| | |
| | | TriggerWay_AttackOverDirect, # 直接攻击后 (非buff攻击)10
|
| | | TriggerWay_BeAttackedDirect, # 受到直接攻击时 (非buff攻击)11
|
| | | TriggerWay_ShieldBroken, # 承伤盾被击破时 12
|
| | | ) = range(1, 1 + 12)
|
| | | TriggerWay_CurSkillEff, # 本技能/buff释放后,一般用于本技能/buff释放后触发,仅该技能释放后有效 13
|
| | | ) = range(1, 1 + 13)
|
| | |
|
| | | # 被动触发有效来源
|
| | | TriggerSrc_Skill = 1
|
| | |
| | |
|
| | | # 任务类型定义
|
| | | TaskTypeList = (
|
| | | TaskType_FBPass, # 副本过关到xxx 1
|
| | | TaskType_MainLevel, # 主线过关到xxx 1
|
| | | TaskType_TreeLV, # 仙树达到X级 2
|
| | | TaskType_EquipDecompose, # 分解装备x次 3
|
| | | TaskType_CutTree, # 消耗X个战锤 4
|
| | |
| | | TaskType_RealmLV, # 境界达到X级 6
|
| | | TaskType_KillNPC, # 击败X只怪物 7
|
| | | TaskType_GetMoney, # 累计获得xx货币 8
|
| | | ) = range(1, 1 + 8)
|
| | | TaskType_EquipColor, # 穿戴x件x品质及以上装备 9
|
| | | ) = range(1, 1 + 9)
|
| | |
|
| | | # 任务分组
|
| | | TaskGroupList = (
|