict_OnMonthEx = "OnMonthEx" # 特殊时间点凌晨X点过月
|
| | | Def_PDict_OnCrossEvent = "OnCrossEvent" # 跨服过x事件值, yyyyMMddhh
|
| | | Def_Player_Dict_PlayerFromPID = "PlayerFromPID" # pid
|
| | | Def_Player_Dict_Account_Type = "account_type" # account_type
|
| | | Def_Player_Dict_FirstLogin = "FirstLogin" # 首登标记 0-未首登; 1-首登过
|
| | |
| | | Def_Player_Dict_FamilyTaofaAnger = "FamilyTaofaAnger" # 当前怒气
|
| | | Def_Player_Dict_FamilyTaofaBoxTotalGetCnt = "FamilyTaofaBoxTotalGetCnt" # 累计已领取宝箱奖励数
|
| | | Def_Player_Dict_FamilyTaofaBoxUnGetCnt = "FamilyTaofaBoxUnGetCnt" # 当前未领取的宝箱奖励数
|
| | | Def_Player_Dict_FamilyTaofaBoxLastTime = "FamilyTaofaBoxLastTime" # 上一次统计未领取宝箱时间戳,超过该时间戳的宝箱才可以再增加未领取
|
| | | Def_Player_Dict_FamilyTaofaLeaveGetCnt = "FamilyTaofaLeaveGetCnt" # 上一次离开公会时累计领取宝箱数
|
| | | Def_Player_Dict_FamilyTaofaBoxContribCnt = "FamilyTaofaBoxContribCnt" # 累计贡献的宝箱奖励数
|
| | | Def_Player_Dict_FamilyTaofaBoxHurt = "FamilyTaofaBoxHurt" # 宝箱奖励计算累计伤害,求余亿部分
|
| | | Def_Player_Dict_FamilyTaofaBoxHurtEx = "FamilyTaofaBoxHurtEx" # 宝箱奖励计算累计伤害,整除亿部分
|
| | |
| | | Def_PDict_FreeGoodsOpenTime = "FreeGoodsOpenTime" #极品白拿开启时间
|
| | | Def_PDict_FreeGoodsBuyState = "FreeGoodsBuyState_%s" #极品白拿购买状态,参数编号 0-未买 time值-购买时间 1-已返还
|
| | |
|
| | | #跨服充值排行活动
|
| | | Def_PDict_CA_CTGBillboardID = "CA_CTGBillboardID" # 玩家身上的活动ID,唯一标识,取活动开始日期time值
|
| | | Def_PDict_CA_CTGBillboardTemplateID = "CA_CTGBillboardTemplateID" # 玩家身上活动模板ID
|
| | | Def_PDict_CA_CTGBillboardRMB = "CA_CTGBillboardRMB" # 活动累计充值RMB值
|
| | | Def_PDict_CA_CTGBillboardAward = "CA_CTGBillboardAward" # 活动充值目标领奖状态,按二进制位存储
|
| | |
|
| | | #跨服全民充值活动
|
| | | Def_PDict_CA_AllRechargeID = "CA_AllRechargeID" # 玩家身上的活动ID,唯一标识,取活动开始日期time值
|
| | | Def_PDict_CA_AllRechargeRMB = "CA_AllRechargeRMB" # 活动累计充值RMB值
|
| | | Def_PDict_CA_AllRechargeAward = "CA_AllRechargeAward" # 活动领奖状态,按二进制位存储
|
| | |
|
| | | #消费返利活动
|
| | | Def_PDict_CostRebateID = "CostRebateID_%s" # 玩家身上的消费返利活动ID,唯一标识,取活动开始日期time值,参数(活动编号)
|
| | | Def_PDict_CostRebateTemplateID = "CostRebateTemplateID_%s" # 玩家身上的消费返利模板ID,参数(活动编号)
|
| | | Def_PDict_CostRebateGold = "CostRebateGold_%s" # 消费返利总累计消费仙玉,参数(活动编号)
|
| | | Def_PDict_CostRebateAwardRecord = "CostRebateAwardRecord_%s" # 消费返利领奖记录,参数(活动编号)
|
| | | Def_PDict_CostRebateWorldLV = "CostRebateWorldLV_%s" #消费返利活动开启时世界等级,参数(活动编号)
|
| | |
|
| | | #累计充值活动
|
| | | Def_PDict_TotalRechargeID = "TotalRechargeID_%s" # 玩家身上的累计充值活动ID,唯一标识,取活动开始日期time值,参数:(活动编号)
|
