ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -84,6 +84,7 @@
                "NPCStronger":(
                        ("DWORD", "NPCID", 1),
                        ("WORD", "NPCLV", 0),
                        ("float", "AtkRatio", 0),
                        ("float", "DefRatio", 0),
                        ("float", "MaxHPRatio", 0),
@@ -146,6 +147,12 @@
                        ("DWORD", "FightPower", 0),
                        ),
                "PresetUnlock":(
                        ("BYTE", "PresetType", 1),
                        ("BYTE", "UnlockType", 0),
                        ("DWORD", "UnlockValue", 0),
                        ),
                "Hero":(
                        ("DWORD", "HeroID", 1),
                        ("char", "Name", 0),
@@ -182,6 +189,7 @@
                        ("list", "AttrIDList", 0),
                        ("list", "AttrValueList", 0),
                        ("DWORD", "SkillID", 0),
                        ("list", "SkillIDExList", 0),
                        ),
                "HeroAwake":(
@@ -217,7 +225,7 @@
                        ),
                "HeroQuality":(
                        ("DWORD", "Quality", 1),
                        ("BYTE", "Quality", 1),
                        ("list", "InitTalentWeight", 0),
                        ("BYTE", "InitStarUpper", 0),
                        ("DWORD", "InitAddPer", 0),
@@ -225,29 +233,26 @@
                        ("DWORD", "BreakLVAddPer", 0),
                        ("DWORD", "StarAddPer", 0),
                        ("list", "BookActAwardMoney", 0),
                        ("DWORD", "BookInitAddPer", 0),
                        ("DWORD", "BookStarAddPer", 0),
                        ("DWORD", "BookBreakLVAddPer", 0),
                        ("list", "DismissReturnItems", 0),
                        ("list", "RecommendAwardMoney", 0),
                        ),
                "HeroQualityBreak":(
                        ("DWORD", "Quality", 1),
                        ("BYTE", "Quality", 1),
                        ("DWORD", "BreakLV", 1),
                        ("WORD", "LVMax", 0),
                        ("list", "UPCostItem", 0),
                        ("WORD", "UPLVNeed", 0),
                        ("list", "UPCostItemList", 0),
                        ),
                "HeroQualityAwake":(
                        ("DWORD", "Quality", 1),
                        ("BYTE", "Quality", 1),
                        ("DWORD", "AwakeLV", 1),
                        ("list", "UPCostItem", 0),
                        ("DWORD", "RebirthCostMoney", 0),
                        ),
                "HeroQualityLV":(
                        ("DWORD", "Quality", 1),
                        ("BYTE", "Quality", 1),
                        ("DWORD", "HeroLV", 1),
                        ("list", "UPCostItem", 0),
                        ("list", "AttrIDList", 0),
@@ -257,6 +262,23 @@
                "LineupRecommend":(
                        ("DWORD", "RecommendID", 1),
                        ("list", "HeroIDList", 0),
                        ),
                "HeroFates":(
                        ("WORD", "FatesID", 1),
                        ("BYTE", "FatesQuality", 0),
                        ("list", "HeroIDList", 0),
                        ("list", "AwardItemList", 0),
                        ("list", "AttrIDList", 0),
                        ("list", "LVAttrValueList", 0),
                        ),
                "HeroFatesQualityLV":(
                        ("BYTE", "FatesQuality", 1),
                        ("BYTE", "FatesLV", 1),
                        ("BYTE", "NeedStarTotal", 0),
                        ("BYTE", "NeedHeroCnt", 0),
                        ("BYTE", "NeedQuality", 0),
                        ),
                "PlayerAttr":(
@@ -269,6 +291,7 @@
                        ("float", "AtkRatio", 0),
                        ("float", "MaxHPRatio", 0),
                        ("float", "DefRatio", 0),
                        ("float", "AtkSpeedRatio", 0),
                        ("float", "StunRateRatio", 0),
                        ("float", "SuperHitRateRatio", 0),
                        ("float", "ComboRateRatio", 0),
@@ -309,6 +332,10 @@
                        ("float", "QunFinalDamPerDefRatio", 0),
                        ("float", "PVPDamPerRatio", 0),
                        ("float", "PVPDamPerDefRatio", 0),
                        ("float", "GuanchuanRatio", 0),
                        ("float", "GuanchuanDefRatio", 0),
                        ("float", "ZhaojiaRatio", 0),
                        ("float", "ZhaojiaDefRatio", 0),
                        ),
                "MainChapter":(
@@ -343,6 +370,7 @@
                        ("BYTE", "BossPosView", 0),
                        ("list", "SkillIDExList", 0),
                        ("BYTE", "SkillExCnt", 0),
                        ("WORD", "ReModelID", 0),
                        ),
                "Title":(
@@ -584,6 +612,39 @@
                        ("list", "LegendAttrValue", 0),
                        ),
                "MGGanwuLV":(
                        ("BYTE", "GanwuLV", 1),
                        ("DWORD", "NextNeedExp", 0),
                        ("DWORD", "AtkBase", 0),
                        ("DWORD", "DefBase", 0),
                        ("DWORD", "HPBase", 0),
                        ("DWORD", "AtkSpeedBase", 0),
                        ("dict", "BatAttrBaseDict", 0),
                        ),
                "MGGuayuQuality":(
                        ("BYTE", "ItemColor", 1),
                        ("float", "AtkPlus", 0),
                        ("float", "DefPlus", 0),
                        ("float", "HPPlus", 0),
                        ("float", "AtkSpeedPlus", 0),
                        ("list", "AttrRange", 0),
                        ("dict", "AttrRangeDict", 0),
                        ),
                "MGGuayuType":(
                        ("BYTE", "ItemType", 1),
                        ("BYTE", "EquipPlace", 0),
                        ("float", "BaseAttrProportion", 0),
                        ("DWORD", "FixedAttrID", 0),
                        ("list", "AttrIDLib", 0),
                        ),
                "MGLingyingQuality":(
                        ("DWORD", "Lingying", 1),
                        ("list", "ItemColorWeightList", 0),
                        ),
                "EquipLegendAttrCount":(
                        ("BYTE", "ItemType", 1),
                        ("BYTE", "ItemColor", 1),
@@ -629,12 +690,6 @@
                        ("DWORD", "PlusLVUPTotalExp", 0),
                        ),
                "Rune":(
                        ("DWORD", "ID", 1),
                        ("list", "AttrType", 0),
                        ("DWORD", "TowerID", 0),
                        ),
                "EquipWash":(
                        ("BYTE", "WashType", 1),
                        ("BYTE", "WashLV", 1),
@@ -667,60 +722,10 @@
                        ("DWORD", "FightPowerEx", 0),
                        ),
                "PetInfo":(
                        ("DWORD", "ID", 1),
                        ("BYTE", "Quality", 0),
                        ("char", "UnlockSys", 0),
                        ("DWORD", "UnLockNeedItemID", 0),
                        ("BYTE", "UnLockNeedItemCnt", 0),
                        ("DWORD", "DecomposeExp", 0),
                        ("BYTE", "InitRank", 0),
                        ("WORD", "MaxRank", 0),
                        ("WORD", "UseNeedRank", 0),
                        ("list", "SkillID", 0),
                        ("list", "SkillUnLock", 0),
                        ("list", "SkillUnLockSys", 0),
                        ("DWORD", "InitFightPower", 0),
                        ),
                "PetStarUp":(
                        ("DWORD", "PetNPCID", 1),
                        ("BYTE", "PetStar", 1),
                        ("list", "StarUpNeedItemList", 0),
                        ("list", "StarAttrType", 0),
                        ("list", "StarAttrValue", 0),
                        ),
                "PetTrain":(
                        ("BYTE", "TrainType", 1),
                        ("BYTE", "TrainLV", 1),
                        ("WORD", "NeedRealmLV", 0),
                        ("DWORD", "EatCntTotal", 0),
                        ("DWORD", "EatCntEverytime", 0),
                        ("list", "EatItemAttrTypeList", 0),
                        ("list", "EatItemAttrValueList", 0),
                        ("list", "LVAttrTypeList", 0),
                        ("list", "LVAttrValueList", 0),
                        ),
                "EquipDecompose":(
                        ("WORD", "LV", 1),
                        ("DWORD", "UpNeedExp", 0),
                        ("dict", "Attr", 0),
                        ),
                "PetClassCost":(
                        ("DWORD", "PetID", 1),
                        ("DWORD", "Class", 1),
                        ("DWORD", "UpNeedExp", 0),
                        ("DWORD", "AtkAdd", 0),
                        ),
                "PetEatEquip":(
                        ("BYTE", "EquipColor", 1),
                        ("BYTE", "EquipClass", 1),
                        ("DWORD", "Exp", 0),
                        ("DWORD", "FamilyStoreItemScore", 0),
                        ),
                "FaQiLVUp":(
@@ -770,8 +775,11 @@
                        ("BYTE", "SpecEffLayerMax", 0),
                        ("BYTE", "SpecAttrID", 0),
                        ("DWORD", "SpecAttrValue", 0),
                        ("DWORD", "SpecAttrPerLVAdd", 0),
                        ("DWORD", "SpecAttrPerStarAdd", 0),
                        ("BYTE", "PowerType", 0),
                        ("DWORD", "PowerTypeValue", 0),
                        ("DWORD", "PowerValue", 0),
                        ("DWORD", "PowerPerStarAdd", 0),
                        ),
                "GubaoResonanceAttr":(
@@ -789,6 +797,7 @@
                "GubaoStar":(
                        ("BYTE", "GubaoQuality", 1),
                        ("BYTE", "GubaoStar", 0),
                        ("list", "QualityStarCond", 0),
                        ("BYTE", "StarUPNeedSelfCnt", 0),
                        ("list", "StarUPNeedItemList", 0),
                        ),
@@ -797,6 +806,13 @@
                        ("BYTE", "GubaoQuality", 1),
                        ("BYTE", "LessEqualLV", 0),
                        ("list", "LVUPNeedItemInfo", 0),
                        ),
                "GubaoLVAttr":(
                        ("BYTE", "GubaoQuality", 1),
                        ("BYTE", "GubaoLV", 1),
                        ("list", "SpecAttrIDList", 0),
                        ("list", "SpecAttrValueList", 0),
                        ),
                "Beauty":(
@@ -859,6 +875,12 @@
                        ("DWORD", "MaxHP", 0),
                        ("DWORD", "Atk", 0),
                        ("DWORD", "Def", 0),
                        ),
                "LVReValue":(
                        ("WORD", "ModelID", 1),
                        ("WORD", "LV", 1),
                        ("BYTE", "ReHeroStar", 0),
                        ("BYTE", "ReHeroBreakLV", 0),
                        ("BYTE", "ReHeroAwakeLV", 0),
                        ("DWORD", "ReAtk", 0),
@@ -893,19 +915,6 @@
                        ("float", "AttrPer", 0),
                        ("dict", "AttrSpecDict", 0),
                        ("dict", "AttrExDict", 0),
                        ),
                "RuneTower":(
                        ("DWORD", "ID", 1),
                        ("DWORD", "RunePoint", 0),
                        ("DWORD", "Ysog", 0),
                        ("DWORD", "NPCID", 0),
                        ("BYTE", "IsNotify", 0),
                        ("list", "FixEndAward", 0),
                        ("dict", "GoodDrop", 0),
                        ("DWORD", "SweepRunePoint", 0),
                        ("DWORD", "SweepYsog", 0),
                        ("dict", "SweepGoodDrop", 0),
                        ),
                "ChinMap":(
@@ -943,6 +952,29 @@
                        ("list", "RandWeightItemList", 0),
                        ),
                "FBDJGLevel":(
                        ("WORD", "LayerNum", 1),
                        ("BYTE", "LevelNum", 1),
                        ("list", "PassAwardList", 0),
                        ("list", "AwardList", 0),
                        ("list", "LineupIDList", 0),
                        ("WORD", "NPCLV", 0),
                        ("float", "Difficulty", 0),
                        ),
                "FBDJGQuick":(
                        ("WORD", "NeedLayer", 1),
                        ("list", "QuickAwardList", 0),
                        ),
                "FBDJGEffect":(
                        ("DWORD", "EffID", 1),
                        ("BYTE", "EffQuality", 0),
                        ("BYTE", "AttrID", 0),
                        ("DWORD", "AttrValue", 0),
                        ("DWORD", "RandWeight", 0),
                        ),
                "ADAward":(
                        ("DWORD", "ADID", 1),
                        ("BYTE", "ADCntMax", 0),
@@ -957,22 +989,6 @@
                        ("DWORD", "NeedCnt", 0),
                        ("list", "Condition", 0),
                        ("list", "AwardItemList", 0),
                        ),
                "TongTianLV":(
                        ("WORD", "TTLV", 1),
                        ("WORD", "LVUPPoint", 0),
                        ("list", "CommAwardItemList", 0),
                        ("list", "XianAwardItemList", 0),
                        ("list", "NotifyItemIDList", 0),
                        ),
                "TongTianTask":(
                        ("WORD", "TTTaskID", 1),
                        ("BYTE", "TTTaskType", 0),
                        ("BYTE", "IsDailyTask", 0),
                        ("DWORD", "FinishNeedValue", 0),
                        ("DWORD", "TaskPoint", 0),
                        ),
                "Treasure":(
@@ -1100,12 +1116,6 @@
                        ("BYTE", "TotalMaxCount", 0),
                        ("BYTE", "RefreshSeconds", 0),
                        ("BYTE", "RefreshPerMinutes", 0),
                        ),
                "RuneCompound":(
                        ("DWORD", "TagItemID", 1),
                        ("list", "NeedItem", 0),
                        ("WORD", "NeedMJ", 0),
                        ),
                "ResourcesBack":(
@@ -1250,9 +1260,13 @@
                        ("BYTE", "LuckyGridNum", 0),
                        ("dict", "GridNumMaxLimitInfo", 0),
                        ("list", "NotifyGridNumList", 0),
                        ("char", "NotifyKey", 0),
                        ("dict", "NotifyKeyDict", 0),
                        ("BYTE", "AwardMoneyType", 0),
                        ("WORD", "AwardMoneyValue", 0),
                        ("BYTE", "WishReset", 0),
                        ("dict", "WishLibSelect", 0),
                        ("dict", "WishLibPubFreeCnt", 0),
                        ("dict", "WishLibCard", 0),
                        ),
                "TreasureHouse":(
@@ -1270,10 +1284,13 @@
                        ),
                "TreasureItemLib":(
                        ("WORD", "ID", 0),
                        ("WORD", "LibID", 1),
                        ("DWORD", "ItemID", 0),
                        ("DWORD", "ItemCount", 0),
                        ("DWORD", "ItemWeight", 0),
                        ("BYTE", "IsWishItem", 0),
                        ("BYTE", "WishOutCnt", 0),
                        ),
                "TreasureCntAward":(
@@ -1335,23 +1352,6 @@
                        ("DWORD", "CfgID", 1),
                        ("WORD", "LVLimit", 0),
                        ("DWORD", "AddExpRate", 0),
                        ),
                "ActCostRebate":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("WORD", "LVLimit", 0),
                        ("BYTE", "IsDayReset", 0),
                        ("list", "TemplateIDList", 0),
                        ),
                "CostRebateTemplate":(
                        ("DWORD", "TemplateID", 1),
                        ("DWORD", "NeedCostGold", 0),
                        ("BYTE", "AwardIndex", 0),
                        ("dict", "AwardItemList", 0),
                        ("char", "NotifyKey", 0),
                        ),
                "ActBuyOne":(
@@ -1531,22 +1531,6 @@
                        ("DWORD", "ExpireMinutes", 0),
                        ),
                "ActRechargePrize":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("WORD", "LVLimit", 0),
                        ("BYTE", "IsDayReset", 0),
                        ("list", "TemplateIDList", 0),
                        ),
                "RechargePrizeTemplate":(
                        ("DWORD", "TemplateID", 1),
                        ("WORD", "CTGID", 0),
                        ("DWORD", "GoldPrize", 0),
                        ("BYTE", "PrizeCountLimit", 0),
                        ),
                "ActTotalRecharge":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
@@ -1564,22 +1548,6 @@
                        ("BYTE", "AwardIndex", 0),
                        ("dict", "AwardItem", 0),
                        ("char", "NotifyKey", 0),
                        ),
                "ActRechargeRebateGold":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("WORD", "LVLimit", 0),
                        ("BYTE", "IsDayReset", 0),
                        ("list", "TemplateIDList", 0),
                        ),
                "RechargeRebateGoldTemplate":(
                        ("DWORD", "TemplateID", 1),
                        ("DWORD", "RMBMin", 0),
                        ("DWORD", "RMBMax", 0),
                        ("WORD", "RebateRate", 0),
                        ),
                "ActGrowupBuy":(
@@ -1715,44 +1683,6 @@
                        ("BYTE", "CopyMapID", 1),
                        ("WORD", "PosX", 0),
                        ("WORD", "PosY", 0),
                        ),
                "Coat":(
                        ("DWORD", "CoatID", 1),
                        ("BYTE", "CostQuality", 0),
                        ("list", "EquipItemID", 0),
                        ("DWORD", "UnlockItemID", 0),
                        ("DWORD", "MaxLV", 0),
                        ("list", "CostItemCnt", 0),
                        ("dict", "StarAttr", 0),
                        ("DWORD", "InitFightPower", 0),
                        ),
                "CoatChestUp":(
                        ("DWORD", "LV", 1),
                        ("BYTE", "NeedExp", 0),
                        ("dict", "AddAttr", 0),
                        ),
                "ActWeekParty":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("WORD", "AdvanceMinutes", 0),
                        ("BYTE", "IsDayReset", 0),
                        ("BYTE", "ResetType", 0),
                        ("WORD", "LVLimit", 0),
                        ("list", "TemplateID", 0),
                        ("dict", "PointAward", 0),
                        ),
                "WeekParty":(
                        ("BYTE", "TemplateID", 1),
                        ("BYTE", "ActionType", 0),
                        ("DWORD", "TotalTimes", 0),
                        ("WORD", "SingleTimes", 0),
                        ("eval", "Reward", 0),
                        ("WORD", "Point", 0),
                        ),
                "ActYunshi":(
@@ -1901,27 +1831,6 @@
                        ("char", "WorldNotifyKey", 0),
                        ),
                "ActFeastWeekParty":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("WORD", "AdvanceMinutes", 0),
                        ("BYTE", "IsDayReset", 0),
                        ("BYTE", "ResetType", 0),
                        ("WORD", "LVLimit", 0),
                        ("list", "TemplateID", 0),
                        ("dict", "PointAward", 0),
                        ),
                "FeastWeekParty":(
                        ("BYTE", "TemplateID", 1),
                        ("BYTE", "ActionType", 0),
                        ("DWORD", "TotalTimes", 0),
                        ("WORD", "SingleTimes", 0),
                        ("list", "Reward", 0),
                        ("WORD", "Point", 0),
                        ),
                "NewAllPeopleParty":(
                        ("BYTE", "ID", 1),
                        ("WORD", "TotalTimes", 0),
@@ -1952,21 +1861,6 @@
                        ("WORD", "ItemCnt", 0),
                        ("BYTE", "IsBind", 0),
                        ("DWORD", "Weight", 0),
                        ),
                "CrossActCTGBillboardDabiao":(
                        ("DWORD", "TemplateID", 1),
                        ("float", "CTGNeed", 0),
                        ("BYTE", "AwardIndex", 0),
                        ("list", "AwardItemList", 0),
                        ),
                "CrossActCTGBillboardOrder":(
                        ("DWORD", "TemplateID", 1),
                        ("WORD", "OrderA", 0),
                        ("WORD", "OrderB", 0),
                        ("float", "CTGAtleast", 0),
                        ("list", "AwardItemList", 0),
                        ),
                "EquipPlaceIndexMap":(
@@ -2014,6 +1908,13 @@
                        ("WORD", "NeedPlusLV", 0),
                        ("dict", "CostItem", 0),
                        ("dict", "Attr", 0),
                        ),
                "FamilyCross":(
                        ("char", "AppID", 1),
                        ("WORD", "ZoneID", 1),
                        ("DWORD", "CrossServerID", 0),
                        ("list", "ServerIDList", 0),
                        ),
                "Family":(
@@ -2156,6 +2057,7 @@
                        ("list", "EquipColorRateList", 0),
                        ("list", "EquipColorRateList1", 0),
                        ("list", "EquipColorRateList2", 0),
                        ("DWORD", "LastSureOutNeed", 0),
                        ),
                "LLMJ":(
@@ -2272,21 +2174,22 @@
        return
        
