ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/OpenServerActivity.py
@@ -19,10 +19,15 @@
import ShareDefine
import GameFuncComm
import IpyGameDataPY
import PlayerBillboard
import PlayerTreasure
import PlayerBillboard
import ChPyNetSendPack
import PlayerControl
import NetPackCommon
import ItemControler
import GameWorld
import ChConfig
import ObjPool
# 开服冲榜类型对应功能ID
OSAFuncIDDict = {
@@ -97,3 +102,67 @@
            PlayerBillboard.DoGiveBillboardAwardByMail(osaType, "OSAHeroCall", billboardAwardDict, "OSAHeroCall")
            
    return
## ------------------------------------------- 开服庆典 ---------------------------------------------
def OnPlayerLogin(curPlayer):
    SyncOSACelebrationInfo(curPlayer)
    return
def GetOSACelebrationState(curPlayer):
    ## 玩家是否在开服庆典活动中
    # @return: 0-未开启;1-活动中;2-结束显示期;3-结束关闭期
    funcID = ShareDefine.GameFuncID_OSA_Celebration
    if not GameFuncComm.GetFuncCanUse(curPlayer, funcID):
        #GameWorld.DebugLog("开服庆典功能未开启! funcID=%s" % (funcID))
        return 0
    endDay = IpyGameDataPY.GetFuncCfg("OSACelebration", 1)
    serverDay = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_ServerDay) + 1
    if serverDay <= endDay:
        #GameWorld.DebugLog("开服庆典活动中! serverDay=%s,endDay=%s" % (serverDay, endDay))
        return 1
    if serverDay == (endDay + 1):
        #GameWorld.DebugLog("开服庆典结算中! serverDay=%s,endDay=%s" % (serverDay, endDay))
        return 2
    #GameWorld.DebugLog("开服庆典已结束! serverDay=%s,endDay=%s" % (serverDay, endDay))
    return 3
def AddOSACelebrationPoint(curPlayer, addPoint):
    ## 庆典累计积分
    curPoint = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSACelebrationPoint)
    updPoint = PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_OSACelebrationPoint, curPoint + addPoint)
    GameWorld.DebugLog("增加开服庆典积分: addPoint=%s,curPoint=%s,updPoint=%s" % (addPoint, curPoint, updPoint))
    SyncOSACelebrationInfo(curPlayer)
    return
def GetOSACelebrationPointAward(curPlayer, awardPoint):
    ## 领取开服庆典累计积分阶段奖励
    curPoint = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSACelebrationPoint)
    if curPoint < awardPoint:
        GameWorld.DebugLog("累计开服庆典积分不足: curPoint=%s < %s" % (curPoint, awardPoint))
        return
    awardDict = IpyGameDataPY.GetFuncEvalCfg("OSACelebration", 2, {}) # {"累计积分":[[物品ID,个数], ...], ...}
    pointKeyList = [int(p) for p in awardDict.keys()]
    pointKeyList.sort()
    if awardPoint not in pointKeyList:
        GameWorld.DebugLog("不存在该开服庆典积分阶段奖励: awardPoint=%s not in %s" % (awardPoint, pointKeyList))
        return
    index = pointKeyList.index(awardPoint)
    awardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSACelebrationAward)
    if awardState&pow(2, index):
        GameWorld.DebugLog("该开服庆典积分阶段奖励已领取: awardPoint=%s,index=%s,awardState=%s" % (awardPoint, index, awardState))
        return
    updState = PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_OSACelebrationAward, awardState|pow(2, index))
    itemList = awardDict[str(awardPoint)]
    GameWorld.DebugLog("领取开服庆典积分阶段奖励: awardPoint=%s,index=%s,awardState=%s,updState=%s,itemList=%s" % (awardPoint, index, awardState, updState, itemList))
    ItemControler.GivePlayerItemOrMail(curPlayer, itemList, event=["OSACelebration", False, {}])
    SyncOSACelebrationInfo(curPlayer)
    return
def SyncOSACelebrationInfo(curPlayer):
    clientPack = ObjPool.GetPoolMgr().acquire(ChPyNetSendPack.tagSCOSACelebrationInfo)
    clientPack.PointTotal = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSACelebrationPoint)
    clientPack.PointAward = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSACelebrationAward)
    NetPackCommon.SendFakePack(curPlayer, clientPack)
    return