| | | Def_PDict_TotalRechargeTemplateID = "TotalRechargeTemplateID_%s" # 玩家身上的累计充值模板ID,参数:(活动编号)
|
| | | Def_PDict_TotalRechargeGold = "TotalRechargeGold_%s" # 消费返利总累计充值X元,参数:(活动编号)
|
| | | Def_PDict_TotalRechargeAwardRecord = "TotalRechargeAwardRecord_%s" # 累计充值领奖记录,参数:(活动编号)
|
| | | Def_PDict_TotalRechargeWorldLV = "TotalRechargeWorldLV_%s" #累计充值活动开启时世界等级,参数:(活动编号)
|
| | |
|
| | | #累计充值返利仙玉活动
|
| | | Def_PDict_RechargeRebateGoldID = "RechargeRebateGoldID" # 玩家身上的累计充值活动ID,唯一标识,取活动开始日期time值
|
| | | Def_PDict_RechargeRebateGoldTemplateID = "RechargeRebateGoldTempID" # 玩家身上活动模板ID
|
| | | Def_PDict_RechargeRebateGoldRMB = "RechargeRebateGoldRMB" # 活动累计充值RMB值
|
| | |
|
| | | #充值返利活动
|
| | | Def_PDict_RechargePrizeID = "RechargePrizeID" # 玩家身上的重置返利活动ID,唯一标识,取活动开始日期time值
|
| | | Def_PDict_RechargePrizeCount = "RechargePrizeCount_%s" # 返利奖励次数,参数(充值表充值ID)
|
| | |
|
| | | #成长必买活动
|
| | | Def_PDict_GrowupBuyID = "GrowupBuyID" # 玩家身上的重置成长必买活动ID,唯一标识,取活动开始日期time值
|
| | |
| | | Def_PDict_TravelSceneryLVInfo = "TravelSceneryLVInfo" # 景观等级信息,个位数-第1次升级成功与否,1-成功,2-失败;十位-第2次 ...
|
| | | Def_PDict_TravelGridInfo = "TravelGridInfo_%s_%s" # 格子信息,参数(行, 列) 事件ID*100+是否双倍*10+开启状态
|
| | | Def_PDict_TravelState = "TravelState" # 本盘游历记录,1-已领取景观奖励
|
| | |
|
| | | #周狂欢
|
| | | Def_PDict_WeekPartyActID = "WeekPartyActID" # 玩家身上的活动ID,唯一标识,取活动开始日期time值
|
| | | Def_PDict_WeekPartyID = "WeekPartyID" # 玩家身上的活动ID,配置ID,用于补发上次活动用
|
| | | Def_PDict_WeekPartyWorldLV = "WeekPartyWorldLV" # 玩家身上的活动世界等级
|
| | | Def_PDict_WeekPartyCurTimes = "WeekPartyCurTimes_%s_%s" #当前完成次数 参数(第X天,模板ID)
|
| | | Def_PDict_WeekPartyGotTimes = "WeekPartyGotTimes_%s_%s" #当前已领次数 参数(第X天,模板ID)
|
| | | Def_PDict_WeekPartyAwardRecord = "WeekPartyAwardRecord_%s" #积分领奖记录 参数(第X天)
|
| | | Def_PDict_WeekPartyPoint = "WeekPartyPoint_%s" #当天积分 参数(第X天)
|
| | |
|
| | | #节日巡礼周狂欢
|
| | | Def_PDict_FeastWeekPartyID = "FeastWeekPartyID" # 玩家身上的活动ID,唯一标识,取活动开始日期time值
|
| | | Def_PDict_FeastWeekPartyCurTimes = "FeastWPCurTimes_%s_%s" #当前完成次数 参数(第X天,模板ID)
|
| | | Def_PDict_FeastWeekPartyGotTimes = "FeastWPGotTimes_%s_%s" #当前已领次数 参数(第X天,模板ID)
|
| | | Def_PDict_FeastWeekPartyAwardRecord = "FeastWPAward_%s" #积分领奖记录 参数(第X天)
|
| | | Def_PDict_FeastWeekPartyPoint = "FeastWPPoint_%s" #当天积分 参数(第X天)
|
| | |
|
| | | #登录奖励运营活动
|
| | | Def_PDict_LoginAwardID = "LoginAwardID" # 玩家身上的BOSS复活活动ID,唯一标识,取活动开始日期time值
|
| | |
| | | Def_PDict_HorseSkinEndTime = "HorseSkinEndTime_%s" # 坐骑外观到期时间戳,0为永久,参数(外观ID)
|
