| | |
| | | Def_CalcAttrList = (
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| | | Def_CalcAttr_LV, # 主公等级 0
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| | | Def_CalcAttr_MainEquip, # 主装备 1
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| | | Def_CalcAttr_HeroBook, # 武将图鉴 2
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| | | Def_CalcAttr_HeroFates, # 武将宿缘 2
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| | | Def_CalcAttr_Realm, # 官职 3
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| | | Def_CalcAttr_Gubao, # 古宝 4
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| | | Def_CalcAttr_HJG, # 幻境阁 5
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| | |
| | | CalcAttrName = {
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| | | Def_CalcAttr_LV:"主公等级",
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| | | Def_CalcAttr_MainEquip:"主装备",
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| | | Def_CalcAttr_HeroBook:"武将图鉴",
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| | | Def_CalcAttr_HeroFates:"武将宿缘",
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| | | Def_CalcAttr_Realm:"官职",
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| | | Def_CalcAttr_Gubao:"古宝",
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| | | Def_CalcAttr_HJG:"幻境阁",
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| | |
| | | Def_ItemID_VIPExperience = 985 # VIP体验卡
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| | |
|
| | | # 直接转换为对应数值的物品ID列表
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| | | Def_ItemID_GoldMoney = 20 # 直接给仙玉
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| | | Def_ItemID_GoldMoney = 1 # 直接给仙玉/元宝
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| | | Def_ItemID_SilverMoney = 22 # 直接给铜钱
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| | | Def_ItemID_FamilyContribution = 26 # 直接给战盟贡献点
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| | | Def_ItemID_SP = 29 # 直接给sp
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| | |
| | | Def_ItemID_FuncSysPrivilege, Def_ItemID_FCPartyPoint, Def_ItemID_BTGMPoint, Def_ItemID_GuShenMoney,
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| | | Def_ItemID_GongdePoint, Def_ItemID_TongTianPoint,
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| | | Def_ItemID_FamilyFlagWarPoint]
|
| | | # 货币类型对应直接给货币物品ID
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| | | MoneyItemIDDict = {IPY_GameWorld.TYPE_Price_Gold_Money:Def_ItemID_GoldMoney,
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| | | IPY_GameWorld.TYPE_Price_Gold_Paper:Def_ItemID_GoldPaper,
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| | | ShareDefine.TYPE_Price_GongdePoint:Def_ItemID_GongdePoint,
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| | | ShareDefine.TYPE_Price_FamilyFlagWarPoint:Def_ItemID_FamilyFlagWarPoint,
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| | | }
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| | | #---------------------------------------------------------------------
|
| | | #写死的物品类型都放这边
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| | | Def_ItemType_All = -1 #所有类型
|
| | |
| | | Def_PDict_HeroBookH = "HeroBookH_%s" # 武将图鉴历史最高等级,参数(武将ID) cccbbba: bbb-存星级图鉴最高等级;ccc-存突破图鉴最高等级
|
| | | Def_PDict_HeroAwakeRebirthCnt = "HeroAwakeRebirthCnt" # 已觉醒过的武将今日已重生次数,共享次数
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| | | Def_PDict_HeroRecommend = "HeroRecommend_%s" # 阵容推荐领奖状态,参数(推荐ID) 根据武将ID所在索引位记录是否领取
|
| | | Def_PDict_HeroFatesInfo = "HeroFatesInfo_%s" # 武将宿缘信息,参数(宿缘ID) 宿缘等级*10 + 宿缘状态
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| | |
|
| | | #主线
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| | | Def_PDict_UnXiantaoCntExp = "UnXiantaoCntExp" # 累计未结算经验的战锤数
|