| | |
| | | GameWorld.DebugAnswer(curPlayer, "武将升星: Hero s 背包位置 升x星")
|
| | | GameWorld.DebugAnswer(curPlayer, "武将突破: Hero b 背包位置 设置等级")
|
| | | GameWorld.DebugAnswer(curPlayer, "武将觉醒: Hero a 背包位置 设置等级")
|
| | | #GameWorld.DebugAnswer(curPlayer, "武将图鉴: Hero t 武将ID 图鉴星级 图鉴突破等级")
|
| | | GameWorld.DebugAnswer(curPlayer, "重置图鉴: Hero t 0 [重置阵容推荐]")
|
| | | GameWorld.DebugAnswer(curPlayer, "重置重生: Hero r")
|
| | | GameWorld.DebugAnswer(curPlayer, "武将皮肤: Hero sk 武将ID 皮肤索引 是否解锁")
|
| | |
| | | heroID = value2
|
| | | skinIndex = msgList[2] if len(msgList) > 2 else 0
|
| | | isActive = msgList[3] if len(msgList) > 3 else 0
|
| | | PlayerHero.ActiveHeroSkin(curPlayer, heroID, skinIndex, isActive)
|
| | | PlayerHero.GMSetHeroSkin(curPlayer, heroID, skinIndex, isActive)
|
| | | return
|
| | |
|
| | | if value == "clear":
|