| | | Def_PDict_HorseSkinStar = "HorseSkinStar_%s" # 坐骑外观星级,参数(外观ID)
|
| | |
|
| | | # 符印
|
| | | Def_PDict_Rune_HoleOpenState = "Rune_HoleOpenState" # 符印解锁状态
|
| | | Def_PDict_Rune_Data = "Rune_Data_%s" # 符印镶嵌数据, 参数(第几孔)
|
| | |
|
| | | # 副本 Def_PDictType_FB
|
| | | Def_PDict_LastEnterFBPropertyID = "LastEnterFBPropertyID_%s" # 上次进入副本的propertyID%s副本id
|
| | | Def_PDict_LastEnterFBTick = "LastEnterFBTick_%s" # 上次进入副本的时间%s副本id
|
| | |
| | | # 开服庆典
|
| | | Def_PDict_OSACelebrationPoint = "OSACelebrationPoint" # 开服庆典累计积分
|
| | | Def_PDict_OSACelebrationAward = "OSACelebrationAward" # 开服庆典累计积分阶段奖励领奖状态,按积分排序后的索引位记录是否已领取
|
| | |
|
| | | # 通天令
|
| | | Def_PDict_TTL_StartTime = "TTL_StartTime" # 本轮通天令开始时间戳
|
| | | Def_PDict_TTL_LVInfo = "TTL_LVInfo" # 当前通天令等级激活信息 = 等级*10+是否已购买通天令
|
| | | Def_PDict_TTL_LVPoint = "TTL_LVPoint" # 当前通天令等级已获得积分点
|
| | | Def_PDict_TTL_CommAwardRecord = "TTL_CommAwardRecord_%s" # 通天令等级常规领奖记录,参数(key编号),按等级索引位存储0-未领,1-已领
|
| | | Def_PDict_TTL_XianAwardRecord = "TTL_XianAwardRecord_%s" # 通天令等级仙品领奖记录,参数(key编号),按等级索引位存储0-未领,1-已领
|
| | | Def_PDict_TTL_TaskValue = "TTL_TaskValue_%s_%s" # 通天任务当前进度值,参数(任务类型,是否每日重置)
|
| | | Def_PDict_TTL_TaskAwardRecord = "TTL_TaskAwardRecord_%s" # 通天任务领奖记录,参数(key编号),按索引位存储0-未领,1-已领
|
| | | Def_PDict_TTL_DailyTaskPointToday = "TTL_DailyTaskPointToday" # 每日通天任务每日可获得积分点上限
|
| | |
|
| | | # 跨服竞技场
|
| | | Def_PDict_CrossPK_TotalScore = "CrossPK_TotalScore" # 当前总积分
|
| | | Def_PDict_CrossPK_DanLV = "CrossPK_DanLV" # 当前段位
|
| | | Def_PDict_CrossPK_PKCount = "CrossPK_PKCount" # 当前总PK次数
|
| | | Def_PDict_CrossPK_WinCount = "CrossPK_WinCount" # 当前胜利次数
|
| | | Def_PDict_CrossPK_CWinCount = "CrossPK_CWinCount" # 当前连胜次数
|
| | | Def_PDict_CrossPK_CLoseCount = "CrossPK_CLoseCount" # 当前连败次数
|
| | | Def_PDict_CrossPK_TodayPKCount = "CrossPK_TodayPKCount" # 今日已PK次数
|
| | | Def_PDict_CrossPK_TodayWinCount = "CrossPK_TodayWinCount" # 今日已胜利次数
|
| | | Def_PDict_CrossPK_TodayBuyCount = "CrossPK_TodayBuyCount" # 今日已购买PK次数
|
| | | Def_PDict_CrossPK_ItemAddCount = "CrossPK_ItemAddCount" # 今日道具增加PK次数
|
| | | Def_PDict_CrossPK_RefreshCount = "CrossPK_RefreshCount" # 今日已刷新次数
|
| | | Def_PDict_CrossPK_DayPKCountAwardState = "CrossPK_DayPKCountAwardState" # 每日匹配次数奖励记录,二进制位存储是否已领取,按匹配次数升序排序索引代表奖励位
|
| | | Def_PDict_CrossPK_DayWinCountAwardState = "CrossPK_DayWinCountAwardState" # 每日胜利次数奖励记录,二进制位存储是否已领取,按胜利次数升序排序索引代表奖励位
|
| | | Def_PDict_CrossPK_DanLVAwardState = "CrossPK_DanLVAwardState" # 段位达标奖励记录,二进制位存储是否已领取,按段位代表奖励位