    def GetNPCID(self): return self.attrTuple[0] # NPCID DWORD
    def GetAtkRatio(self): return self.attrTuple[1] # 攻击系数 float
    def GetDefRatio(self): return self.attrTuple[2] # 防御系数 float
    def GetMaxHPRatio(self): return self.attrTuple[3] # 生命系数 float
    def GetStunRateRatio(self): return self.attrTuple[4] # float
    def GetSuperHitRateRatio(self): return self.attrTuple[5] # float
    def GetComboRateRatio(self): return self.attrTuple[6] # float
    def GetMissRateRatio(self): return self.attrTuple[7] # float
    def GetParryRateRatio(self): return self.attrTuple[8] # float
    def GetSuckHPPerRatio(self): return self.attrTuple[9] # float
    def GetStunRateDefRatio(self): return self.attrTuple[10] # float
    def GetSuperHitRateDefRatio(self): return self.attrTuple[11] # float
    def GetComboRateDefRatio(self): return self.attrTuple[12] # float
    def GetMissRateDefRatio(self): return self.attrTuple[13] # float
    def GetParryRateDefRatio(self): return self.attrTuple[14] # float
    def GetSuckHPPerDefRatio(self): return self.attrTuple[15] # float
    def GetNPCLV(self): return self.attrTuple[1] # 等级段 WORD
    def GetAtkRatio(self): return self.attrTuple[2] # 攻击系数 float
    def GetDefRatio(self): return self.attrTuple[3] # 防御系数 float
    def GetMaxHPRatio(self): return self.attrTuple[4] # 生命系数 float
    def GetStunRateRatio(self): return self.attrTuple[5] # float
    def GetSuperHitRateRatio(self): return self.attrTuple[6] # float
    def GetComboRateRatio(self): return self.attrTuple[7] # float
    def GetMissRateRatio(self): return self.attrTuple[8] # float
    def GetParryRateRatio(self): return self.attrTuple[9] # float
    def GetSuckHPPerRatio(self): return self.attrTuple[10] # float
    def GetStunRateDefRatio(self): return self.attrTuple[11] # float
    def GetSuperHitRateDefRatio(self): return self.attrTuple[12] # float
    def GetComboRateDefRatio(self): return self.attrTuple[13] # float
    def GetMissRateDefRatio(self): return self.attrTuple[14] # float
    def GetParryRateDefRatio(self): return self.attrTuple[15] # float
    def GetSuckHPPerDefRatio(self): return self.attrTuple[16] # float
# 技能表
class IPY_Skill():
@@ -2337,6 +2240,17 @@
    def GetDispersedLimit(self): return self.attrTuple[39] # 驱散限制 BYTE
    def GetBuffRetain(self): return self.attrTuple[40] # Buff保留规则 BYTE
    def GetFightPower(self): return self.attrTuple[41] # 技能战斗力 DWORD
# 预设解锁
class IPY_PresetUnlock():
    def __init__(self):
        self.attrTuple = None
        return
    def GetPresetType(self): return self.attrTuple[0] # 预设类型 BYTE
    def GetUnlockType(self): return self.attrTuple[1] #  解锁类型 BYTE
    def GetUnlockValue(self): return self.attrTuple[2] #  解锁所需值 DWORD
# 武将表
class IPY_Hero():
@@ -2389,7 +2303,8 @@
    def GetBreakLV(self): return self.attrTuple[1] #  突破等级 BYTE
    def GetAttrIDList(self): return self.attrTuple[2] #  属性ID列表 list
    def GetAttrValueList(self): return self.attrTuple[3] #  属性值列表 list
    def GetSkillID(self): return self.attrTuple[4] #  激活技能ID DWORD
    def GetSkillID(self): return self.attrTuple[4] #  激活技能ID DWORD
    def GetSkillIDExList(self): return self.attrTuple[5] #  激活的额外技能ID列表 list
# 武将觉醒天赋表
class IPY_HeroAwake():
@@ -2450,19 +2365,16 @@
        self.attrTuple = None
        return
        
