| | |
| | | //屏蔽词
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| | | struct DirtyList
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| | | {
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| | | WORD ID;
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| | | char Word; //屏蔽词
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| | | };
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| | |
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| | | //玩家名屏蔽词
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| | | struct DirtyName
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| | | {
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| | | WORD ID;
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| | | char Word; //屏蔽词
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| | | };
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| | |
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| | | //称号表 #tagDienstgrad
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| | |
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| | | struct tagDienstgrad
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| | |
| | | list AwardItemList; //奖励物品列表[[物品ID,个数,是否拍品], ...]
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| | | };
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| | |
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| | | //仙盟等级表
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| | | struct Family
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| | | {
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| | | BYTE _FamilyLV; //仙盟等级
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| | | BYTE MemberMax; //成员数上限
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| | | BYTE DeputyLeaderMax; //副盟主数上限
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| | | BYTE EliteMax; //精英数上限
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| | | DWORD NeedExp; //升级所需经验
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| | | DWORD ZhenbaogeWeights; //珍宝阁总权重
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| | | };
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| | |
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| | | //仙盟徽章表
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| | | struct FamilyEmblem
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| | | {
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| | | BYTE _EmblemID; //徽章ID
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| | | BYTE UnlockFamilyLV; //解锁仙盟等级,为0时代表其他方式解锁
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| | | DWORD ExpireMinutes; //有效时长,分钟
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| | | DWORD CustomFamilyID; //定制仙盟ID
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| | | };
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| | |
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| | | //仙盟珍宝阁砍价表
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| | | struct FamilyZhenbaogeCut
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| | | {
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| | | BYTE _CutNum; //砍价人次
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| | | DWORD CutWeight; //砍价权重
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| | | float MinRatio; //保底比值
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| | | float RandRatio; //随机比值
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| | | };
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| | |
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| | | //仙盟珍宝阁物品表
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| | | struct FamilyZhenbaogeItem
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| | | {
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| | | BYTE _ItemGroupNum; //物品组编号
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| | | DWORD ItemWeight; //随机权重
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| | | list ItemList; //物品列表[[物品ID,个数,是否拍品], ...]
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| | | };
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| | |
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| | | //仙盟阵法表
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| | |
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| | | struct tagFamilyZhenfa
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