ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -779,11 +779,16 @@
    
    # --------------------------------------------------------------
    
    syncCD = 2000
    if refreshType == IPY_PlayerDefine.CDBPlayerRefresh_FightPower:
        syncCD = 60 * 1000
    # 同步给相关跨服
    tick = GameWorld.GetGameWorld().GetTick()
    lastSyncTick = curPlayer.GetDictByKey("S2C_PlayerBaseInfo")
    if lastSyncTick and (tick - lastSyncTick) <= 2000:
    if lastSyncTick and (tick - lastSyncTick) <= syncCD:
        # 短时间内只同步一次
        #GameWorld.DebugLog("同步基础属性CD中! refreshType=%s,syncCD=%s,pass=%s" % (refreshType, syncCD, tick - lastSyncTick))
        return
    curPlayer.SetDict("S2C_PlayerBaseInfo", tick)