    def GetQuality(self): return self.attrTuple[0] # 品质 DWORD
    def GetQuality(self): return self.attrTuple[0] # 品质 BYTE
    def GetInitTalentWeight(self): return self.attrTuple[1] #  初始天赋数权重 list
    def GetInitStarUpper(self): return self.attrTuple[2] #  初始星级上限 BYTE
    def GetInitAddPer(self): return self.attrTuple[3] #  上阵初始加成万分率 DWORD
    def GetLVAddPer(self): return self.attrTuple[4] #  上阵每等级加成 DWORD
    def GetBreakLVAddPer(self): return self.attrTuple[5] #  上阵每突破等级加成 DWORD
    def GetStarAddPer(self): return self.attrTuple[6] #  上阵每星级加成 DWORD
    def GetInitAddPer(self): return self.attrTuple[3] #  卡牌初始加成万分率 DWORD
    def GetLVAddPer(self): return self.attrTuple[4] #  卡牌每等级加成 DWORD
    def GetBreakLVAddPer(self): return self.attrTuple[5] #  卡牌每突破等级加成 DWORD
    def GetStarAddPer(self): return self.attrTuple[6] #  卡牌每星级加成 DWORD
    def GetBookActAwardMoney(self): return self.attrTuple[7] #  图鉴激活奖励货币 类型|值 list
    def GetBookInitAddPer(self): return self.attrTuple[8] #  图鉴初始加成 DWORD
    def GetBookStarAddPer(self): return self.attrTuple[9] #  图鉴每星级加成 DWORD
    def GetBookBreakLVAddPer(self): return self.attrTuple[10] #  图鉴每突破等级加成 DWORD
    def GetDismissReturnItems(self): return self.attrTuple[11] #  遣散每星返还道具 [[物品ID,个数], ...] list
    def GetRecommendAwardMoney(self): return self.attrTuple[12] #  阵容推荐激活奖励货币 类型|值 list
    def GetDismissReturnItems(self): return self.attrTuple[8] #  遣散每星返还道具 [[物品ID,个数], ...] list
    def GetRecommendAwardMoney(self): return self.attrTuple[9] #  阵容推荐激活奖励货币 类型|值 list
# 武将品质突破表
class IPY_HeroQualityBreak():
@@ -2471,10 +2383,10 @@
        self.attrTuple = None
        return
        
    def GetQuality(self): return self.attrTuple[0] # 品质 DWORD
    def GetQuality(self): return self.attrTuple[0] # 品质 BYTE
    def GetBreakLV(self): return self.attrTuple[1] # 突破等级 DWORD
    def GetLVMax(self): return self.attrTuple[2] #  等级上限 WORD
    def GetUPCostItem(self): return self.attrTuple[3] #  突破到下级消耗道具 list
    def GetUPLVNeed(self): return self.attrTuple[2] #  突破到下级需要等级 WORD
    def GetUPCostItemList(self): return self.attrTuple[3] #  突破到下级消耗道具 list
# 武将品质觉醒表
class IPY_HeroQualityAwake():
@@ -2483,7 +2395,7 @@
        self.attrTuple = None
        return
        
    def GetQuality(self): return self.attrTuple[0] # 品质 DWORD
    def GetQuality(self): return self.attrTuple[0] # 品质 BYTE
    def GetAwakeLV(self): return self.attrTuple[1] # 觉醒等级 DWORD
    def GetUPCostItem(self): return self.attrTuple[2] #  觉醒到下级消耗道具 list
    def GetRebirthCostMoney(self): return self.attrTuple[3] # 重生消耗货币 DWORD
@@ -2495,7 +2407,7 @@
        self.attrTuple = None
        return
        
    def GetQuality(self): return self.attrTuple[0] # 品质 DWORD
    def GetQuality(self): return self.attrTuple[0] # 品质 BYTE
    def GetHeroLV(self): return self.attrTuple[1] # 武将等级 DWORD
    def GetUPCostItem(self): return self.attrTuple[2] #  升级到下级消耗道具 list
    def GetAttrIDList(self): return self.attrTuple[3] #  武将属性ID列表 list
@@ -2510,6 +2422,33 @@
        
    def GetRecommendID(self): return self.attrTuple[0] # 推荐ID DWORD
    def GetHeroIDList(self): return self.attrTuple[1] #  推荐武将ID列表 list
# 武将宿缘表
class IPY_HeroFates():
    def __init__(self):
        self.attrTuple = None
        return
    def GetFatesID(self): return self.attrTuple[0] # 宿缘ID WORD
    def GetFatesQuality(self): return self.attrTuple[1] # 宿缘品质 BYTE
    def GetHeroIDList(self): return self.attrTuple[2] #  武将ID组合列表 list
    def GetAwardItemList(self): return self.attrTuple[3] #  激活奖励物品列表 list
    def GetAttrIDList(self): return self.attrTuple[4] #  属性ID列表 list
    def GetLVAttrValueList(self): return self.attrTuple[5] #  每级属性值列表 list
# 武将宿缘品质等级表
class IPY_HeroFatesQualityLV():
    def __init__(self):
        self.attrTuple = None
        return
    def GetFatesQuality(self): return self.attrTuple[0] # 宿缘品质 BYTE
    def GetFatesLV(self): return self.attrTuple[1] # 宿缘等级 BYTE
    def GetNeedStarTotal(self): return self.attrTuple[2] #  升到该级所需总星数 BYTE
    def GetNeedHeroCnt(self): return self.attrTuple[3] #  所需品质武将数 BYTE
    def GetNeedQuality(self): return self.attrTuple[4] #  所需武将品质 BYTE
# 属性条目表
class IPY_PlayerAttr():
@@ -2532,46 +2471,51 @@
    def GetAtkRatio(self): return self.attrTuple[1] # 攻击系数 float
    def GetMaxHPRatio(self): return self.attrTuple[2] # float
    def GetDefRatio(self): return self.attrTuple[3] # float
    def GetStunRateRatio(self): return self.attrTuple[4] # float
    def GetSuperHitRateRatio(self): return self.attrTuple[5] # float
    def GetComboRateRatio(self): return self.attrTuple[6] # float
    def GetMissRateRatio(self): return self.attrTuple[7] # float
    def GetParryRateRatio(self): return self.attrTuple[8] # float
    def GetSuckHPPerRatio(self): return self.attrTuple[9] # float
    def GetStunRateDefRatio(self): return self.attrTuple[10] # float
    def GetSuperHitRateDefRatio(self): return self.attrTuple[11] # float
    def GetComboRateDefRatio(self): return self.attrTuple[12] # float
    def GetMissRateDefRatio(self): return self.attrTuple[13] # float
    def GetParryRateDefRatio(self): return self.attrTuple[14] # float
    def GetSuckHPPerDefRatio(self): return self.attrTuple[15] # float
    def GetFinalDamPerRatio(self): return self.attrTuple[16] # float
    def GetFinalDamPerDefRatio(self): return self.attrTuple[17] # float
    def GetPhyDamPerRatio(self): return self.attrTuple[18] # float
    def GetPhyDamPerDefRatio(self): return self.attrTuple[19] # float
    def GetMagDamPerRatio(self): return self.attrTuple[20] # float
    def GetMagDamPerDefRatio(self): return self.attrTuple[21] # float
    def GetNormalSkillPerRatio(self): return self.attrTuple[22] # float
    def GetNormalSkillPerDefRatio(self): return self.attrTuple[23] # float
    def GetAngerSkillPerRatio(self): return self.attrTuple[24] # float
    def GetAngerSkillPerDefRatio(self): return self.attrTuple[25] # float
    def GetSuperDamPerRatio(self): return self.attrTuple[26] # float
    def GetSuperDamPerDefRatio(self): return self.attrTuple[27] # float
    def GetCurePerRatio(self): return self.attrTuple[28] # float
    def GetCurePerDefRatio(self): return self.attrTuple[29] # float
    def GetShieldPerRatio(self): return self.attrTuple[30] # float
    def GetShieldPerDefRatio(self): return self.attrTuple[31] # float
    def GetDOTPerRatio(self): return self.attrTuple[32] # float
    def GetDOTPerDefRatio(self): return self.attrTuple[33] # float
    def GetWeiFinalDamPerRatio(self): return self.attrTuple[34] # float
    def GetWeiFinalDamPerDefRatio(self): return self.attrTuple[35] # float
    def GetShuFinalDamPerRatio(self): return self.attrTuple[36] # float
    def GetShuFinalDamPerDefRatio(self): return self.attrTuple[37] # float
    def GetWuFinalDamPerRatio(self): return self.attrTuple[38] # float
    def GetWuFinalDamPerDefRatio(self): return self.attrTuple[39] # float
    def GetQunFinalDamPerRatio(self): return self.attrTuple[40] # float
    def GetQunFinalDamPerDefRatio(self): return self.attrTuple[41] # float
    def GetPVPDamPerRatio(self): return self.attrTuple[42] # float
    def GetPVPDamPerDefRatio(self): return self.attrTuple[43] # float
    def GetAtkSpeedRatio(self): return self.attrTuple[4] # float
    def GetStunRateRatio(self): return self.attrTuple[5] # float
    def GetSuperHitRateRatio(self): return self.attrTuple[6] # float
    def GetComboRateRatio(self): return self.attrTuple[7] # float
    def GetMissRateRatio(self): return self.attrTuple[8] # float
    def GetParryRateRatio(self): return self.attrTuple[9] # float
    def GetSuckHPPerRatio(self): return self.attrTuple[10] # float
    def GetStunRateDefRatio(self): return self.attrTuple[11] # float
    def GetSuperHitRateDefRatio(self): return self.attrTuple[12] # float
    def GetComboRateDefRatio(self): return self.attrTuple[13] # float
    def GetMissRateDefRatio(self): return self.attrTuple[14] # float
    def GetParryRateDefRatio(self): return self.attrTuple[15] # float
    def GetSuckHPPerDefRatio(self): return self.attrTuple[16] # float
    def GetFinalDamPerRatio(self): return self.attrTuple[17] # float
    def GetFinalDamPerDefRatio(self): return self.attrTuple[18] # float
    def GetPhyDamPerRatio(self): return self.attrTuple[19] # float
    def GetPhyDamPerDefRatio(self): return self.attrTuple[20] # float
    def GetMagDamPerRatio(self): return self.attrTuple[21] # float
    def GetMagDamPerDefRatio(self): return self.attrTuple[22] # float
    def GetNormalSkillPerRatio(self): return self.attrTuple[23] # float
    def GetNormalSkillPerDefRatio(self): return self.attrTuple[24] # float
    def GetAngerSkillPerRatio(self): return self.attrTuple[25] # float
    def GetAngerSkillPerDefRatio(self): return self.attrTuple[26] # float
    def GetSuperDamPerRatio(self): return self.attrTuple[27] # float
    def GetSuperDamPerDefRatio(self): return self.attrTuple[28] # float
    def GetCurePerRatio(self): return self.attrTuple[29] # float
    def GetCurePerDefRatio(self): return self.attrTuple[30] # float
    def GetShieldPerRatio(self): return self.attrTuple[31] # float
    def GetShieldPerDefRatio(self): return self.attrTuple[32] # float
    def GetDOTPerRatio(self): return self.attrTuple[33] # float
    def GetDOTPerDefRatio(self): return self.attrTuple[34] # float
    def GetWeiFinalDamPerRatio(self): return self.attrTuple[35] # float
    def GetWeiFinalDamPerDefRatio(self): return self.attrTuple[36] # float
    def GetShuFinalDamPerRatio(self): return self.attrTuple[37] # float
    def GetShuFinalDamPerDefRatio(self): return self.attrTuple[38] # float
    def GetWuFinalDamPerRatio(self): return self.attrTuple[39] # float
    def GetWuFinalDamPerDefRatio(self): return self.attrTuple[40] # float
    def GetQunFinalDamPerRatio(self): return self.attrTuple[41] # float
    def GetQunFinalDamPerDefRatio(self): return self.attrTuple[42] # float
    def GetPVPDamPerRatio(self): return self.attrTuple[43] # float
    def GetPVPDamPerDefRatio(self): return self.attrTuple[44] # float
    def GetGuanchuanRatio(self): return self.attrTuple[45] # float
    def GetGuanchuanDefRatio(self): return self.attrTuple[46] # float
    def GetZhaojiaRatio(self): return self.attrTuple[47] # float
    def GetZhaojiaDefRatio(self): return self.attrTuple[48] # float
# 主线章节表
class IPY_MainChapter():
@@ -2620,7 +2564,8 @@
    def GetBossID(self): return self.attrTuple[7] #  本阵容的BossID,没有boss时为0 DWORD
    def GetBossPosView(self): return self.attrTuple[8] # Boss֪ͨվλ BYTE
    def GetSkillIDExList(self): return self.attrTuple[9] #  boss附加技能列表 list
    def GetSkillExCnt(self): return self.attrTuple[10] # 随机附加技能数,0为所有 BYTE
    def GetSkillExCnt(self): return self.attrTuple[10] # 随机附加技能数,0为所有 BYTE
    def GetReModelID(self): return self.attrTuple[11] # 等级参考值模版 WORD
# 称号表
class IPY_Title():
@@ -2981,6 +2926,59 @@
    def GetLegendAttrID(self): return self.attrTuple[5] # 传奇属性ID list
    def GetLegendAttrValue(self): return self.attrTuple[6] # 传奇属性值 list
# 感悟等级表
class IPY_MGGanwuLV():
    def __init__(self):
        self.attrTuple = None
        return
    def GetGanwuLV(self): return self.attrTuple[0] # 感悟等级 BYTE
    def GetNextNeedExp(self): return self.attrTuple[1] # 升到下一级所需经验 DWORD
    def GetAtkBase(self): return self.attrTuple[2] # 攻击基础值 DWORD
    def GetDefBase(self): return self.attrTuple[3] # 防御基础值 DWORD
    def GetHPBase(self): return self.attrTuple[4] # 生命基础值 DWORD
    def GetAtkSpeedBase(self): return self.attrTuple[5] # 先攻基础值 DWORD
    def GetBatAttrBaseDict(self): return self.attrTuple[6] # 其他战斗属性基础值字典,{属性ID:基础值, ...} dict
# 卦玉品质表
class IPY_MGGuayuQuality():
    def __init__(self):
        self.attrTuple = None
        return
    def GetItemColor(self): return self.attrTuple[0] # 品质 BYTE
    def GetAtkPlus(self): return self.attrTuple[1] # 攻击加成 float
    def GetDefPlus(self): return self.attrTuple[2] # 防御加成 float
    def GetHPPlus(self): return self.attrTuple[3] # 生命加成 float
    def GetAtkSpeedPlus(self): return self.attrTuple[4] # 先攻加成 float
    def GetAttrRange(self): return self.attrTuple[5] # 其他属性通用加成范围,下限|上限 list
    def GetAttrRangeDict(self): return self.attrTuple[6] # 其他指定属性加成范围字典,{指定属性ID:[范围下限, 上限], ...} dict
# 卦玉类型表
class IPY_MGGuayuType():
    def __init__(self):
        self.attrTuple = None
        return
    def GetItemType(self): return self.attrTuple[0] # 类型 BYTE
    def GetEquipPlace(self): return self.attrTuple[1] # 装备位 BYTE
    def GetBaseAttrProportion(self): return self.attrTuple[2] # 基础四维属性占比 float
    def GetFixedAttrID(self): return self.attrTuple[3] # 固定属性ID DWORD
    def GetAttrIDLib(self): return self.attrTuple[4] # 随机属性ID库,[属性ID, ...] list
# 灵应品质表
class IPY_MGLingyingQuality():
    def __init__(self):
        self.attrTuple = None
        return
    def GetLingying(self): return self.attrTuple[0] # 灵应段值 DWORD
    def GetItemColorWeightList(self): return self.attrTuple[1] # 品质权重列表 list
# 装备传奇属性条数表
class IPY_EquipLegendAttrCount():
    
