ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
@@ -905,8 +905,6 @@
            PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_GongdePoint, itemCount)
        elif itemID == ChConfig.Def_ItemID_FamilyFlagWarPoint:
            PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_FamilyFlagWarPoint, itemCount)
        elif itemID == ChConfig.Def_ItemID_SuccessScore:
            PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_SuccessSocre, itemCount, moneyEventName, addDict)
        return True
    
    def __CrossServerPutInItem(self, packIndex, tagItem, event=["", False, {}]):
@@ -2012,7 +2010,7 @@
        return False
    
    if isAuctionItem:
        ipyData = IpyGameDataPY.GetIpyGameData("AuctionItem", itemID)
        ipyData = None #IpyGameDataPY.GetIpyGameData("AuctionItem", itemID)
        if not ipyData:
            GameWorld.ErrLog("非拍卖物品,默认转为非拍品! itemID=%s,itemCount=%s,isAuctionItem=%s" 
                             % (itemID, itemCount, isAuctionItem), curPlayer.GetPlayerID())