| | |
| | | import DBDataMgr
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| | | import PlayerMail
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| | | import ShareDefine
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| | | import PlayerPreset
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| | | import PlayerOnline
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| | | import GameFuncComm
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| | | import IPY_GameWorld
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| | | import IpyGameDataPY
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| | |
| | | import PlayerControl
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| | | import NetPackCommon
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| | | import ItemControler
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| | | import PlayerBeauty
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| | | import ItemCommon
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| | | import GameWorld
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| | | import ChConfig
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| | |
| | | OSAFuncIDDict = {
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| | | ShareDefine.Def_BT_OSA_MainLevel:ShareDefine.GameFuncID_OSA_MainLevel,
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| | | ShareDefine.Def_BT_OSA_HeroCall:ShareDefine.GameFuncID_OSA_HeroCall,
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| | | ShareDefine.Def_BT_OSA_HeroTrain:ShareDefine.GameFuncID_OSA_HeroTrain,
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| | | ShareDefine.Def_BT_OSA_BeautyTrain:ShareDefine.GameFuncID_OSA_BeautyTrain,
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| | | ShareDefine.Def_BT_OSA_MinggeTrain:ShareDefine.GameFuncID_OSA_MinggeTrain,
|
| | | }
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| | |
|
| | | def DoOSA_MainLevel(curPlayer):
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| | | def DoOSA_MainLevelOpen(curPlayer): UpdOSA_MainLevelBillboard(curPlayer)
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| | | def UpdOSA_MainLevelBillboard(curPlayer, lvID=0):
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| | | if GetOSAState(curPlayer, ShareDefine.Def_BT_OSA_MainLevel) != 1:
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| | | return
|
| | | lvID = PlayerControl.GetPassMainLevelID(curPlayer)
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| | | GameWorld.DebugLog("开服关卡榜开启更新榜单: lvID=%s" % lvID, curPlayer.GetPlayerID())
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| | | if not lvID:
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| | | lvID = PlayerControl.GetPassMainLevelID(curPlayer)
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| | | PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_OSA_MainLevel, lvID)
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| | | return
|
| | |
|
| | | def DoOSA_HeroCall(curPlayer):
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| | | def DoOSA_HeroCallOpen(curPlayer): UpdOSA_HeroCallBillboard(curPlayer)
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| | | def UpdOSA_HeroCallBillboard(curPlayer, callCnt=0):
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| | | if GetOSAState(curPlayer, ShareDefine.Def_BT_OSA_HeroCall) != 1:
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| | | return
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| | | callCnt = PlayerTreasure.GetHeroCallCnt(curPlayer)
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| | | GameWorld.DebugLog("开服招募榜开启更新榜单: callCnt=%s" % callCnt, curPlayer.GetPlayerID())
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| | | if not callCnt:
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| | | callCnt = PlayerTreasure.GetHeroCallCnt(curPlayer)
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| | | PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_OSA_HeroCall, callCnt)
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| | | return
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| | |
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| | | def GetOSAState(curPlayer, osaType):
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| | | def DoOSA_HeroTrainOpen(curPlayer): UpdOSA_HeroTrainBillboard(curPlayer)
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| | | def UpdOSA_HeroTrainBillboard(curPlayer):
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| | | if GetOSAState(curPlayer, ShareDefine.Def_BT_OSA_HeroTrain) != 1:
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| | | return
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| | | |
| | | osaType = ShareDefine.Def_BT_OSA_HeroTrain
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| | | mainBatPresetID = PlayerPreset.GetBatPresetID(curPlayer, ShareDefine.BatPreset_Main)
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| | | heroPresetID = PlayerPreset.GetFuncPresetID(curPlayer, mainBatPresetID, ShareDefine.FuncPreset_Hero)
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| | | olPlayer = PlayerOnline.GetOnlineMgr().GetOnlinePlayer(curPlayer)
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| | | heroPreset = olPlayer.GetHeroPreset(heroPresetID)
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| | | effCardDict = heroPreset.GetEffectiveCardDict()
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| | | |
| | | cardScore = 0
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| | | curPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptHero)
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| | | for cardInfo in effCardDict.values():
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| | | index = cardInfo[1]
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| | | if index < 0 or index >= curPack.GetCount():
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| | | continue
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| | | heroItem = curPack.GetAt(index)
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| | | if not heroItem or heroItem.IsEmpty():
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| | | continue
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| | | cardScore += __calcHeroCardTrainScore(heroItem)
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| | | |
| | | washItemID = IpyGameDataPY.GetFuncCfg("HeroWash", 1)
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| | | trainItemScoreDict = IpyGameDataPY.GetFuncEvalCfg("OSABillboardTrain", 1, {})
