hxp
2025-10-27 6641154f22dbfafdd14f047f7a2491a9bbeae723
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py
@@ -220,18 +220,11 @@
    cmpValueChange = isNewData or billboardData.GetCmpValue() != cmpValue or billboardData.GetCmpValue2() != cmpValue2 \
        or (cmpValue3 and billboardData.GetCmpValue3() != cmpValue3)
        
    # 没设置值默认为时间time,先上榜的排前面
    if cmpValue3 == 0:
        # 时间权值仅在比较值变更的情况下才更新, 防止其他附属值更新时导致比较值相同的玩家名次间会变动的问题
        if cmpValueChange:
            calcTime = GameWorld.ChangeTimeStrToNum("2090-01-01 00:00:00")
            cmpValue3 = max(0, calcTime - int(time.time())) # 比较值3如果没指定值则默认存当前更新的time
        else:
            cmpValue3 = billboardData.GetCmpValue3()
    billboardData.SetCmpValue(cmpValue)
    billboardData.SetCmpValue2(cmpValue2)
    billboardData.SetCmpValue3(cmpValue3)
    if cmpValueChange or not billboardData.GetTime():
        billboardData.SetTime(int(time.time()))
    
    GameWorld.DebugLog("更新排行榜值: billboardType=%s,groupValue1=%s,groupValue2=%s,dataID=%s,cmpValueChange=%s,cmpValue=%s,cmpValue2=%s,cmpValue3=%s" 
                       % (billboardType, groupValue1, groupValue2, dataID, cmpValueChange,
@@ -294,15 +287,6 @@
    cmpValueChange = isNewData or billboardData.GetCmpValue() != cmpValue or billboardData.GetCmpValue2() != cmpValue2 \
        or (cmpValue3 and billboardData.GetCmpValue3() != cmpValue3)
        
    # 没设置值默认为时间time,先上榜的排前面
    if cmpValue3 == 0:
        # 时间权值仅在比较值变更的情况下才更新, 防止其他附属值更新时导致比较值相同的玩家名次间会变动的问题
        if cmpValueChange:
            calcTime = GameWorld.ChangeTimeStrToNum("2090-01-01 00:00:00")
            cmpValue3 = max(0, calcTime - int(time.time())) # 比较值3如果没指定值则默认存当前更新的time
        else:
            cmpValue3 = billboardData.GetCmpValue3()
    # 更新所有值
    billboardData.SetType(billboardType)
    billboardData.SetGroupValue1(groupValue1)
@@ -324,6 +308,8 @@
    billboardData.SetCmpValue(cmpValue)
    billboardData.SetCmpValue2(cmpValue2)
    billboardData.SetCmpValue3(cmpValue3)
    if cmpValueChange or not billboardData.GetTime():
        billboardData.SetTime(int(time.time()))
    
    GameWorld.DebugLog("更新排行榜值: billboardType=%s,groupValue1=%s,groupValue2=%s,dataID=%s,isNewData=%s,cmpValueChange=%s,type2=%s,value1=%s,value2=%s,cmpValue=%s,cmpValue2=%s,cmpValue3=%s,%s" 
                       % (billboardType, groupValue1, groupValue2, dataID, isNewData, cmpValueChange,