|
| | | Def_PDict_CrossPK_SeasonAwardState = "CrossPK_SeasonAwardState" # 赛季结算奖励是否已领取,优先排名奖励,未上榜可领段位奖励
|
| | | Def_PDict_CrossPK_ZoneID = "CrossPK_ZoneID" # 玩家上次参与的赛区ID
|
| | | Def_PDict_CrossPK_SeasonID = "CrossPK_SeasonID" # 玩家上次参与的赛季ID
|
| | | Def_PDict_CrossPK_SeasonDanLV = "CrossPK_SeasonDanLV_%s" # 历史赛季段位,参数,赛季ID
|
| | | Def_PDict_CrossPK_SeasonScore = "CrossPK_SeasonScore_%s" # 历史赛季积分,参数,赛季ID
|
| | | Def_PDict_CrossPK_SeasonOrder = "CrossPK_SeasonOrder_%s" # 历史赛季名次,参数,赛季ID
|
| | | Def_PDict_CrossPK_SeasonAwardLV = "CrossPK_SeasonAwardLV_%s" # 历史赛季奖励等级(一般是段位等级,排行奖励的在最高段位等级基础上增加),参数,赛季ID
|
| | |
|
| | | # 跨服排位
|
| | | Def_PDict_Championship_WorshipCount = "Championship_WorshipCount" # 今日已膜拜次数
|
| | |
|
| | | # 跨服幸运云购
|
| | | Def_PDict_LuckyCloudBuy_RoundID = "LuckyCloudBuy_RoundID" # 本轮标识ID
|
| | | Def_PDict_LuckyCloudBuy_BuyCount = "LuckyCloudBuy_BuyCount" # 本轮已购买份数
|
| | |
|
| | | #自动战斗设置记录
|
| | | Def_PDict_AutoFightSetting = "AFSetting_%s_%s"
|
| | |
| | | Def_PDict_MGGanwuLV = "MGGanwuLV" # 感悟等级
|
| | | Def_PDict_MGGanwuExp = "MGGanwuExp" # 当前感悟等级对应的经验
|
| | | Def_PDict_MGLingying = "MGLingying" # 当前灵应值
|
| | |
|
| | | #预设
|
| | | Def_PDict_PresetState = "PresetState_%s" # 预设解锁状态,按二进制位存储是否已解锁,参数(功能预设类型)
|
| | | Def_PDict_PresetBatID = "PresetBatID_%s" # 战斗功能使用的战斗预设方案ID,参数(战斗功能类型)
|
| | | Def_PDict_PresetFuncID = "PresetFuncID_%s_%s" # 某个战斗预设方案下某个功能预设的方案ID,参数(战斗预设ID, 功能类型)
|
| | |
|
| | | #-------------------------------------------------------------------------------
|
| | |
|
| | |
| | | TriggerWay_BeSuckHP, # 被吸血时 56
|
| | | TriggerWay_SuckHPOne, # 吸血时(多目标仅触发一次) 57
|
| | | TriggerWay_EnemyBeControlledHard, # 敌方受控时(硬控) 58
|
| | | ) = range(1, 1 + 58)
|
| | | TriggerWay_PursueAtk, # 追击直接攻击时 59
|
| | | TriggerWay_Frozen, # 冰冻目标时 60
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| | | TriggerWay_AddDOTBuff, # 附加持续伤害buff时 61
|
| | | ) = range(1, 1 + 61)
|
| | |
|
| | | # 不加载的被动触发方式,一般用于本技能固定触发逻辑用的
|
| | | TriggerWayNoLoadList = [TriggerWay_CurSkillEff, TriggerWay_CurSkillEffLst]
|
| | |
| | | SkillEff_SkillUseCntLimit = 7009 # 限制技能最多触发次数
|
| | | SkillEff_UseSkillStealBuff = 7010 # 释放技能前偷取buff
|
| | | SkillEff_ReviveNoUse = 7011 # 没有复活目标时释放其他技能
|
| | | SkillEff_LearnSkillEx = 7012 # 额外学习技能(用于拆分完全独立的技能,视为已学习)
|
| | |
|
| | | (
|
| | | TriggerType_BeSuperHit, # 被暴击触发技能 1
|
| | |
| | | Def_Cost_BuyOrderInfo:"BuyOrderInfo",
|
| | | Def_Cost_ActGodGift:"ActGodGift",
