hxp
2026-03-10 7030d1235dc9f730142506aadd66682a01857fed
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
@@ -30,7 +30,6 @@
import GameMap
import math
import time
import PetControl
import AICommon
import PlayerSuccess
import PassiveBuffEffMng
@@ -121,8 +120,6 @@
        BaseAttack.Sync_AttackResult(curPlayer, useSkillData)
        
    if useSkillData and useSkillData.GetSkillID() != ChConfig.Def_SkillID_Somersault:
        # 跟随玩家同频率攻击
        PetControl.PetFight(curPlayer, tick)
        SummonFollowAtk(curPlayer, tick)
    #===========================================================================
    # if not result:
@@ -1018,8 +1015,6 @@
    #if curPlayerAction == IPY_GameWorld.paPreparing :
    #    ProcessPlayerPrepareState(curPlayer, tick)
    
    #PlayerYinji.ProcessPlayerYinji(curPlayer, tick)
    #刷新组队状态
    #ProcessTeamState(curPlayer, tick)
@@ -1033,8 +1028,6 @@
    #PlayerActLianqi.OnProcess(curPlayer)
    #仙盟攻城战
    #PlayerActFamilyGCZ.OnProcess(curPlayer)
    #跨服数据同步,放最后
    #CrossPlayerData.ProcessCrossPlayer(curPlayer, tick)
    return
def ProcessPlayerSecond(curPlayer, tick):
@@ -1046,8 +1039,6 @@
    
    #成就
    PlayerSuccess.FinishDelayAddSuccessProgress(curPlayer, tick, False)
    #限时抢购
    #PlayerFlashSale.ProcessFlashSaleMail(curPlayer, tick)
    #淘金
    PlayerGoldRush.OnProcess(curPlayer)
    #游历