@@ -3056,17 +3054,6 @@
    def GetPlusAttrValues(self): return self.attrTuple[3] # 强化属性值列表 list
    def GetPlusLVUPTotalExp(self): return self.attrTuple[4] # 升级所需累计熟练度总值 DWORD
# 符印表
class IPY_Rune():
    def __init__(self):
        self.attrTuple = None
        return
    def GetID(self): return self.attrTuple[0] # 编号ID DWORD
    def GetAttrType(self): return self.attrTuple[1] # 属性类型 list
    def GetTowerID(self): return self.attrTuple[2] # 解锁符印塔编号 DWORD
# 洗练表
class IPY_EquipWash():
    
@@ -3109,57 +3096,6 @@
    def GetRecycleMoney(self): return self.attrTuple[4] # 回收货币值 WORD
    def GetFightPowerEx(self): return self.attrTuple[5] # 附加战斗力 DWORD
# 灵兽表
class IPY_PetInfo():
    def __init__(self):
        self.attrTuple = None
        return
    def GetID(self): return self.attrTuple[0] # 灵兽NPCID DWORD
    def GetQuality(self): return self.attrTuple[1] # 品质 BYTE
    def GetUnlockSys(self): return self.attrTuple[2] # 解锁广播提示 char
    def GetUnLockNeedItemID(self): return self.attrTuple[3] # 解锁灵兽物品ID DWORD
    def GetUnLockNeedItemCnt(self): return self.attrTuple[4] # 解锁所需物品数量 BYTE
    def GetDecomposeExp(self): return self.attrTuple[5] # 分解单个解锁物品可获得升阶经验 DWORD
    def GetInitRank(self): return self.attrTuple[6] # 灵兽初始阶数 BYTE
    def GetMaxRank(self): return self.attrTuple[7] # 灵兽最高阶数 WORD
    def GetUseNeedRank(self): return self.attrTuple[8] # 多少阶可切换外观 WORD
    def GetSkillID(self): return self.attrTuple[9] # 灵兽技能ID list
    def GetSkillUnLock(self): return self.attrTuple[10] # 灵兽技能解锁需要阶数 list
    def GetSkillUnLockSys(self): return self.attrTuple[11] # 灵兽技能解锁提示 list
    def GetInitFightPower(self): return self.attrTuple[12] # 初始战力 DWORD
# 灵宠升星表
class IPY_PetStarUp():
    def __init__(self):
        self.attrTuple = None
        return
    def GetPetNPCID(self): return self.attrTuple[0] # 灵兽NPCID DWORD
    def GetPetStar(self): return self.attrTuple[1] # 灵兽星级 BYTE
    def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升下一星所需道具 [[物品ID,个数], ...] list
    def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
    def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list
# 灵宠培养表
class IPY_PetTrain():
    def __init__(self):
        self.attrTuple = None
        return
    def GetTrainType(self): return self.attrTuple[0] # 培养类型 BYTE
    def GetTrainLV(self): return self.attrTuple[1] # 培养等阶 BYTE
    def GetNeedRealmLV(self): return self.attrTuple[2] # 培养所需境界 WORD
    def GetEatCntTotal(self): return self.attrTuple[3] # 升阶所需个数(非累计) DWORD
    def GetEatCntEverytime(self): return self.attrTuple[4] # 每次培养消耗x个 DWORD
    def GetEatItemAttrTypeList(self): return self.attrTuple[5] # 每X个培养丹增加属性类型=EatCntEverytime list
    def GetEatItemAttrValueList(self): return self.attrTuple[6] # 每X个培养丹增加属性值=EatCntEverytime list
    def GetLVAttrTypeList(self): return self.attrTuple[7] # 每级额外属性类(非累积) list
    def GetLVAttrValueList(self): return self.attrTuple[8] # 每级额外属性值(非累积) list
# 装备分解属性表
class IPY_EquipDecompose():
    
@@ -3170,30 +3106,6 @@
    def GetLV(self): return self.attrTuple[0] # 等级 WORD
    def GetUpNeedExp(self): return self.attrTuple[1] # 升级所需经验数 DWORD
    def GetAttr(self): return self.attrTuple[2] # 属性加成 dict
# 灵兽升阶消耗表
class IPY_PetClassCost():
    def __init__(self):
        self.attrTuple = None
        return
    def GetPetID(self): return self.attrTuple[0] # 灵兽NPCID DWORD
    def GetClass(self): return self.attrTuple[1] # 灵兽阶数 DWORD
    def GetUpNeedExp(self): return self.attrTuple[2] # 灵兽升阶所需经验数 DWORD
    def GetAtkAdd(self): return self.attrTuple[3] # 每阶攻击力加成 DWORD
# 灵兽吸收装备表
class IPY_PetEatEquip():
    def __init__(self):
        self.attrTuple = None
        return
    def GetEquipColor(self): return self.attrTuple[0] # 装备品质 BYTE
    def GetEquipClass(self): return self.attrTuple[1] # 装备阶数 BYTE
    def GetExp(self): return self.attrTuple[2] # 获得灵兽升级经验 DWORD
    def GetFamilyStoreItemScore(self): return self.attrTuple[3] # 仙盟宝库积分 DWORD
# 法器升级表
class IPY_FaQiLVUp():
@@ -3263,8 +3175,11 @@
    def GetSpecEffLayerMax(self): return self.attrTuple[8] # 特殊效果最大层数 BYTE
    def GetSpecAttrID(self): return self.attrTuple[9] # 特殊属性ID BYTE
    def GetSpecAttrValue(self): return self.attrTuple[10] # 特殊属性初始值 DWORD
    def GetSpecAttrPerLVAdd(self): return self.attrTuple[11] # 特殊属性每级成长 DWORD
    def GetSpecAttrPerStarAdd(self): return self.attrTuple[12] # 特殊属性每星成长 DWORD
    def GetSpecAttrPerStarAdd(self): return self.attrTuple[11] # 特殊属性每星成长 DWORD
    def GetPowerType(self): return self.attrTuple[12] # 特权效果类型 BYTE
    def GetPowerTypeValue(self): return self.attrTuple[13] # 特权类型值 DWORD
    def GetPowerValue(self): return self.attrTuple[14] # 特权初始值 DWORD
    def GetPowerPerStarAdd(self): return self.attrTuple[15] # 特权每星值成长 DWORD
# 古宝共鸣属性表
class IPY_GubaoResonanceAttr():
@@ -3297,8 +3212,9 @@
        