|
| | | Def_Cost_CrossBattlefield:"CrossBattlefield",
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| | | Def_Cost_TongTianLing:"TongTianLing",
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| | | Def_Cost_LianTi:"LianTi",
|
| | | }
|
| | | ## -----------------------------------------------------
|
| | |
| | | Def_SkillFuncType_TurnNormaSkill, #1 普攻技能
|
| | | Def_SkillFuncType_AngerSkill, #2 怒气技能
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| | | Def_SkillFuncType_PotentialSkill, #3 潜能技能
|
| | | ) = range(4)
|
| | | Def_SkillFuncType_4, #4 觉醒技能
|
| | | Def_SkillFuncType_MinggeSkill, #5 命格技能
|
| | | ) = range(6)
|
| | |
|
| | | # MMO项目 - 先保留,重新定义从1000开始,后续可陆续删除
|
| | | (Def_SkillFuncType_Common, #0为通用技能
|
| | |
| | | Def_RewardType_OpenFunc, # 功能开启奖励17
|
| | | Def_RewardType_TotalRecharge, # 累计充值奖励18
|
| | | Def_RewardType_IceLodeStar, # 冰晶矿脉星级奖励19
|
| | | Def_RewardType_WeekPartyAct, # 领取周狂欢活动奖励20
|
| | | Def_RewardType_WeekPartyPoint, # 领取周狂欢积分奖励21
|
| | | Def_RewardType_20,
|
| | | Def_RewardType_21,
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| | | Def_RewardType_ActLoginAwardAct, # 领取登录奖励活动奖励22
|
| | | Def_RewardType_NewFairyCRecharge, # 新仙界盛典充值大礼23
|
| | | Def_RewardType_NewFairyCParty, # 新仙界盛典全民来嗨24
|
| | | Def_RewardType_FeastWeekPartyAct, # 领取节日巡礼活动奖励25
|
| | | Def_RewardType_FeastWeekPartyPoint, # 领取节日巡礼积分奖励26
|
| | | Def_RewardType_25,
|
| | | Def_RewardType_26,
|
| | | Def_RewardType_FairyAdventuresAward, #缥缈奇遇领取27
|
| | | Def_RewardType_HistoryChargeAward, #历史累计充值领取28
|
| | | Def_RewardType_DayFreeGoldGift, #每日免费直购礼包29
|
| | |
| | | Def_PPAct_JSTreasure, #绝世寻宝 17
|
| | | ) = range(1, 17+1)
|
| | |
|
| | | #周狂欢活动定义(七天巡礼)
|
| | | WeekPartyActIDList = (
|
| | | Def_WPAct_RunTask, #仙盟任务 1
|
| | | Def_WPAct_XJMJ, #仙境秘境 2
|
| | | Def_WPAct_KirinHome, #麒麟之府 3
|
| | | Def_WPAct_QueenRelices, #娲皇遗迹 4
|
| | | Def_WPAct_IceLode, #冰晶矿脉 5
|
| | | Def_WPAct_Tower, #符印塔 6
|
| | | Def_WPAct_WorldBOSS, #世界boss 7
|
| | | Def_WPAct_BOSSHome, #boss之家 8
|
| | | Def_WPAct_FMT, #封魔坛 9
|
| | | Def_WPAct_GodArea, #古神禁地 10
|
| | | Def_WPAct_CrossPK, #跨服pk 11
|
| | | Def_WPAct_Recharge, #充值X仙玉 12
|
| | | Def_WPAct_GiftBag, #购买限时礼包 13
|
| | | Def_WPAct_14, #骑宠争夺 14
|
| | | Def_WPAct_SWRH, #守卫人皇 15
|
| | | Def_WPAct_ElderBattlefield, #上古战场 16
|
| | | Def_WPAct_ChaosDemon, #混乱妖域 17
|
| | | Def_WPAct_XMZZ, #仙魔之争 18
|
| | | Def_WPAct_FamilyWar, #仙魔联赛 19
|
