hxp
4 天以前 67a84dc38db8f7d0f85b03e2b06ba728d95c1e82
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyTaofa.py
@@ -78,8 +78,8 @@
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBuZhenState, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaAnger, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxUnGetCnt, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaLeaveGetCnt, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxTotalGetCnt, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxLastTime, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxContribCnt, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxHurt, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxHurtEx, 0)
@@ -115,8 +115,8 @@
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBuZhenState, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaAnger, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxUnGetCnt, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaLeaveGetCnt, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxTotalGetCnt, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxLastTime, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxContribCnt, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxHurt, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxHurtEx, 0)
@@ -125,13 +125,13 @@
    SyncTaofaInfo(curPlayer)
    return
def OnFamilyMemberLeave(family, leavePlayerID, leavePlayer=None):
def OnFamilyMemberLeave(family, leavePlayerID):
    ## 公会成员删除,针对公会的处理
    familyAction = DBDataMgr.GetFamilyActionMgr().GetFamilyAction(family.GetID(), ActionType)
    actionData = familyAction.GetActionDataByValue1(leavePlayerID, False)
    if not actionData:
        return
    memInfo = PlayerViewCache.GetPlayerBaseViewInfo(leavePlayerID, leavePlayer)
    memInfo = PlayerViewCache.GetPlayerBaseViewInfo(leavePlayerID)
    actionData.GetUserDict().update({"info":memInfo})
    PlayerFamily.SendFamilyAction([actionData])
    return
@@ -140,13 +140,16 @@
    ## 玩家退出了公会,针对玩家个人的处理
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaAnger, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxUnGetCnt, 0)
    totalGetCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilyTaofaBoxTotalGetCnt)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaLeaveGetCnt, totalGetCnt)
    GameWorld.DebugLog("退出公会记录讨伐已累计领取宝箱数: totalGetCnt=%s" % totalGetCnt)
    SyncTaofaInfo(curPlayer)
    return
def OnPlayerEnterFamily(curPlayer):
def OnCrossPlayerEnterFamily(crossPlayer):
    ## 玩家进入新公会
    familyID = curPlayer.GetFamilyID()
    PlayerFamily.SendFamilyActionInfo(curPlayer, familyID, ActionType)
    familyID = crossPlayer.GetFamilyID()
    PlayerFamily.SendFamilyActionInfo(crossPlayer, familyID, ActionType)
    return
#def RefreshFamilyBuZhenInfo(family):
@@ -235,37 +238,33 @@
def __doUpdPlayerAwardBoxCnt(curPlayer, member, memContribDict, awardBoxMax, unSyncIDList):
    playerID = curPlayer.GetPlayerID()
    joinTime = member.GetJoinTime()
    boxLastTime = max(curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilyTaofaBoxLastTime), joinTime) # 与加入时间取最大
    leaveGetCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilyTaofaLeaveGetCnt) # 上次离开公会时累计领取数
    boxTotalGetCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilyTaofaBoxTotalGetCnt) # 已领取宝箱数
    curFamilyGetCnt = boxTotalGetCnt - leaveGetCnt # 来到本公会后累计领取数
    boxUnGetCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilyTaofaBoxUnGetCnt) # 未领取宝箱数
    canAddBoxMax = awardBoxMax - boxTotalGetCnt - boxUnGetCnt # 还可领取的箱子数
    if canAddBoxMax <= 0:
        GameWorld.DebugLog("    成员可领取宝箱已达上限不刷新: playerID=%s,boxLastTime=%s,boxTotalGetCnt(%s)+boxUnGetCnt(%s) >= %s"
                           % (playerID, boxLastTime, boxTotalGetCnt, boxUnGetCnt, awardBoxMax))
        GameWorld.DebugLog("    成员可领取宝箱已达上限不刷新: playerID=%s,boxTotalGetCnt(%s)+boxUnGetCnt(%s) >= %s"
                           % (playerID, boxTotalGetCnt, boxUnGetCnt, awardBoxMax))
        return
    
    updBoxLastTime = boxLastTime
    addUnGetBox = 0
    curFamilyCanGet = 0 # 在本公会累计可领取箱子数
    for contribList in memContribDict.values():
        if addUnGetBox >= canAddBoxMax:
            break
        for atkTime, contribBoxCnt in contribList:
            if boxLastTime >= atkTime:
            if joinTime >= atkTime:
                #GameWorld.DebugLog("    加入公会之前的箱子不能领取: joinTime=%s > atkTime(%s),contribBoxCnt=%s" % (joinTime, atkTime, contribBoxCnt))
                continue
            updBoxLastTime = max(updBoxLastTime, atkTime)
            addUnGetBox += contribBoxCnt
            if addUnGetBox >= canAddBoxMax:
                break
            curFamilyCanGet += contribBoxCnt
            
    addUnGetBox = min(curFamilyCanGet - curFamilyGetCnt - boxUnGetCnt, canAddBoxMax)
    if addUnGetBox <= 0:
        GameWorld.DebugLog("    成员当前没有可领取的宝箱不刷新: playerID=%s,boxLastTime=%s,boxTotalGetCnt=%s,boxUnGetCnt=%s,awardBoxMax=%s,canAddBoxMax=%s"
                           % (playerID, boxLastTime, boxTotalGetCnt, boxUnGetCnt, awardBoxMax, canAddBoxMax))
        GameWorld.DebugLog("    成员当前没有可领取的宝箱不刷新: playerID=%s,curFamilyCanGet=%s,curFamilyGetCnt=%s(%s-%s),boxUnGetCnt=%s,awardBoxMax=%s,canAddBoxMax=%s"
                           % (playerID, curFamilyCanGet, curFamilyGetCnt, boxTotalGetCnt, leaveGetCnt, boxUnGetCnt, awardBoxMax, canAddBoxMax))
        return
    updBoxUnGetCnt = boxUnGetCnt + addUnGetBox
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxUnGetCnt, updBoxUnGetCnt)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyTaofaBoxLastTime, updBoxLastTime)
    GameWorld.DebugLog("    成员可领取的宝箱数: playerID=%s,addUnGetBox=%s,updBoxUnGetCnt=%s,updBoxLastTime=%s,boxLastTime=%s,boxTotalGetCnt=%s,boxUnGetCnt=%s,awardBoxMax=%s,canAddBoxMax=%s"
                       % (playerID, addUnGetBox, updBoxUnGetCnt, updBoxLastTime, boxLastTime, boxTotalGetCnt, boxUnGetCnt, awardBoxMax, canAddBoxMax))
    GameWorld.DebugLog("    成员可领取的宝箱数: playerID=%s,addUnGetBox=%s,updBoxUnGetCnt=%s,curFamilyCanGet=%s,curFamilyGetCnt=%s(%s-%s),boxUnGetCnt=%s,awardBoxMax=%s,canAddBoxMax=%s"
                       % (playerID, addUnGetBox, updBoxUnGetCnt, curFamilyCanGet, curFamilyGetCnt, boxTotalGetCnt, leaveGetCnt, boxUnGetCnt, awardBoxMax, canAddBoxMax))
    if not unSyncIDList or playerID not in unSyncIDList:
        SyncTaofaInfo(curPlayer)
    return