    def GetGubaoQuality(self): return self.attrTuple[0] # 古宝品质 BYTE
    def GetGubaoStar(self): return self.attrTuple[1] # 古宝星级 BYTE
    def GetStarUPNeedSelfCnt(self): return self.attrTuple[2] # 升到本星消耗本体碎片数量 BYTE
    def GetStarUPNeedItemList(self): return self.attrTuple[3] # 消耗其他物品列表 [[物品ID,个数], ...] list
    def GetQualityStarCond(self): return self.attrTuple[2] # 需同品质X个X星 list
    def GetStarUPNeedSelfCnt(self): return self.attrTuple[3] # 升到本星消耗本体碎片数量 BYTE
    def GetStarUPNeedItemList(self): return self.attrTuple[4] # 消耗其他物品列表 [[物品ID,个数], ...] list
# 古宝品质升级表
class IPY_GubaoLV():
@@ -3310,6 +3226,18 @@
    def GetGubaoQuality(self): return self.attrTuple[0] # 古宝品质 BYTE
    def GetLessEqualLV(self): return self.attrTuple[1] # 小于等于等级 BYTE
    def GetLVUPNeedItemInfo(self): return self.attrTuple[2] # 升级所需物品 [[物品ID,个数], ...] list
# 品质升级属性表
class IPY_GubaoLVAttr():
    def __init__(self):
        self.attrTuple = None
        return
    def GetGubaoQuality(self): return self.attrTuple[0] # 古宝品质 BYTE
    def GetGubaoLV(self): return self.attrTuple[1] # 古宝等级 BYTE
    def GetSpecAttrIDList(self): return self.attrTuple[2] # 特殊属性ID列表 list
    def GetSpecAttrValueList(self): return self.attrTuple[3] # 特殊总属性值列表 list
# 红颜表
class IPY_Beauty():
@@ -3401,24 +3329,35 @@
    def GetExp(self): return self.attrTuple[1] # 升级所需经验 DWORD
    def GetMaxHP(self): return self.attrTuple[2] # 生命 DWORD
    def GetAtk(self): return self.attrTuple[3] # 攻击 DWORD
    def GetDef(self): return self.attrTuple[4] # 防御 DWORD
    def GetReHeroBreakLV(self): return self.attrTuple[5] # 参考突破等级 BYTE
    def GetReHeroAwakeLV(self): return self.attrTuple[6] # 参考觉醒等级 BYTE
    def GetReAtk(self): return self.attrTuple[7] # 参考攻击 DWORD
    def GetReDef(self): return self.attrTuple[8] # 防御 DWORD
    def GetReMaxHP(self): return self.attrTuple[9] # 生命 DWORD
    def GetReStunRate(self): return self.attrTuple[10] # DWORD
    def GetReSuperHitRate(self): return self.attrTuple[11] # DWORD
    def GetReComboRate(self): return self.attrTuple[12] # DWORD
    def GetReMissRate(self): return self.attrTuple[13] # DWORD
    def GetReParryRate(self): return self.attrTuple[14] # DWORD
    def GetReSuckHPPer(self): return self.attrTuple[15] # DWORD
    def GetReStunRateDef(self): return self.attrTuple[16] # DWORD
    def GetReSuperHitRateDef(self): return self.attrTuple[17] # DWORD
    def GetReComboRateDef(self): return self.attrTuple[18] # DWORD
    def GetReMissRateDef(self): return self.attrTuple[19] # DWORD
    def GetReParryRateDef(self): return self.attrTuple[20] # DWORD
    def GetReSuckHPPerDef(self): return self.attrTuple[21] # DWORD
    def GetDef(self): return self.attrTuple[4] # 防御 DWORD
# 等级参考值
class IPY_LVReValue():
    def __init__(self):
        self.attrTuple = None
        return
    def GetModelID(self): return self.attrTuple[0] # 模版ID WORD
    def GetLV(self): return self.attrTuple[1] # 玩家等级 WORD
    def GetReHeroStar(self): return self.attrTuple[2] # 参考星级 BYTE
    def GetReHeroBreakLV(self): return self.attrTuple[3] # 参考突破等级 BYTE
    def GetReHeroAwakeLV(self): return self.attrTuple[4] # 参考觉醒等级 BYTE
    def GetReAtk(self): return self.attrTuple[5] # 参考攻击 DWORD
    def GetReDef(self): return self.attrTuple[6] # 防御 DWORD
    def GetReMaxHP(self): return self.attrTuple[7] # 生命 DWORD
    def GetReStunRate(self): return self.attrTuple[8] # DWORD
    def GetReSuperHitRate(self): return self.attrTuple[9] # DWORD
    def GetReComboRate(self): return self.attrTuple[10] # DWORD
    def GetReMissRate(self): return self.attrTuple[11] # DWORD
    def GetReParryRate(self): return self.attrTuple[12] # DWORD
    def GetReSuckHPPer(self): return self.attrTuple[13] # DWORD
    def GetReStunRateDef(self): return self.attrTuple[14] # DWORD
    def GetReSuperHitRateDef(self): return self.attrTuple[15] # DWORD
    def GetReComboRateDef(self): return self.attrTuple[16] # DWORD
    def GetReMissRateDef(self): return self.attrTuple[17] # DWORD
    def GetReParryRateDef(self): return self.attrTuple[18] # DWORD
    def GetReSuckHPPerDef(self): return self.attrTuple[19] # DWORD
# 特殊地图玩家属性公式表
class IPY_SpecMapPlayerAttrFormat():
@@ -3446,24 +3385,6 @@
    def GetAttrPer(self): return self.attrTuple[5] # 对应等级表中的比例 float
    def GetAttrSpecDict(self): return self.attrTuple[6] # 特殊属性值字典 {attrKey:value, ...} dict
    def GetAttrExDict(self): return self.attrTuple[7] # 特殊属性值字典 {attrKey:value, ...} dict
# 符印塔表
class IPY_RuneTower():
    def __init__(self):
        self.attrTuple = None
        return
    def GetID(self): return self.attrTuple[0] # 塔编号 DWORD
    def GetRunePoint(self): return self.attrTuple[1] # 过关给符印精华 DWORD
    def GetYsog(self): return self.attrTuple[2] # 过关给魔精 DWORD
    def GetNPCID(self): return self.attrTuple[3] # npcid DWORD
    def GetIsNotify(self): return self.attrTuple[4] # 是否广播 BYTE
    def GetFixEndAward(self): return self.attrTuple[5] # 固定结算奖励 list
    def GetGoodDrop(self): return self.attrTuple[6] # 珍稀符印通关掉落概率 dict
    def GetSweepRunePoint(self): return self.attrTuple[7] # 扫荡符印精华 DWORD
    def GetSweepYsog(self): return self.attrTuple[8] # 扫荡魔精 DWORD
    def GetSweepGoodDrop(self): return self.attrTuple[9] # 扫荡珍稀符印 dict
# 地图表格
class IPY_ChinMap():
@@ -3520,6 +3441,44 @@
    def GetOtherAttrDict(self): return self.attrTuple[5] # 其他属性 {attrID:attrValue, ...} dict
    def GetRandWeightItemList(self): return self.attrTuple[6] # 宝箱随机物品权重列表,[[权重,物品ID,数量], ...] list
# 定军阁关卡表
class IPY_FBDJGLevel():
    def __init__(self):
        self.attrTuple = None
        return
    def GetLayerNum(self): return self.attrTuple[0] # 层数 WORD
    def GetLevelNum(self): return self.attrTuple[1] # 关卡编号 BYTE
    def GetPassAwardList(self): return self.attrTuple[2] #  过关奖励列表,[[物品ID,个数], ...] list
    def GetAwardList(self): return self.attrTuple[3] #  挑战奖励,[[物品ID,个数], ...] list
    def GetLineupIDList(self): return self.attrTuple[4] #  阵容ID列表,小队1阵容ID|小队2阵容ID|... list
    def GetNPCLV(self): return self.attrTuple[5] # NPC等级 WORD
    def GetDifficulty(self): return self.attrTuple[6] # 难度系数 float
# 定军阁速战奖励表
class IPY_FBDJGQuick():
    def __init__(self):
        self.attrTuple = None
        return
    def GetNeedLayer(self): return self.attrTuple[0] # 所需层数 WORD
    def GetQuickAwardList(self): return self.attrTuple[1] #  速战奖励列表,[[物品ID,个数], ...] list
# 定军阁效果表
class IPY_FBDJGEffect():
    def __init__(self):
        self.attrTuple = None
        return
    def GetEffID(self): return self.attrTuple[0] # 效果ID DWORD
    def GetEffQuality(self): return self.attrTuple[1] #  效果品质 BYTE
    def GetAttrID(self): return self.attrTuple[2] #  属性ID BYTE
    def GetAttrValue(self): return self.attrTuple[3] #  属性值 DWORD
    def GetRandWeight(self): return self.attrTuple[4] #  随机权重 DWORD
# 广告奖励表
class IPY_ADAward():
    
@@ -3545,32 +3504,6 @@
    def GetNeedCnt(self): return self.attrTuple[2] # 需要数量 DWORD
    def GetCondition(self): return self.attrTuple[3] # 辅助条件 list
    def GetAwardItemList(self): return self.attrTuple[4] # 奖励物品列表 list
# 通天令等级表
class IPY_TongTianLV():
    def __init__(self):
        self.attrTuple = None
        return
    def GetTTLV(self): return self.attrTuple[0] # 通天令等级 WORD
    def GetLVUPPoint(self): return self.attrTuple[1] # 升级所需积分(0不可升级) WORD
    def GetCommAwardItemList(self): return self.attrTuple[2] # 常规奖励物品列表 [[物品ID,个数,是否拍品], ...] list
    def GetXianAwardItemList(self): return self.attrTuple[3] # 仙品奖励物品列表 [[物品ID,个数,是否拍品], ...] list
    def GetNotifyItemIDList(self): return self.attrTuple[4] # 需要广播的物品ID列表 list
# 通天令任务表
class IPY_TongTianTask():
    def __init__(self):
        self.attrTuple = None
        return
    def GetTTTaskID(self): return self.attrTuple[0] # 通天任务ID(确定后不可修改) WORD
    def GetTTTaskType(self): return self.attrTuple[1] # 通天任务类型 BYTE
    def GetIsDailyTask(self): return self.attrTuple[2] # 是否每日任务 BYTE
    def GetFinishNeedValue(self): return self.attrTuple[3] # 任务完成所需值 DWORD
    def GetTaskPoint(self): return self.attrTuple[4] # 任务积分点奖励 DWORD
# 法宝表
class IPY_Treasure():
@@ -3758,17 +3691,6 @@
    def GetTotalMaxCount(self): return self.attrTuple[5] # 所有点总怪物数 BYTE
    def GetRefreshSeconds(self): return self.attrTuple[6] # 刷怪间隔秒 BYTE
    def GetRefreshPerMinutes(self): return self.attrTuple[7] # 每整X分刷怪 BYTE
# 符印合成表
class IPY_RuneCompound():
    def __init__(self):
        self.attrTuple = None
        return
    def GetTagItemID(self): return self.attrTuple[0] # 合成的符印物品ID DWORD
    def GetNeedItem(self): return self.attrTuple[1] # 需要的物品ID list
    def GetNeedMJ(self): return self.attrTuple[2] # 需要的魔精数量 WORD
# 资源找回表
class IPY_ResourcesBack():
@@ -3973,9 +3895,13 @@
    def GetLuckyGridNum(self): return self.attrTuple[15] # 幸运格子编号 BYTE
    def GetGridNumMaxLimitInfo(self): return self.attrTuple[16] # 格子最大产出次数限制,{"格子":最大可产出次数, ...} dict
    def GetNotifyGridNumList(self): return self.attrTuple[17] # 需要额外广播的格子 list
    def GetNotifyKey(self): return self.attrTuple[18] # 广播key char
    def GetNotifyKeyDict(self): return self.attrTuple[18] # 广播key dict
    def GetAwardMoneyType(self): return self.attrTuple[19] # 额外奖励货币类型 BYTE
    def GetAwardMoneyValue(self): return self.attrTuple[20] # 单次奖励货币数 WORD
    def GetAwardMoneyValue(self): return self.attrTuple[20] # 单次奖励货币数 WORD
    def GetWishReset(self): return self.attrTuple[21] # 心愿重置规则 BYTE
    def GetWishLibSelect(self): return self.attrTuple[22] # 心愿库选择数 dict
    def GetWishLibPubFreeCnt(self): return self.attrTuple[23] # 心愿库公共免费次数 dict
    def GetWishLibCard(self): return self.attrTuple[24] # 心愿库心愿卡 dict
# 寻宝产出库表
class IPY_TreasureHouse():
@@ -4003,10 +3929,13 @@
        self.attrTuple = None
        return
        
    def GetLibID(self): return self.attrTuple[0] # 库ID WORD
    def GetItemID(self): return self.attrTuple[1] # 物品ID DWORD
    def GetItemCount(self): return self.attrTuple[2] # 物品个数 DWORD
    def GetItemWeight(self): return self.attrTuple[3] # 物品权重 DWORD
    def GetID(self): return self.attrTuple[0] # ID WORD
    def GetLibID(self): return self.attrTuple[1] # 库ID WORD
    def GetItemID(self): return self.attrTuple[2] # 物品ID DWORD
    def GetItemCount(self): return self.attrTuple[3] # 物品个数 DWORD
    def GetItemWeight(self): return self.attrTuple[4] # 物品权重 DWORD
    def GetIsWishItem(self): return self.attrTuple[5] # 心愿可选 BYTE
    def GetWishOutCnt(self): return self.attrTuple[6] # 心愿独立产出次数 BYTE
# 寻宝累计次数奖励表
class IPY_TreasureCntAward():
@@ -4103,33 +4032,6 @@
    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
    def GetLVLimit(self): return self.attrTuple[1] # 限制等级 WORD
    def GetAddExpRate(self): return self.attrTuple[2] # 经验倍率加成,万分率 DWORD
# 消费返利活动表
class IPY_ActCostRebate():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
    def GetLVLimit(self): return self.attrTuple[3] # 限制等级 WORD
    def GetIsDayReset(self): return self.attrTuple[4] # 是否每天重置 BYTE
    def GetTemplateIDList(self): return self.attrTuple[5] # 模板ID列表 list
# 消费返利模板表
class IPY_CostRebateTemplate():
    def __init__(self):
        self.attrTuple = None
        return
    def GetTemplateID(self): return self.attrTuple[0] # 模板ID DWORD
    def GetNeedCostGold(self): return self.attrTuple[1] # 需要消费仙玉数 DWORD
    def GetAwardIndex(self): return self.attrTuple[2] # 返利奖励索引0~31,同个模板中不重复 BYTE
    def GetAwardItemList(self): return self.attrTuple[3] # 返利物品信息列表 {世界等级范围:[({职业:物品ID,..},个数,是否绑定), ...]} dict
    def GetNotifyKey(self): return self.attrTuple[4] # 全服广播key,默认两个参数(玩家名, 档位额度) char
# 买一送多活动表
class IPY_ActBuyOne():
@@ -4403,32 +4305,6 @@
    def GetUnlockDefault(self): return self.attrTuple[1] # 是否默认激活 BYTE
    def GetExpireMinutes(self): return self.attrTuple[2] # 时效分钟,0永久 DWORD
# 充值返利活动表
class IPY_ActRechargePrize():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
    def GetLVLimit(self): return self.attrTuple[3] # 限制等级 WORD
    def GetIsDayReset(self): return self.attrTuple[4] # 是否每天重置 BYTE
    def GetTemplateIDList(self): return self.attrTuple[5] # 模板ID列表 list
# 充值返利模板表
class IPY_RechargePrizeTemplate():
    def __init__(self):
        self.attrTuple = None
        return
    def GetTemplateID(self): return self.attrTuple[0] # 模板ID DWORD
    def GetCTGID(self): return self.attrTuple[1] # 充值表充值ID WORD
    def GetGoldPrize(self): return self.attrTuple[2] # 返利仙玉数 DWORD
    def GetPrizeCountLimit(self): return self.attrTuple[3] # 最大赠送次数 BYTE
# 累计充值活动表
class IPY_ActTotalRecharge():
    