| | | Def_WPAct_Login, #每日登录 20
|
| | | Def_WPAct_21, #激活某只坐骑 21
|
| | | Def_WPAct_Pet, #激活某只灵宠 22
|
| | | Def_WPAct_Dogz, #出战某只神兽 23
|
| | | Def_WPAct_Stone, #宝石总等级 24
|
| | | Def_WPAct_25, #神兵总等级 25
|
| | | Def_WPAct_Rune, #穿戴某品质符印 26
|
| | | Def_WPAct_Pray, #祈愿 27
|
| | | Def_WPAct_FamilyBoss, #仙盟Boss 28
|
| | | Def_WPAct_FairyDomain, #缥缈仙域 29 |
| | | Def_WPAct_Plus, #强化 30
|
| | | Def_WPAct_Star, #升星 31
|
| | | Def_WPAct_FamilyChuanGong, #传功 32
|
| | | Def_WPAct_Arena, #竞技场 33
|
| | | ) = range(1, 33+1)
|
| | |
|
| | | #登录奖励活动定义
|
| | | LoginAwardActIDList = (
|
| | | Def_LoginAct_Login, #每日登录1
|
| | |
| | | Def_LoginAct_EquipPlus, #强化 17
|
| | | Def_LoginAct_EquipWash, #洗炼 18
|
| | | ) = range(1, 18+1)
|
| | |
|
| | | #垃圾分类 - 垃圾产出任务
|
| | | GarbageTaskList = (
|
| | | Def_GarbageTask_Activity, # 获得活跃值 1
|
| | | Def_GarbageTask_ActivityPlace, # 活跃修炼 2
|
| | | Def_GarbageTask_HelpBattle, # 助战登记 3
|
| | | Def_GarbageTask_KillNPC, # 击杀小怪 4
|
| | | Def_GarbageTask_RefineStove, # 炼丹 5
|
| | | Def_GarbageTask_KillBoss, # 打宝 - 本服 6
|
| | | Def_GarbageTask_CrossPK, # 跨服PK 7
|
| | | Def_GarbageTask_CrossBoss, # 跨服Boss 8
|
| | | Def_GarbageTask_CrossCollect, # 跨服采集宝箱 9
|
| | | Def_GarbageTask_EquipPlus, # 强化 10
|
| | | Def_GarbageTask_EquipWash, # 洗炼 11
|
| | | Def_GarbageTask_UseGold, # 消费仙玉 12
|
| | | Def_GarbageTask_CTG, # 充值仙玉 13
|
| | | ) = range(1, 1 + 13)
|
| | |
|
| | | #任务活动 - 任务类型
|
| | | ActTaskTypeList = (
|
| | |
| | | PowerDownType_ResetTalent:'ResetTalent',
|
| | | PowerDownType_GatherSoul:'GatherSoul',
|
| | | }
|
| | |
|
| | | # 通天令任务类型定义
|
| | | TTLTaskTypeList = (
|
| | | TTLTaskType_Activity, # 获取日常活跃度x 1
|
| | | TTLTaskType_Plus, # 强化x次 2
|
| | | TTLTaskType_Star, # 升星x次 3
|
| | | TTLTaskType_Wash, # 洗练x次 4
|
| | | TTLTaskType_LoveFB, # 参与情缘副本x次 5
|
| | | TTLTaskType_LVUp, # 等级提升x级 6
|
| | | TTLTaskType_RealmUp, # 境界提升x阶 7
|
| | | TTLTaskType_WorldBoss, # 击杀世界boss x次 8
|
| | | TTLTaskType_Sign, # 签到x次 9
|
| | | TTLTaskType_Dice, # 天机骰子挑战x次 10
|
| | | TTLTaskType_CrossPK, # 跨服PK参与x次 11
|
| | | TTLTaskType_ChuanGong, # 仙盟传功x次 12
|
| | | TTLTaskType_SWRH, # 守卫人皇参与x次 13
|
| | | TTLTaskType_ElderBattlefield, # 上古战场参与x次 14
|
| | | TTLTaskType_HorsePetBoss, # 灵宠争夺参与x次 15
|
| | | TTLTaskType_FamilyBoss, # 仙盟boss参与x次 16
|
| | | TTLTaskType_FamilyPartyAnswerRight, # 仙盟答题答对x次 17
|
| | | TTLTaskType_CrossBoss, # 跨服boss击杀x次 18
|
| | | ) = range(1, 1 + 18)
|
| | |
|
| | | # 每日任务类型
|
| | | DailyTaskList = (
|