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| | | osaValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSAValue % osaType)
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| | | washScore = osaValue * trainItemScoreDict.get(str(washItemID), 0)
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| | | |
| | | trainScore = cardScore + washScore
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| | | |
| | | # 上榜积分: 只取历史最高分
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| | | osaBillValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSABillValue % osaType)
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| | | GameWorld.DebugLog("武将冲榜: trainScore=%s(%s+%s),osaValue=%s,osaBillValue=%s,mainBatPresetID=%s,heroPresetID=%s" |
| | | % (trainScore, cardScore, washScore, osaValue, osaBillValue, mainBatPresetID, heroPresetID))
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| | | if trainScore <= osaBillValue:
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| | | # 可能降低积分,降低时不更新榜单
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| | | GameWorld.DebugLog(" 武将冲榜积分未提升不更新榜单! trainScore=%s <= %s" % (trainScore, osaBillValue))
|
| | | return
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| | | trainScore = PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_OSABillValue % osaType, trainScore)
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| | | PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_OSA_HeroTrain, trainScore)
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| | | return
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| | |
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| | | def __calcHeroCardTrainScore(heroItem):
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| | | heroID = heroItem.GetItemTypeID()
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| | | heroIpyData = IpyGameDataPY.GetIpyGameData("Hero", heroID)
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| | | if not heroIpyData:
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| | | return 0
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| | | quality = heroIpyData.GetQuality()
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| | | qualityIpyData = IpyGameDataPY.GetIpyGameData("HeroQuality", quality)
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| | | if not qualityIpyData:
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| | | return 0
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| | | |
| | | heroLV = heroItem.GetUserAttr(ShareDefine.Def_IudetHeroLV)
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| | | star = heroItem.GetUserAttr(ShareDefine.Def_IudetHeroStar)
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| | | breakLV = heroItem.GetUserAttr(ShareDefine.Def_IudetHeroBreakLV)
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| | | awakeLV = heroItem.GetUserAttr(ShareDefine.Def_IudetHeroAwakeLV)
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| | | |
| | | # 培养积分,开服武将冲榜会用到
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| | | # 武将冲榜增加积分 按消耗材料算 {"消耗物品ID":每个物品积分, },积分支持小数,物品ID支持配武将经验石、突破石、觉醒石、洗练石等
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| | | trainItemScoreDict = IpyGameDataPY.GetFuncEvalCfg("OSABillboardTrain", 1, {})
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| | | qualityStarScoreDict = IpyGameDataPY.GetFuncEvalCfg("OSABillboardTrain", 2, {})
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| | | trainItemCntDict = {}
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| | | #GameWorld.DebugLog("武将物品培养积分: heroID=%s,quality=%s,heroLV=%s,star=%s,breakLV=%s,awakeLV=%s" % (heroID, quality, heroLV, star, breakLV, awakeLV))
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| | | # 等级
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| | | ipyDataList = IpyGameDataPY.GetIpyGameDataByCondition("HeroQualityLV", {"Quality":quality}, True)
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| | | if ipyDataList:
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| | | for ipyData in ipyDataList:
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| | | if heroLV <= ipyData.GetHeroLV():
|
| | | break
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| | | costItemInfo = ipyData.GetUPCostItem()
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| | | if not costItemInfo:
|
| | | continue
|
| | | costItemID, costItemCount = costItemInfo
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| | | trainItemCntDict[costItemID] = trainItemCntDict.get(costItemID, 0) + costItemCount
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| | | #GameWorld.DebugLog(" quality=%s,heroLV=%s,%s" % (quality, heroLV, trainItemCntDict))
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| | | |
| | | # 突破
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| | | ipyDataList = IpyGameDataPY.GetIpyGameDataByCondition("HeroQualityBreak", {"Quality":quality}, True)
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| | | if ipyDataList:
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| | | for ipyData in ipyDataList:
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| | | if breakLV <= ipyData.GetBreakLV():
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| | | break
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| | | costItemList = ipyData.GetUPCostItemList()
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| | | if not costItemList:
|
| | | continue
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| | | for costItemInfo in costItemList:
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| | | costItemID, costItemCount = costItemInfo[:2]
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| | | trainItemCntDict[costItemID] = trainItemCntDict.get(costItemID, 0) + costItemCount
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| | | #GameWorld.DebugLog(" quality=%s,breakLV=%s,%s" % (quality, breakLV, trainItemCntDict))
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| | | |
| | | # 觉醒 |
| | | ipyDataList = IpyGameDataPY.GetIpyGameDataByCondition("HeroQualityAwake", {"Quality":quality}, True, False)
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| | | if ipyDataList:
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| | | for ipyData in ipyDataList:
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| | | if awakeLV <= ipyData.GetAwakeLV():
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| | | break
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| | | costItemInfo = ipyData.GetUPCostItem()
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| | | if not costItemInfo:
|
| | | continue
|