@@ -4457,32 +4333,6 @@
    def GetAwardIndex(self): return self.attrTuple[2] # 返利奖励索引0~31,同个模板中不重复 BYTE
    def GetAwardItem(self): return self.attrTuple[3] # 返利物品信息列表 {职业:[(物品ID,个数,是否绑定),...]} dict
    def GetNotifyKey(self): return self.attrTuple[4] # 全服广播key,默认两个参数(玩家名, 档位额度) char
# 累计充值返利仙玉活动表
class IPY_ActRechargeRebateGold():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
    def GetLVLimit(self): return self.attrTuple[3] # 限制等级 WORD
    def GetIsDayReset(self): return self.attrTuple[4] # 是否每天重置 BYTE
    def GetTemplateIDList(self): return self.attrTuple[5] # 模板ID列表 list
# 累计充值返利仙玉模板表
class IPY_RechargeRebateGoldTemplate():
    def __init__(self):
        self.attrTuple = None
        return
    def GetTemplateID(self): return self.attrTuple[0] # 模板ID DWORD
    def GetRMBMin(self): return self.attrTuple[1] # 充值RMB最小值 DWORD
    def GetRMBMax(self): return self.attrTuple[2] # 充值RMB最大值 DWORD
    def GetRebateRate(self): return self.attrTuple[3] # 返利仙玉比例百分比 WORD
# 成长必买活动表
class IPY_ActGrowupBuy():
@@ -4698,64 +4548,6 @@
    def GetCopyMapID(self): return self.attrTuple[3] # 虚拟线路ID BYTE
    def GetPosX(self): return self.attrTuple[4] # 坐标X WORD
    def GetPosY(self): return self.attrTuple[5] # 坐标Y WORD
# 时装表
class IPY_Coat():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCoatID(self): return self.attrTuple[0] # 时装编号 DWORD
    def GetCostQuality(self): return self.attrTuple[1] # 时装品质 0-普通;1-稀有;2-传说 BYTE
    def GetEquipItemID(self): return self.attrTuple[2] # 装备物品ID(按职业顺序) list
    def GetUnlockItemID(self): return self.attrTuple[3] # 材料物品ID DWORD
    def GetMaxLV(self): return self.attrTuple[4] # 最大星级 DWORD
    def GetCostItemCnt(self): return self.attrTuple[5] # 材料数量 list
    def GetStarAttr(self): return self.attrTuple[6] # 属性 dict
    def GetInitFightPower(self): return self.attrTuple[7] # 初始战力 DWORD
# 时装柜升级表
class IPY_CoatChestUp():
    def __init__(self):
        self.attrTuple = None
        return
    def GetLV(self): return self.attrTuple[0] # 等级 DWORD
    def GetNeedExp(self): return self.attrTuple[1] # 升级所需经验 BYTE
    def GetAddAttr(self): return self.attrTuple[2] # 属性 dict
# 周狂欢活动时间表
class IPY_ActWeekParty():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
    def GetAdvanceMinutes(self): return self.attrTuple[3] # 前端提前X分钟展示活动 WORD
    def GetIsDayReset(self): return self.attrTuple[4] # 是否每天重置 BYTE
    def GetResetType(self): return self.attrTuple[5] # 重置类型,0-0点重置;1-5点重置 BYTE
    def GetLVLimit(self): return self.attrTuple[6] # 限制等级 WORD
    def GetTemplateID(self): return self.attrTuple[7] # 模板编号 list
    def GetPointAward(self): return self.attrTuple[8] # 总积分奖励 dict
# 周狂欢表
class IPY_WeekParty():
    def __init__(self):
        self.attrTuple = None
        return
    def GetTemplateID(self): return self.attrTuple[0] # 模板ID BYTE
    def GetActionType(self): return self.attrTuple[1] # 活动条目ID BYTE
    def GetTotalTimes(self): return self.attrTuple[2] # 可完成的总次数,0表示不限次数 DWORD
    def GetSingleTimes(self): return self.attrTuple[3] # 单次领奖需要的次数 WORD
    def GetReward(self): return self.attrTuple[4] # 奖励物品 eval
    def GetPoint(self): return self.attrTuple[5] # 积分 WORD
# 运势活动时间表
class IPY_ActYunshi():
@@ -4978,37 +4770,6 @@
    def GetGoodItemIDList(self): return self.attrTuple[3] # 需要广播的物品ID列表 [物品ID, ...] list
    def GetWorldNotifyKey(self): return self.attrTuple[4] # 全服广播key,参数(玩家名, 物品ID, 物品数据, 个数,) char
# 节日巡礼活动时间表
class IPY_ActFeastWeekParty():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
    def GetAdvanceMinutes(self): return self.attrTuple[3] # 前端提前X分钟展示活动 WORD
    def GetIsDayReset(self): return self.attrTuple[4] # 是否每天重置 BYTE
    def GetResetType(self): return self.attrTuple[5] # 重置类型,0-0点重置;1-5点重置 BYTE
    def GetLVLimit(self): return self.attrTuple[6] # 限制等级 WORD
    def GetTemplateID(self): return self.attrTuple[7] # 模板编号 list
    def GetPointAward(self): return self.attrTuple[8] # 总积分奖励 dict
# 节日巡礼模板表
class IPY_FeastWeekParty():
    def __init__(self):
        self.attrTuple = None
        return
    def GetTemplateID(self): return self.attrTuple[0] # 模板ID BYTE
    def GetActionType(self): return self.attrTuple[1] # 活动条目ID BYTE
    def GetTotalTimes(self): return self.attrTuple[2] # 可完成的总次数,0表示不限次数 DWORD
    def GetSingleTimes(self): return self.attrTuple[3] # 单次领奖需要的次数 WORD
    def GetReward(self): return self.attrTuple[4] # 奖励物品 list
    def GetPoint(self): return self.attrTuple[5] # 积分 WORD
# 新仙界盛典-全民来嗨表
class IPY_NewAllPeopleParty():
    
@@ -5060,31 +4821,6 @@
    def GetItemCnt(self): return self.attrTuple[3] # 物品数量 WORD
    def GetIsBind(self): return self.attrTuple[4] # 是否绑定 BYTE
    def GetWeight(self): return self.attrTuple[5] # 权重 DWORD
# 跨服充值排行模板达标奖励表
class IPY_CrossActCTGBillboardDabiao():
    def __init__(self):
        self.attrTuple = None
        return
    def GetTemplateID(self): return self.attrTuple[0] # 模板ID DWORD
    def GetCTGNeed(self): return self.attrTuple[1] # 需充值RMB float
    def GetAwardIndex(self): return self.attrTuple[2] # 奖励记录索引,从0开始,同个模板不可重复,不可变更 BYTE
    def GetAwardItemList(self): return self.attrTuple[3] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list
# 跨服充值排行模板名次奖励表
class IPY_CrossActCTGBillboardOrder():
    def __init__(self):
        self.attrTuple = None
        return
    def GetTemplateID(self): return self.attrTuple[0] # 模板ID DWORD
    def GetOrderA(self): return self.attrTuple[1] # 名次A WORD
    def GetOrderB(self): return self.attrTuple[2] # 至名次B WORD
    def GetCTGAtleast(self): return self.attrTuple[3] # 至少充值RMB float
    def GetAwardItemList(self): return self.attrTuple[4] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list
# 装备位背包索引映射表
class IPY_EquipPlaceIndexMap():
@@ -5158,7 +4894,19 @@
    def GetCostItem(self): return self.attrTuple[3] # 消耗材料 dict
    def GetAttr(self): return self.attrTuple[4] # 属性 dict
# 仙盟等级表
# 跨服公会表
class IPY_FamilyCross():
    def __init__(self):
        self.attrTuple = None
        return
    def GetAppID(self): return self.attrTuple[0] # AppID char
    def GetZoneID(self): return self.attrTuple[1] # 分区ID WORD
    def GetCrossServerID(self): return self.attrTuple[2] # 跨服服务器ID DWORD
    def GetServerIDList(self): return self.attrTuple[3] # 互通服务器ID列表 list
# 公会等级表
class IPY_Family():
    
    def __init__(self):
@@ -5172,7 +4920,7 @@
    def GetNeedExp(self): return self.attrTuple[4] # 升级所需经验 DWORD
    def GetZhenbaogeWeights(self): return self.attrTuple[5] # 珍宝阁总权重 DWORD
# 仙盟徽章表
# 公会徽章表
class IPY_FamilyEmblem():
    
    def __init__(self):
@@ -5184,7 +4932,7 @@
    def GetExpireMinutes(self): return self.attrTuple[2] # 有效时长,分钟 DWORD
    def GetCustomFamilyID(self): return self.attrTuple[3] # 定制仙盟ID DWORD
# 仙盟捐献表
# 公会捐献表
class IPY_FamilyDonate():
    
    def __init__(self):
@@ -5197,7 +4945,7 @@
    def GetMoneyValue(self): return self.attrTuple[3] # 消耗货币值 DWORD
    def GetAwardItemList(self): return self.attrTuple[4] # 获得奖励列表[[物品ID,个数], ...] list
# 仙盟珍宝阁砍价表
# 公会珍宝阁砍价表
class IPY_FamilyZhenbaogeCut():
    
    def __init__(self):
@@ -5209,7 +4957,7 @@
    def GetMinRatio(self): return self.attrTuple[2] # 保底比值 float
    def GetRandRatio(self): return self.attrTuple[3] # 随机比值 float
# 仙盟珍宝阁物品表
# 公会珍宝阁物品表
class IPY_FamilyZhenbaogeItem():
    
