| | |
| | | PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_GongdePoint, itemCount)
|
| | | elif itemID == ChConfig.Def_ItemID_FamilyFlagWarPoint:
|
| | | PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_FamilyFlagWarPoint, itemCount)
|
| | | elif itemID == ChConfig.Def_ItemID_SuccessScore:
|
| | | PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_SuccessSocre, itemCount, moneyEventName, addDict)
|
| | | return True
|
| | |
|
| | | def __CrossServerPutInItem(self, packIndex, tagItem, event=["", False, {}]):
|
| | |
| | | return False
|
| | |
|
| | | if isAuctionItem:
|
| | | ipyData = IpyGameDataPY.GetIpyGameData("AuctionItem", itemID)
|
| | | ipyData = None #IpyGameDataPY.GetIpyGameData("AuctionItem", itemID)
|
| | | if not ipyData:
|
| | | GameWorld.ErrLog("非拍卖物品,默认转为非拍品! itemID=%s,itemCount=%s,isAuctionItem=%s"
|
| | | % (itemID, itemCount, isAuctionItem), curPlayer.GetPlayerID())
|