| | | costItemID, costItemCount = costItemInfo
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| | | trainItemCntDict[costItemID] = trainItemCntDict.get(costItemID, 0) + costItemCount
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| | | #GameWorld.DebugLog(" quality=%s,awakeLV=%s,%s" % (quality, awakeLV, trainItemCntDict))
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| | | |
| | | trainScore = 0
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| | | for costItemID, itemCnt in trainItemCntDict.items():
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| | | addScore = trainItemScoreDict.get(str(costItemID), 0) * itemCnt
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| | | trainScore += addScore
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| | | |
| | | # 星级
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| | | starScore = star * qualityStarScoreDict.get(str(quality), 0)
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| | | trainScore += starScore
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| | | #GameWorld.DebugLog(" trainScore=%s,starScore=%s" % (trainScore, starScore))
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| | | |
| | | # 洗炼为通用的,在外层最后直接加
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| | | return int(trainScore)
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| | |
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| | | def DoOSA_BeautyTrainOpen(curPlayer): UpdOSA_BeautyTrainBillboard(curPlayer)
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| | | def UpdOSA_BeautyTrainBillboard(curPlayer):
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| | | if GetOSAState(curPlayer, ShareDefine.Def_BT_OSA_BeautyTrain) != 1:
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| | | return
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| | | # 红颜好感总等级
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| | | beautyTotalLV = PlayerBeauty.GetBeautyLVTotal(curPlayer)
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| | | PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_OSA_BeautyTrain, beautyTotalLV)
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| | | return
|
| | |
|
| | | def DoOSA_MinggeTrainOpen(curPlayer): UpdOSA_MinggeTrainBillboard(curPlayer)
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| | | def UpdOSA_MinggeTrainBillboard(curPlayer):
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| | | if GetOSAState(curPlayer, ShareDefine.Def_BT_OSA_MinggeTrain) != 1:
|
| | | return
|
| | | osaType = ShareDefine.Def_BT_OSA_MinggeTrain
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| | | trainScoreList = IpyGameDataPY.GetFuncEvalCfg("OSABillboardTrain", 4)
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| | | if not trainScoreList or len(trainScoreList) != 2:
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| | | return
|
| | | tuiyanScore, lingyingScore = trainScoreList
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| | | osaValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSAValue % osaType)
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| | | curLingying = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_MGLingying)
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| | | trainScore = int(osaValue * tuiyanScore + curLingying * lingyingScore)
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| | | GameWorld.DebugLog("命格冲榜: trainScore=%s,osaValue=%s,curLingying=%s" % (trainScore, osaValue, curLingying))
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| | | PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_OSA_MinggeTrain, trainScore)
|
| | | return
|
| | |
|
| | | def AddOSAValue(curPlayer, osaType, addValue):
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| | | ## 增加开服冲榜活动值,功能未开启时也要加
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| | | if GetOSAState(curPlayer, osaType, checkFuncOpen=False) != 1:
|
| | | return
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| | | osaValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_OSAValue % osaType)
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| | | updOSAValue = PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_OSAValue % osaType, osaValue + addValue)
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| | | GameWorld.DebugLog("更新开服冲榜活动值: osaType=%s,addValue=%s,updOSAValue=%s" % (osaType, addValue, updOSAValue))
|
| | | return
|
| | |
|
| | | def GetOSAState(curPlayer, osaType, checkFuncOpen=True):
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| | | ## 玩家是否在开服冲榜活动中
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| | | # @return: 0-未开启;1-活动中;2-结束显示期;3-结束关闭期
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| | | funcID = OSAFuncIDDict.get(osaType)
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| | | if not funcID:
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| | | return 0
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| | | if not GameFuncComm.GetFuncCanUse(curPlayer, funcID):
|
| | | if checkFuncOpen and not GameFuncComm.GetFuncCanUse(curPlayer, funcID):
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| | | #GameWorld.DebugLog("开服冲榜功能未开启! osaType=%s,funcID=%s" % (osaType, funcID))
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| | | return 0
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| | | osaDayDict = IpyGameDataPY.GetFuncEvalCfg("OSABillboard", 1, {})
|
| | |
| | | elif osaType == ShareDefine.Def_BT_OSA_HeroCall:
|
| | | billboardAwardDict = IpyGameDataPY.GetFuncEvalCfg("OSABillboard", 3, {})
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| | | PlayerBillboard.DoGiveBillboardAwardByMail(osaType, "OSAHeroCall", billboardAwardDict, "OSAHeroCall")
|
| | | elif osaType == ShareDefine.Def_BT_OSA_HeroTrain:
|
| | | billboardAwardDict = IpyGameDataPY.GetFuncEvalCfg("OSABillboardTrain", 3, {})
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| | | PlayerBillboard.DoGiveBillboardAwardByMail(osaType, "OSAHeroTrain", billboardAwardDict, "OSAHeroTrain")
|
| | | elif osaType == ShareDefine.Def_BT_OSA_BeautyTrain:
|
| | | billboardAwardDict = IpyGameDataPY.GetFuncEvalCfg("OSABillboard", 4, {})
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| | | PlayerBillboard.DoGiveBillboardAwardByMail(osaType, "OSABeautyTrain", billboardAwardDict, "OSABeautyTrain")
|
| | | elif osaType == ShareDefine.Def_BT_OSA_MinggeTrain:
|
| | | billboardAwardDict = IpyGameDataPY.GetFuncEvalCfg("OSABillboardTrain", 5, {})
|
| | | PlayerBillboard.DoGiveBillboardAwardByMail(osaType, "OSAMinggeTrain", billboardAwardDict, "OSAMinggeTrain")
|
| | |
|
| | | return
|
| | |
|