    def __init__(self):
@@ -5398,7 +5146,8 @@
    def GetLVUPNeedTime(self): return self.attrTuple[2] # 升级下一级所需所需秒 DWORD
    def GetEquipColorRateList(self): return self.attrTuple[3] # 小怪产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
    def GetEquipColorRateList1(self): return self.attrTuple[4] # 精英产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
    def GetEquipColorRateList2(self): return self.attrTuple[5] # boss产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
    def GetEquipColorRateList2(self): return self.attrTuple[5] # boss产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
    def GetLastSureOutNeed(self): return self.attrTuple[6] # 最后一档保底必出 DWORD
# 历练秘笈
class IPY_LLMJ():
@@ -5523,6 +5272,7 @@
        self.__LoadFileData("NPC", onlyCheck)
        self.__LoadFileData("NPCStronger", onlyCheck)
        self.__LoadFileData("Skill", onlyCheck)
        self.__LoadFileData("PresetUnlock", onlyCheck)
        self.__LoadFileData("Hero", onlyCheck)
        self.__LoadFileData("HeroTalent", onlyCheck)
        self.__LoadFileData("HeroBreak", onlyCheck)
@@ -5535,6 +5285,8 @@
        self.__LoadFileData("HeroQualityAwake", onlyCheck)
        self.__LoadFileData("HeroQualityLV", onlyCheck)
        self.__LoadFileData("LineupRecommend", onlyCheck)
        self.__LoadFileData("HeroFates", onlyCheck)
        self.__LoadFileData("HeroFatesQualityLV", onlyCheck)
        self.__LoadFileData("PlayerAttr", onlyCheck)
        self.__LoadFileData("FightPowerRatio", onlyCheck)
        self.__LoadFileData("MainChapter", onlyCheck)
@@ -5564,21 +5316,19 @@
        self.__LoadFileData("EquipColor", onlyCheck)
        self.__LoadFileData("EquipPlace", onlyCheck)
        self.__LoadFileData("AppointItem", onlyCheck)
        self.__LoadFileData("MGGanwuLV", onlyCheck)
        self.__LoadFileData("MGGuayuQuality", onlyCheck)
        self.__LoadFileData("MGGuayuType", onlyCheck)
        self.__LoadFileData("MGLingyingQuality", onlyCheck)
        self.__LoadFileData("EquipLegendAttrCount", onlyCheck)
        self.__LoadFileData("EquipLegendAttrType", onlyCheck)
        self.__LoadFileData("EquipLegendAttrLib", onlyCheck)
        self.__LoadFileData("EquipLegendAttrValue", onlyCheck)
        self.__LoadFileData("Dogz", onlyCheck)
        self.__LoadFileData("DogzEquipPlus", onlyCheck)
        self.__LoadFileData("Rune", onlyCheck)
        self.__LoadFileData("EquipWash", onlyCheck)
        self.__LoadFileData("AttrFruit", onlyCheck)
        self.__LoadFileData("PetInfo", onlyCheck)
        self.__LoadFileData("PetStarUp", onlyCheck)
        self.__LoadFileData("PetTrain", onlyCheck)
        self.__LoadFileData("EquipDecompose", onlyCheck)
        self.__LoadFileData("PetClassCost", onlyCheck)
        self.__LoadFileData("PetEatEquip", onlyCheck)
        self.__LoadFileData("FaQiLVUp", onlyCheck)
        self.__LoadFileData("HorseClass", onlyCheck)
        self.__LoadFileData("HorseSkin", onlyCheck)
@@ -5587,23 +5337,25 @@
        self.__LoadFileData("GubaoResonance", onlyCheck)
        self.__LoadFileData("GubaoStar", onlyCheck)
        self.__LoadFileData("GubaoLV", onlyCheck)
        self.__LoadFileData("GubaoLVAttr", onlyCheck)
        self.__LoadFileData("Beauty", onlyCheck)
        self.__LoadFileData("BeautyQualityLV", onlyCheck)
        self.__LoadFileData("BeautySkin", onlyCheck)
        self.__LoadFileData("TravelEvent", onlyCheck)
        self.__LoadFileData("TravelScenery", onlyCheck)
        self.__LoadFileData("PlayerLV", onlyCheck)
        self.__LoadFileData("LVReValue", onlyCheck)
        self.__LoadFileData("SpecMapPlayerAttrFormat", onlyCheck)
        self.__LoadFileData("GMAttr", onlyCheck)
        self.__LoadFileData("RuneTower", onlyCheck)
        self.__LoadFileData("ChinMap", onlyCheck)
        self.__LoadFileData("FBFunc", onlyCheck)
        self.__LoadFileData("FBLine", onlyCheck)
        self.__LoadFileData("Tianzi", onlyCheck)
        self.__LoadFileData("FBDJGLevel", onlyCheck)
        self.__LoadFileData("FBDJGQuick", onlyCheck)
        self.__LoadFileData("FBDJGEffect", onlyCheck)
        self.__LoadFileData("ADAward", onlyCheck)
        self.__LoadFileData("Success", onlyCheck)
        self.__LoadFileData("TongTianLV", onlyCheck)
        self.__LoadFileData("TongTianTask", onlyCheck)
        self.__LoadFileData("Treasure", onlyCheck)
        self.__LoadFileData("TreasureUp", onlyCheck)
        self.__LoadFileData("SignIn", onlyCheck)
@@ -5616,7 +5368,6 @@
        self.__LoadFileData("BOSSInfo", onlyCheck)
        self.__LoadFileData("NPCShow", onlyCheck)
        self.__LoadFileData("MapRefreshNPC", onlyCheck)
        self.__LoadFileData("RuneCompound", onlyCheck)
        self.__LoadFileData("ResourcesBack", onlyCheck)
        self.__LoadFileData("CollectNPC", onlyCheck)
        self.__LoadFileData("Chests", onlyCheck)
@@ -5638,8 +5389,6 @@
        self.__LoadFileData("ActDailyGiftbag", onlyCheck)
        self.__LoadFileData("DailyGiftbag", onlyCheck)
        self.__LoadFileData("ActExpRate", onlyCheck)
        self.__LoadFileData("ActCostRebate", onlyCheck)
        self.__LoadFileData("CostRebateTemplate", onlyCheck)
        self.__LoadFileData("ActBuyOne", onlyCheck)
        self.__LoadFileData("ActBuyOneTemplate", onlyCheck)
        self.__LoadFileData("ActFamilyCTGAssist", onlyCheck)
@@ -5659,12 +5408,8 @@
        self.__LoadFileData("ActWishingWell", onlyCheck)
        self.__LoadFileData("WishingWell", onlyCheck)
        self.__LoadFileData("EmojiPack", onlyCheck)
        self.__LoadFileData("ActRechargePrize", onlyCheck)
        self.__LoadFileData("RechargePrizeTemplate", onlyCheck)
        self.__LoadFileData("ActTotalRecharge", onlyCheck)
        self.__LoadFileData("TotalRechargeTemplate", onlyCheck)
        self.__LoadFileData("ActRechargeRebateGold", onlyCheck)
        self.__LoadFileData("RechargeRebateGoldTemplate", onlyCheck)
        self.__LoadFileData("ActGrowupBuy", onlyCheck)
        self.__LoadFileData("ActManyDayRecharge", onlyCheck)
        self.__LoadFileData("ActManyDayRechargeAward", onlyCheck)
@@ -5681,10 +5426,6 @@
        self.__LoadFileData("CrossPenglaiZoneMap", onlyCheck)
        self.__LoadFileData("CrossDemonLandZoneMap", onlyCheck)
        self.__LoadFileData("CrossFamilyFlagwarZoneMap", onlyCheck)
        self.__LoadFileData("Coat", onlyCheck)
        self.__LoadFileData("CoatChestUp", onlyCheck)
        self.__LoadFileData("ActWeekParty", onlyCheck)
        self.__LoadFileData("WeekParty", onlyCheck)
        self.__LoadFileData("ActYunshi", onlyCheck)
        self.__LoadFileData("ActLunhuidian", onlyCheck)
        self.__LoadFileData("ActLunhuidianAward", onlyCheck)
@@ -5700,19 +5441,16 @@
        self.__LoadFileData("ActFeastWish", onlyCheck)
        self.__LoadFileData("ActFeastWishBottle", onlyCheck)
        self.__LoadFileData("ActFeastWishPool", onlyCheck)
        self.__LoadFileData("ActFeastWeekParty", onlyCheck)
        self.__LoadFileData("FeastWeekParty", onlyCheck)
        self.__LoadFileData("NewAllPeopleParty", onlyCheck)
        self.__LoadFileData("NewAllPeoplePartyAward", onlyCheck)
        self.__LoadFileData("ActLuckyTreasure", onlyCheck)
        self.__LoadFileData("LuckyTreasureTemplate", onlyCheck)
        self.__LoadFileData("CrossActCTGBillboardDabiao", onlyCheck)
        self.__LoadFileData("CrossActCTGBillboardOrder", onlyCheck)
        self.__LoadFileData("EquipPlaceIndexMap", onlyCheck)
        self.__LoadFileData("EquipShenAttr", onlyCheck)
        self.__LoadFileData("EquipShenEvolve", onlyCheck)
        self.__LoadFileData("EquipStarUp", onlyCheck)
        self.__LoadFileData("EquipPlusEvolve", onlyCheck)
        self.__LoadFileData("FamilyCross", onlyCheck)
        self.__LoadFileData("Family", onlyCheck)
        self.__LoadFileData("FamilyEmblem", onlyCheck)
        self.__LoadFileData("FamilyDonate", onlyCheck)
@@ -5998,6 +5736,13 @@
        self.CheckLoadData("Skill")
        return self.ipySkillCache[index]
    def GetPresetUnlockCount(self):
        self.CheckLoadData("PresetUnlock")
        return self.ipyPresetUnlockLen
    def GetPresetUnlockByIndex(self, index):
        self.CheckLoadData("PresetUnlock")
        return self.ipyPresetUnlockCache[index]
    def GetHeroCount(self):
        self.CheckLoadData("Hero")
        return self.ipyHeroLen
@@ -6081,6 +5826,20 @@
    def GetLineupRecommendByIndex(self, index):
        self.CheckLoadData("LineupRecommend")
        return self.ipyLineupRecommendCache[index]
    def GetHeroFatesCount(self):
        self.CheckLoadData("HeroFates")
        return self.ipyHeroFatesLen
    def GetHeroFatesByIndex(self, index):
        self.CheckLoadData("HeroFates")
        return self.ipyHeroFatesCache[index]
    def GetHeroFatesQualityLVCount(self):
        self.CheckLoadData("HeroFatesQualityLV")
        return self.ipyHeroFatesQualityLVLen
    def GetHeroFatesQualityLVByIndex(self, index):
        self.CheckLoadData("HeroFatesQualityLV")
        return self.ipyHeroFatesQualityLVCache[index]
    def GetPlayerAttrCount(self):
        self.CheckLoadData("PlayerAttr")
@@ -6285,6 +6044,34 @@
        self.CheckLoadData("AppointItem")
        return self.ipyAppointItemCache[index]
    def GetMGGanwuLVCount(self):
        self.CheckLoadData("MGGanwuLV")
        return self.ipyMGGanwuLVLen
    def GetMGGanwuLVByIndex(self, index):
        self.CheckLoadData("MGGanwuLV")
        return self.ipyMGGanwuLVCache[index]
    def GetMGGuayuQualityCount(self):
        self.CheckLoadData("MGGuayuQuality")
        return self.ipyMGGuayuQualityLen
    def GetMGGuayuQualityByIndex(self, index):
        self.CheckLoadData("MGGuayuQuality")
        return self.ipyMGGuayuQualityCache[index]
    def GetMGGuayuTypeCount(self):
        self.CheckLoadData("MGGuayuType")
        return self.ipyMGGuayuTypeLen
    def GetMGGuayuTypeByIndex(self, index):
        self.CheckLoadData("MGGuayuType")
        return self.ipyMGGuayuTypeCache[index]
    def GetMGLingyingQualityCount(self):
        self.CheckLoadData("MGLingyingQuality")
        return self.ipyMGLingyingQualityLen
    def GetMGLingyingQualityByIndex(self, index):
        self.CheckLoadData("MGLingyingQuality")
        return self.ipyMGLingyingQualityCache[index]
    def GetEquipLegendAttrCountCount(self):
        self.CheckLoadData("EquipLegendAttrCount")
        return self.ipyEquipLegendAttrCountLen
@@ -6327,13 +6114,6 @@
        self.CheckLoadData("DogzEquipPlus")
        return self.ipyDogzEquipPlusCache[index]
    def GetRuneCount(self):
        self.CheckLoadData("Rune")
        return self.ipyRuneLen
    def GetRuneByIndex(self, index):
        self.CheckLoadData("Rune")
        return self.ipyRuneCache[index]
    def GetEquipWashCount(self):
        self.CheckLoadData("EquipWash")
        return self.ipyEquipWashLen
@@ -6348,47 +6128,12 @@
        self.CheckLoadData("AttrFruit")
        return self.ipyAttrFruitCache[index]
    def GetPetInfoCount(self):
