hxp
2025-11-27 6e68408870278c607c7f33df5a5df58c8b7cef78
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
@@ -690,7 +690,8 @@
CDBPlayerRefresh_DOTPerDef, # 持续减伤 284
CDBPlayerRefresh_GoldRushEnergy, # 淘金令 285
CDBPlayerRefresh_ArenaTicket, # 挑战券 286
) = range(146, 287)
CDBPlayerRefresh_TehuiPoint, # 特惠印绶 287
) = range(146, 288)
TYPE_Price_Gold_Paper_Money = 5    # 金钱类型,(先用礼券,再用金子)
TYPE_Price_FamilyExp = 6 # 战盟经验
@@ -732,12 +733,13 @@
TYPE_Price_HeroScore = 51    # 招募积分
TYPE_Price_GoldRushEnergy = 52    # 淘金令体力
TYPE_Price_ArenaTicket = 53    # 演武场挑战券
TYPE_Price_TehuiPoint = 54    # 特惠印绶
TYPE_Price_PayCoinDay = 98    # 代币时效,每日过天重置
TYPE_Price_PayCoin = 99    # 代币
#key可用于遍历所有货币,value仅GM相关会用到
MoneyNameDict = {
                 1:"金币", 15:"公会贡献币", 41:"战锤", 42:"将星玉髓", 43:"将魂", 51:"招募积分", 52:"淘金令", 53:"挑战券",
                 1:"金币", 15:"公会贡献币", 41:"战锤", 42:"将星玉髓", 43:"将魂", 51:"招募积分", 52:"淘金令", 53:"挑战券", 54:"特惠印绶",
                 98:"代币时效", 99:"代币"
                 }
#MoneyNameDict = {
@@ -761,6 +763,7 @@
                           TYPE_Price_HeroScore:CDBPlayerRefresh_HeroScore,
                           TYPE_Price_GoldRushEnergy:CDBPlayerRefresh_GoldRushEnergy,
                           TYPE_Price_ArenaTicket:CDBPlayerRefresh_ArenaTicket,
                           TYPE_Price_TehuiPoint:CDBPlayerRefresh_TehuiPoint,
                           TYPE_Price_PayCoinDay:CDBPlayerRefresh_PayCoinDay,
                           #TYPE_Price_Rune:CDBPlayerRefresh_Rune,
                           #TYPE_Price_RuneSplinters:CDBPlayerRefresh_RuneSplinters,
@@ -792,13 +795,6 @@
                         2:CDBPlayerRefresh_MoneyMinusGoldPaper,
                         }
# 高效战斗状态
Def_Battle_Status = (
    Def_Battle_Start,    # 激活
    Def_Battle_Stop,     # ֹͣ
    Def_Battle_Query     # 查询
) = range(1, 4)
# 游戏功能ID定义,需确保唯一,与PyGameFuncControl.txt中FuncId一致
GameFuncID_Official = 10        # 官爵,境界
GameFuncID_Family = 11          # 战盟,仙盟
@@ -809,19 +805,6 @@
# 以下为暂时无用的
GameFuncID_Pet = -1             # 宠物,灵宠 6
GameFuncID_OSSail = -1          # 开服特惠 132
GameFuncID_AddPoint = -1        # 加点功能/灵根功能 145
#家族悬赏任务完成状态记录位标识
Def_ArrestOverState_BitDic = {
    5000:0,
    5001:1,
    5002:2,
    5003:3,
    5004:4,
    5005:5,
    5006:6,
    }
#背包类型
(