        self.CheckLoadData("PetInfo")
        return self.ipyPetInfoLen
    def GetPetInfoByIndex(self, index):
        self.CheckLoadData("PetInfo")
        return self.ipyPetInfoCache[index]
    def GetPetStarUpCount(self):
        self.CheckLoadData("PetStarUp")
        return self.ipyPetStarUpLen
    def GetPetStarUpByIndex(self, index):
        self.CheckLoadData("PetStarUp")
        return self.ipyPetStarUpCache[index]
    def GetPetTrainCount(self):
        self.CheckLoadData("PetTrain")
        return self.ipyPetTrainLen
    def GetPetTrainByIndex(self, index):
        self.CheckLoadData("PetTrain")
        return self.ipyPetTrainCache[index]
    def GetEquipDecomposeCount(self):
        self.CheckLoadData("EquipDecompose")
        return self.ipyEquipDecomposeLen
    def GetEquipDecomposeByIndex(self, index):
        self.CheckLoadData("EquipDecompose")
        return self.ipyEquipDecomposeCache[index]
    def GetPetClassCostCount(self):
        self.CheckLoadData("PetClassCost")
        return self.ipyPetClassCostLen
    def GetPetClassCostByIndex(self, index):
        self.CheckLoadData("PetClassCost")
        return self.ipyPetClassCostCache[index]
    def GetPetEatEquipCount(self):
        self.CheckLoadData("PetEatEquip")
        return self.ipyPetEatEquipLen
    def GetPetEatEquipByIndex(self, index):
        self.CheckLoadData("PetEatEquip")
        return self.ipyPetEatEquipCache[index]
    def GetFaQiLVUpCount(self):
        self.CheckLoadData("FaQiLVUp")
@@ -6446,6 +6191,13 @@
        self.CheckLoadData("GubaoLV")
        return self.ipyGubaoLVCache[index]
    def GetGubaoLVAttrCount(self):
        self.CheckLoadData("GubaoLVAttr")
        return self.ipyGubaoLVAttrLen
    def GetGubaoLVAttrByIndex(self, index):
        self.CheckLoadData("GubaoLVAttr")
        return self.ipyGubaoLVAttrCache[index]
    def GetBeautyCount(self):
        self.CheckLoadData("Beauty")
        return self.ipyBeautyLen
@@ -6488,6 +6240,13 @@
        self.CheckLoadData("PlayerLV")
        return self.ipyPlayerLVCache[index]
    def GetLVReValueCount(self):
        self.CheckLoadData("LVReValue")
        return self.ipyLVReValueLen
    def GetLVReValueByIndex(self, index):
        self.CheckLoadData("LVReValue")
        return self.ipyLVReValueCache[index]
    def GetSpecMapPlayerAttrFormatCount(self):
        self.CheckLoadData("SpecMapPlayerAttrFormat")
        return self.ipySpecMapPlayerAttrFormatLen
@@ -6501,13 +6260,6 @@
    def GetGMAttrByIndex(self, index):
        self.CheckLoadData("GMAttr")
        return self.ipyGMAttrCache[index]
    def GetRuneTowerCount(self):
        self.CheckLoadData("RuneTower")
        return self.ipyRuneTowerLen
    def GetRuneTowerByIndex(self, index):
        self.CheckLoadData("RuneTower")
        return self.ipyRuneTowerCache[index]
    def GetChinMapCount(self):
        self.CheckLoadData("ChinMap")
@@ -6537,6 +6289,27 @@
        self.CheckLoadData("Tianzi")
        return self.ipyTianziCache[index]
    def GetFBDJGLevelCount(self):
        self.CheckLoadData("FBDJGLevel")
        return self.ipyFBDJGLevelLen
    def GetFBDJGLevelByIndex(self, index):
        self.CheckLoadData("FBDJGLevel")
        return self.ipyFBDJGLevelCache[index]
    def GetFBDJGQuickCount(self):
        self.CheckLoadData("FBDJGQuick")
        return self.ipyFBDJGQuickLen
    def GetFBDJGQuickByIndex(self, index):
        self.CheckLoadData("FBDJGQuick")
        return self.ipyFBDJGQuickCache[index]
    def GetFBDJGEffectCount(self):
        self.CheckLoadData("FBDJGEffect")
        return self.ipyFBDJGEffectLen
    def GetFBDJGEffectByIndex(self, index):
        self.CheckLoadData("FBDJGEffect")
        return self.ipyFBDJGEffectCache[index]
    def GetADAwardCount(self):
        self.CheckLoadData("ADAward")
        return self.ipyADAwardLen
@@ -6550,20 +6323,6 @@
    def GetSuccessByIndex(self, index):
        self.CheckLoadData("Success")
        return self.ipySuccessCache[index]
    def GetTongTianLVCount(self):
        self.CheckLoadData("TongTianLV")
        return self.ipyTongTianLVLen
    def GetTongTianLVByIndex(self, index):
        self.CheckLoadData("TongTianLV")
        return self.ipyTongTianLVCache[index]
    def GetTongTianTaskCount(self):
        self.CheckLoadData("TongTianTask")
        return self.ipyTongTianTaskLen
    def GetTongTianTaskByIndex(self, index):
        self.CheckLoadData("TongTianTask")
        return self.ipyTongTianTaskCache[index]
    def GetTreasureCount(self):
        self.CheckLoadData("Treasure")
@@ -6648,13 +6407,6 @@
    def GetMapRefreshNPCByIndex(self, index):
        self.CheckLoadData("MapRefreshNPC")
        return self.ipyMapRefreshNPCCache[index]
    def GetRuneCompoundCount(self):
        self.CheckLoadData("RuneCompound")
        return self.ipyRuneCompoundLen
    def GetRuneCompoundByIndex(self, index):
        self.CheckLoadData("RuneCompound")
        return self.ipyRuneCompoundCache[index]
    def GetResourcesBackCount(self):
        self.CheckLoadData("ResourcesBack")
@@ -6803,20 +6555,6 @@
        self.CheckLoadData("ActExpRate")
        return self.ipyActExpRateCache[index]
    def GetActCostRebateCount(self):
        self.CheckLoadData("ActCostRebate")
        return self.ipyActCostRebateLen
    def GetActCostRebateByIndex(self, index):
        self.CheckLoadData("ActCostRebate")
        return self.ipyActCostRebateCache[index]
    def GetCostRebateTemplateCount(self):
        self.CheckLoadData("CostRebateTemplate")
        return self.ipyCostRebateTemplateLen
    def GetCostRebateTemplateByIndex(self, index):
        self.CheckLoadData("CostRebateTemplate")
        return self.ipyCostRebateTemplateCache[index]
    def GetActBuyOneCount(self):
        self.CheckLoadData("ActBuyOne")
        return self.ipyActBuyOneLen
@@ -6950,20 +6688,6 @@
        self.CheckLoadData("EmojiPack")
        return self.ipyEmojiPackCache[index]
    def GetActRechargePrizeCount(self):
        self.CheckLoadData("ActRechargePrize")
        return self.ipyActRechargePrizeLen
    def GetActRechargePrizeByIndex(self, index):
        self.CheckLoadData("ActRechargePrize")
        return self.ipyActRechargePrizeCache[index]
    def GetRechargePrizeTemplateCount(self):
        self.CheckLoadData("RechargePrizeTemplate")
        return self.ipyRechargePrizeTemplateLen
    def GetRechargePrizeTemplateByIndex(self, index):
        self.CheckLoadData("RechargePrizeTemplate")
        return self.ipyRechargePrizeTemplateCache[index]
    def GetActTotalRechargeCount(self):
        self.CheckLoadData("ActTotalRecharge")
        return self.ipyActTotalRechargeLen
@@ -6977,20 +6701,6 @@
    def GetTotalRechargeTemplateByIndex(self, index):
        self.CheckLoadData("TotalRechargeTemplate")
        return self.ipyTotalRechargeTemplateCache[index]
    def GetActRechargeRebateGoldCount(self):
        self.CheckLoadData("ActRechargeRebateGold")
        return self.ipyActRechargeRebateGoldLen
    def GetActRechargeRebateGoldByIndex(self, index):
        self.CheckLoadData("ActRechargeRebateGold")
        return self.ipyActRechargeRebateGoldCache[index]
    def GetRechargeRebateGoldTemplateCount(self):
        self.CheckLoadData("RechargeRebateGoldTemplate")
        return self.ipyRechargeRebateGoldTemplateLen
    def GetRechargeRebateGoldTemplateByIndex(self, index):
        self.CheckLoadData("RechargeRebateGoldTemplate")
        return self.ipyRechargeRebateGoldTemplateCache[index]
    def GetActGrowupBuyCount(self):
        self.CheckLoadData("ActGrowupBuy")
@@ -7104,34 +6814,6 @@
        self.CheckLoadData("CrossFamilyFlagwarZoneMap")
        return self.ipyCrossFamilyFlagwarZoneMapCache[index]
    def GetCoatCount(self):
        self.CheckLoadData("Coat")
        return self.ipyCoatLen
    def GetCoatByIndex(self, index):
        self.CheckLoadData("Coat")
        return self.ipyCoatCache[index]
    def GetCoatChestUpCount(self):
        self.CheckLoadData("CoatChestUp")
        return self.ipyCoatChestUpLen
    def GetCoatChestUpByIndex(self, index):
        self.CheckLoadData("CoatChestUp")
        return self.ipyCoatChestUpCache[index]
    def GetActWeekPartyCount(self):
        self.CheckLoadData("ActWeekParty")
        return self.ipyActWeekPartyLen
    def GetActWeekPartyByIndex(self, index):
        self.CheckLoadData("ActWeekParty")
        return self.ipyActWeekPartyCache[index]
    def GetWeekPartyCount(self):
        self.CheckLoadData("WeekParty")
        return self.ipyWeekPartyLen
    def GetWeekPartyByIndex(self, index):
        self.CheckLoadData("WeekParty")
        return self.ipyWeekPartyCache[index]
    def GetActYunshiCount(self):
        self.CheckLoadData("ActYunshi")
        return self.ipyActYunshiLen
@@ -7237,20 +6919,6 @@
        self.CheckLoadData("ActFeastWishPool")
        return self.ipyActFeastWishPoolCache[index]
    def GetActFeastWeekPartyCount(self):
        self.CheckLoadData("ActFeastWeekParty")
        return self.ipyActFeastWeekPartyLen
    def GetActFeastWeekPartyByIndex(self, index):
        self.CheckLoadData("ActFeastWeekParty")
        return self.ipyActFeastWeekPartyCache[index]
    def GetFeastWeekPartyCount(self):
        self.CheckLoadData("FeastWeekParty")
        return self.ipyFeastWeekPartyLen
    def GetFeastWeekPartyByIndex(self, index):
        self.CheckLoadData("FeastWeekParty")
        return self.ipyFeastWeekPartyCache[index]
    def GetNewAllPeoplePartyCount(self):
        self.CheckLoadData("NewAllPeopleParty")
        return self.ipyNewAllPeoplePartyLen
@@ -7278,20 +6946,6 @@
    def GetLuckyTreasureTemplateByIndex(self, index):
        self.CheckLoadData("LuckyTreasureTemplate")
        return self.ipyLuckyTreasureTemplateCache[index]
    def GetCrossActCTGBillboardDabiaoCount(self):
        self.CheckLoadData("CrossActCTGBillboardDabiao")
        return self.ipyCrossActCTGBillboardDabiaoLen
    def GetCrossActCTGBillboardDabiaoByIndex(self, index):
        self.CheckLoadData("CrossActCTGBillboardDabiao")
        return self.ipyCrossActCTGBillboardDabiaoCache[index]
    def GetCrossActCTGBillboardOrderCount(self):
        self.CheckLoadData("CrossActCTGBillboardOrder")
        return self.ipyCrossActCTGBillboardOrderLen
    def GetCrossActCTGBillboardOrderByIndex(self, index):
        self.CheckLoadData("CrossActCTGBillboardOrder")
        return self.ipyCrossActCTGBillboardOrderCache[index]
    def GetEquipPlaceIndexMapCount(self):
        self.CheckLoadData("EquipPlaceIndexMap")
@@ -7328,6 +6982,13 @@
        self.CheckLoadData("EquipPlusEvolve")
        return self.ipyEquipPlusEvolveCache[index]
    def GetFamilyCrossCount(self):
        self.CheckLoadData("FamilyCross")
        return self.ipyFamilyCrossLen
    def GetFamilyCrossByIndex(self, index):
        self.CheckLoadData("FamilyCross")
        return self.ipyFamilyCrossCache[index]
    def GetFamilyCount(self):
        self.CheckLoadData("Family")
        return self.ipyFamilyLen